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{U}
Ancestral Recall
Instant
Target player draws three cards.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{1}{B}
Animate Dead
Enchantment - Aura
Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.
{2}
Anvil of Bogardan
Artifact
Players have no maximum hand size.

At the beginning of each player's draw step, that player draws an additional card, then discards a card.
{1}{B}
Apprentice Necromancer
Creature - Zombie Wizard
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
1 / 1
{1}{U}{U}
Apprentice Wizard
Creature - Human Wizard
{U}, {T}: Add {C}{C}{C}.
0 / 1
{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{5}
Bargaining Table
Artifact
{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
{3}{B}
Breeding Pit
Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.

At the beginning of your end step, create a 0/1 black Thrull creature token.
{3}
Cathodion
Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
3 / 3
--
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.

{T}: Add one mana of any color.
{U}{U}
Counterspell
Instant
Counter target spell.
{5}
Crumbling Sanctuary
Artifact
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
{5}
Crumbling Sanctuary
Artifact
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
{U}
Curiosity
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{2}{U}
Dream Cache
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{5}{B}{B}
Ebon Dragon
Creature - Dragon
Flying

When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
5 / 4
{4}
Emmessi Tome
Artifact
{5}, {T}: Draw two cards, then discard a card.
{1}{B}{B}
Endless Cockroaches
Creature - Insect
When Endless Cockroaches dies, return it to its owner's hand.
1 / 1
{1}{B}{B}
Endless Cockroaches
Creature - Insect
When Endless Cockroaches dies, return it to its owner's hand.
1 / 1
{4}
Extruder
Artifact Creature - Juggernaut
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature.
4 / 3
{3}{B}{B}
Fallen Angel
Creature - Angel
Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
3 / 3
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{3}{B}
Greed
Enchantment
{B}, Pay 2 life: Draw a card.
{3}{B}
Hell's Caretaker
Creature - Horror
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
1 / 1
{B}{B}
Hymn to Tourach
Sorcery
Target player discards two cards at random.
{3}{B}{B}{B}
Ihsan's Shade
Legendary Creature - Shade Knight
Protection from white
5 / 5
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}
Jalum Tome
Artifact
{2}, {T}: Draw a card, then discard a card.
{4}
Jayemdae Tome
Artifact
{4}, {T}: Draw a card.
{3}{B}{B}
Larceny
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
{1}{B}{B}
Liability
Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
{1}{B}
Lim-Dûl's Hex
Enchantment
At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
{1}{B}
Lim-Dûl's Hex
Enchantment
At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
{1}{B}
Lim-Dûl's Hex
Enchantment
At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
{2}
Lotus Blossom
Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{1}{U}
Merchant Scroll
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
{0}
Mox Jet
Artifact
{T}: Add {B}.
{0}
Mox Sapphire
Artifact
{T}: Add {U}.
{2}{B}
Necromancy
Enchantment
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
{1}{B}{B}
Oubliette
Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
{1}{B}{B}
Oubliette
Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
{2}{B}
Phyrexian Ghoul
Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
2 / 2
{3}
Phyrexian Vault
Artifact
{2}, {T}, Sacrifice a creature: Draw a card.
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{3}
Puppet Strings
Artifact
{2}, {T}: You may tap or untap target creature.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{2}{B}
Recurring Nightmare
Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
{1}{U}
Sage Owl
Creature - Bird
Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
1 / 1
{1}{U}
Sage of Lat-Nam
Creature - Human Artificer
{T}, Sacrifice an artifact: Draw a card.
1 / 2
--
Scorched Ruins
Land
If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {C}{C}{C}{C}.
{6}
Serpent Generator
Artifact
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
{6}
Serpent Generator
Artifact
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
{4}
Sisay's Ring
Artifact
{T}: Add {C}{C}.
{U}
Sleight of Hand
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}
Thran Turbine
Artifact
At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
{1}{U}
Time Walk
Sorcery
Take an extra turn after this one.
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
{2}{U}{U}
Treasure Trove
Enchantment
{2}{U}{U}: Draw a card.
{B}{B}{B}
Underworld Dreams
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
{3}{B}
Unnerve
Sorcery
Each opponent discards two cards.
{5}
Volrath's Laboratory
Artifact
As Volrath's Laboratory enters the battlefield, choose a color and a creature type.

{5}, {T}: Create a 2/2 creature token of the chosen color and type.
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.
{3}
Whetstone
Artifact
{3}: Each player mills two cards.
{3}
Worry Beads
Artifact
At the beginning of each player's upkeep, that player mills a card.
{3}
Worry Beads
Artifact
At the beginning of each player's upkeep, that player mills a card.

{2}{U}{U}{B}{B}
Ramses Overdark
Legendary Creature - Human Assassin
{T}: Destroy target enchanted creature.
4 / 3