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Select Main Deck Cards

{3}{R}{W}
Adult Gold Dragon
Creature - Dragon
Flying, lifelink, haste
4 / 3
{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{W}
Ajani's Welcome
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
{3}{W}
Akroma's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{4}{W}{W}
Austere Command
Sorcery
Choose two --

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.
{3}{R}{R}
Backdraft Hellkite
Creature - Dragon
Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
4 / 4
{2}{U}{U}
Bident of Thassa
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.

{1}{U}, {T}: Creatures your opponents control attack this turn if able.
{3}{R}
Bolt Bend
Instant
This spell costs {3} less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.
{1}{R}{R}
Chaos Dragon
Creature - Dragon
Flying, haste

Chaos Dragon attacks each combat if able.

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
4 / 4
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{5}{R}{R}{R}
City on Fire
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
{W}
Cleric Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

If you would gain life, you gain that much life plus 1 instead.

{3}{W}: Level 2

Whenever you gain life, put a +1/+1 counter on target creature you control.

{4}{W}: Level 3

When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
{U}
Consider
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.
{U}{U}
Counterspell
Instant
Counter target spell.
{4}{W}{U}
Cunning Breezedancer
Creature - Dragon
Flying

Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.
4 / 4
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.

{T}: Add one mana of any color.
{2}{R}
Descent into Avernus
Enchantment
At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
{3}{U}
Displacer Kitten
Creature - Cat Beast
Avoidance -- Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
2 / 2
{2}{R}
Dragon Egg
Creature - Dragon Egg
Defender

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
0 / 2
{5}{R}{R}{ // }{1}{R}
Fang Dragon // Forktail Sweep
Creature - Dragon // Sorcery - Adventure
Flying



Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)
6 / 3
{4}{R}
Ganax, Astral Hunter
Legendary Creature - Dragon
Flying

Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Choose a Background (You can have a Background as a second commander.)
3 / 4
{5}{R}{R}
Hellkite Punisher
Creature - Dragon
Flying

{R}: Hellkite Punisher gets +1/+0 until end of turn.
6 / 6
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{4}{R}{R}
Hoard-Smelter Dragon
Creature - Dragon
Flying

{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
5 / 5
{3}{R}{R}
Hoarding Dragon
Creature - Dragon
Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
4 / 4
{3}{U}{R}
Hypersonic Dragon
Creature - Dragon
Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
4 / 4
{2}{W}
Invasion of Belenon
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
--
Belenon War Anthem
Enchantment

Creatures you control get +1/+1.
{3}{U}
Invasion of Kamigawa
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
--
Rooftop Saboteurs
Creature - Moonfolk Ninja

Flying

Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.
{2}{R}
Invasion of Regatha
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
--
Disciples of the Inferno
Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.
{3}{U}
Irenicus's Vile Duplication
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
{3}{U}{U}
Juvenile Mist Dragon
Creature - Dragon
Flying

Confounding Clouds -- When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
4 / 3
{3}{U}{U}
Kindred Discovery
Enchantment
As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
{6}{W}{W}
Legion Loyalty
Enchantment
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
{U/R}{U/R}{U/R}{U/R}
Loch Dragon
Creature - Dragon
Flying

Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.
3 / 2
{4}{U}{U}
Mindscour Dragon
Creature - Dragon
Flying

Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
4 / 4
{4}{U}{U}
Oceanus Dragon
Creature - Dragon
Flying

When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3 / 5
{2}{R}{R}
Opportunistic Dragon
Creature - Dragon
Flying

When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
4 / 3
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{R}
Patron of the Arts
Creature - Dragon Noble
When Patron of the Arts enters the battlefield or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 1
{4}{R}
Rapacious Dragon
Creature - Dragon
Flying

When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 3
{4}{U}
Reflections of Littjara
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
{2}{U}{U}
See Double
Instant
This spell can't be copied.

Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.

• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

• Create a token that's a copy of target creature.
{5}{R}{R}
Shivan Branch-Burner
Creature - Dragon
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Flying, haste
4 / 4
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{3}{U}{R}
Spellbound Dragon
Creature - Dragon
Flying

Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.
3 / 5
{1}{W}
Spirit Mantle
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.
{U}{R}
Sprite Dragon
Creature - Faerie Dragon
Flying, haste

Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.
1 / 1
{5}{U}{U}{ // }{1}{U}
Sword Coast Serpent // Capsizing Wave
Creature - Serpent Dragon // Instant - Adventure
Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.



Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
6 / 6
{3}
Sword of Once and Future
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip {2}
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{2}{R}{R}
Territorial Hellkite
Creature - Dragon
Flying, haste

At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
6 / 5
{2}{R}{R}
The Elder Dragon War
Enchantment - Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I -- The Elder Dragon War deals 2 damage to each creature and each opponent.

II -- Discard any number of cards, then draw that many cards.

III -- Create a 4/4 red Dragon creature token with flying.
{2}{U}{U}
The Indomitable
Legendary Artifact - Vehicle
Trample

Whenever a creature you control deals combat damage to a player, draw a card.

Crew 3

You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
6 / 6
{3}{W}
The Wanderer
Legendary Planeswalker
Prevent all noncombat damage that would be dealt to you and other permanents you control.

-2: Exile target creature with power 4 or greater.
L: 5
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{2}{R}{ // }{1}{R}
Two-Handed Axe // Sweeping Cleave
Artifact - Equipment // Instant - Adventure
Whenever equipped creature attacks, double its power until end of turn.

Equip {1}{R}



Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)
{4}{R}{R}
Tyrant of Kher Ridges
Creature - Dragon
Flying

When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target.

{R}: Tyrant of Kher Ridges gets +1/+0 until end of turn.
4 / 5
{5}{R}{R}
Tyrant of Valakut
Creature - Dragon
Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
5 / 4
{6}{W}{W}
Vanquish the Horde
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Destroy all creatures.
{4}{W}{W}
Wardscale Dragon
Creature - Dragon
Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.
4 / 4
{4}{W}{W}
White Dragon
Creature - Dragon
Flying

Cold Breath -- When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4 / 4
{2}{U}
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
{2}{U}{R}{W}
Zurgo and Ojutai
Legendary Creature - Orc Dragon
Flying, haste

Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
4 / 4