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{W}
Animate Wall
Enchantment - Aura
Enchant Wall

Enchanted Wall can attack as though it didn't have defender.
{W}{W}
Blessing
Enchantment - Aura
Enchant creature

{W}: Enchanted creature gets +1/+1 until end of turn.
{W}{W}
Blessing
Enchantment - Aura
Enchant creature

{W}: Enchanted creature gets +1/+1 until end of turn.
{W}{W}
Crusade
Enchantment
White creatures get +1/+1.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{2}{R}
Dwarven Warriors
Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{3}{R}{R}
Earth Elemental
Creature - Elemental
4 / 5
{3}{R}{R}
Fire Elemental
Creature - Elemental
5 / 4
{R}
Goblin Balloon Brigade
Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
1 / 1
{2}{R}
Gray Ogre
Creature - Ogre
2 / 2
{3}{R}
Hill Giant
Creature - Giant
3 / 3
{1}{R}{R}
Hurloon Minotaur
Creature - Minotaur
2 / 3
{1}{R}{R}
Hurloon Minotaur
Creature - Minotaur
2 / 3
{1}{R}
Ironclaw Orcs
Creature - Orc
Ironclaw Orcs can't block creatures with power 2 or greater.
2 / 2
{4}
Jade Statue
Artifact
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
{4}
Jade Statue
Artifact
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
{4}
Juggernaut
Artifact Creature - Juggernaut
Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.
5 / 3
{2}{R}{R}
Keldon Warlord
Creature - Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
* / *
{2}{R}
Mana Flare
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{2}{R}
Mana Flare
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
{1}{W}
Mesa Pegasus
Creature - Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1 / 1
{R}
Mons's Goblin Raiders
Creature - Goblin
1 / 1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{0}
Mox Pearl
Artifact
{T}: Add {W}.
{0}
Mox Pearl
Artifact
{T}: Add {W}.
{1}{R}{R}
Orcish Artillery
Creature - Orc Warrior
{T}: Orcish Artillery deals 2 damage to any target and 3 damage to you.
1 / 3
{3}{R}
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
{3}{R}
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
{2}{W}
Pearled Unicorn
Creature - Unicorn
2 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plateau
Land - Mountain Plains
({T}: Add {R} or {W}.)
{2}{W}{W}
Resurrection
Sorcery
Return target creature card from your graveyard to the battlefield.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{R}{R}
Stone Giant
Creature - Giant
{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
3 / 4
{R}
Tunnel
Instant
Destroy target Wall. It can't be regenerated.
{1}{R}{R}
Wall of Fire
Creature - Wall
Defender (This creature can't attack.)

{R}: Wall of Fire gets +1/+0 until end of turn.
0 / 5
{1}{R}{R}
Wall of Stone
Creature - Wall
Defender (This creature can't attack.)
0 / 8
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)

Flying
3 / 5
{W}{W}
White Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2 / 2

{2}{R}{R}
Keldon Warlord
Creature - Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
* / *
{W}
Savannah Lions
Creature - Cat
2 / 1