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{2}{G}{U}
Adrix and Nev, Twincasters
Legendary Creature - Merfolk Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.
2 / 2
{G}
Blisterpod
Creature - Eldrazi Drone
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
1 / 1
{1}{G}
Brindle Shoat
Creature - Boar
When Brindle Shoat dies, create a 3/3 green Boar creature token.
1 / 1
{5}
Cauldron of Souls
Artifact
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{5}
Cauldron of Souls
Artifact
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{2}{U}
Chasm Skulker
Creature - Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
1 / 1
{2}{G}
Containment Breach
Sorcery - Lesson
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
{2}{G}
Containment Breach
Sorcery - Lesson
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
{3}{U}
Cryptic Annelid
Creature - Worm Beast
When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1 / 4
{4}{G}{U}
Esix, Fractal Bloom
Legendary Creature - Fractal
Flying

The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.
4 / 4
{G}{U}
Gretchen Titchwillow
Legendary Creature - Halfling Druid
{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
0 / 4
{1}{G}{U}
Hadana's Climb
Legendary Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
--
Winged Temple of Orazca
Legendary Land

(Transforms from Hadana's Climb.)

{T}: Add one mana of any color.

{1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
{X}{G}{G}
Hooded Hydra
Creature - Snake Hydra
Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph {3}{G}{G}

As Hooded Hydra is turned face up, put five +1/+1 counters on it.
0 / 0
{4}{G}
Mitotic Slime
Creature - Ooze
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
4 / 4
{4}{G}
Mitotic Slime
Creature - Ooze
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
4 / 4
{1}{U}{U}
Nadir Kraken
Creature - Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
2 / 3
{5}{G}{G}
Penumbra Wurm
Creature - Wurm
Trample

When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
6 / 6
{3}{U}
Reef Worm
Creature - Worm
When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"
0 / 1
{3}{U}
Reef Worm
Creature - Worm
When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"
0 / 1
{2}{U}{U}
Reservoir Kraken
Creature - Kraken
Trample, ward {2}

At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."
6 / 6
{2}{G}{G}
Seed Guardian
Creature - Elemental
Reach

When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
3 / 4
{5}{U}
Spawning Kraken
Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
6 / 6
{4}{G}{G}
Symbiotic Beast
Creature - Insect Beast
When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
4 / 4
{3}{G}
Symbiotic Elf
Creature - Elf
When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
2 / 2
{5}{G}{G}{G}
Symbiotic Wurm
Creature - Wurm
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
7 / 7
{5}{G}{G}{G}
Symbiotic Wurm
Creature - Wurm
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
7 / 7
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

{4}{G}{U}
Aesi, Tyrant of Gyre Strait
Legendary Creature - Serpent
You may play an additional land on each of your turns.

Landfall -- Whenever a land enters the battlefield under your control, you may draw a card.
5 / 5
{2}{G}{U}
Alaundo the Seer
Legendary Creature - Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
3 / 5
{2}{G}{U}
Arixmethes, Slumbering Isle
Legendary Creature - Kraken
Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

{T}: Add {G}{U}.
12 / 12
{3}{G}{U}
Círdan the Shipwright
Legendary Creature - Elf Noble
Vigilance

Secret council -- Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.
3 / 4
{4}{B}{G}{U}
Damia, Sage of Stone
Legendary Creature - Gorgon Wizard
Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
4 / 4
{2}{G}{G}{U}{U}
Experiment Kraj
Legendary Creature - Ooze Mutant
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

{T}: Put a +1/+1 counter on target creature.
4 / 6
{2}{G}{U}
Ezuri, Stalker of Spheres
Legendary Creature - Phyrexian Elf Warrior
When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice.

Whenever you proliferate, draw a card.
3 / 3
{1}{G}{U}
Gor Muldrak, Amphinologist
Legendary Creature - Human Scout
You and permanents you control have protection from Salamanders.

At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
3 / 2
{2}{G}{U}
Kiora, Master of the Depths
Legendary Planeswalker - Kiora
+1: Untap up to one target creature and up to one target land.

-2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
L: 4
{2}{G}{U}
Kiora, the Crashing Wave
Legendary Planeswalker - Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
L: 2
{3}{G}{G}{U}{U}
Koma, Cosmos Serpent
Legendary Creature - Serpent
This spell can't be countered.

At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.

Sacrifice another Serpent: Choose one --

• Tap target permanent. Its activated abilities can't be activated this turn.

• Koma, Cosmos Serpent gains indestructible until end of turn.
6 / 6
{3}{B}{G}{U}
Muldrotha, the Gravetide
Legendary Creature - Elemental Avatar
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
6 / 6
{2}{G}{U}
Prime Speaker Vannifar
Legendary Creature - Elf Ooze Wizard
{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
2 / 4
{2}{B}{G}{U}
Volrath, the Shapestealer
Legendary Creature - Phyrexian Shapeshifter
At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature.

{1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
7 / 5
{1}{G}{U}
Vorel of the Hull Clade
Legendary Creature - Human Merfolk
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
1 / 4
{2}{B}{G}{U}
Yarok, the Desecrated
Legendary Creature - Elemental Horror
Deathtouch, lifelink

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 / 5
{G}{U}
Zimone, Quandrix Prodigy
Legendary Creature - Human Wizard
{1}, {T}: You may put a land card from your hand onto the battlefield tapped.

{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
1 / 2