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Select Main Deck Cards

{4}
Acorn Catapult
Artifact
{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
{2}
Ankh of Mishra
Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
{2}{U}
Apprentice Sorcerer
Creature - Human Wizard
{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1 / 1
{6}
Armageddon Clock
Artifact
At the beginning of your upkeep, put a doom counter on Armageddon Clock.

At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.

{4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
{3}
Barbed Wire
Artifact
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.

{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{4}
Bubble Matrix
Artifact
Prevent all damage that would be dealt to creatures.
{3}
Caltrops
Artifact
Whenever a creature attacks, Caltrops deals 1 damage to it.
{2}{U}
Capricious Sorcerer
Creature - Human Wizard
{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1 / 1
--
Cephalid Coliseum
Land
{T}: Add {U}. Cephalid Coliseum deals 1 damage to you.

Threshold -- {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
{U}{U}{U}
Charisma
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
{2}
Copper Tablet
Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
{3}
Cryptolith Fragment
Artifact
Cryptolith Fragment enters the battlefield tapped.

{T}: Add one mana of any color. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
--
Aurora of Emrakul
Creature - Eldrazi Reflection

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
{U}
Curiosity
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{3}
Darksteel Plate
Artifact - Equipment
Indestructible

Equipped creature has indestructible.

Equip {2}
{4}
Dingus Egg
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
{4}
Dingus Staff
Artifact
Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.
{2}{U}
Faces of the Past
Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
{3}{U}
Fledgling Mawcor
Creature - Beast
Flying

{T}: Fledgling Mawcor deals 1 damage to any target.

Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2 / 2
{U}{U}
Icy Prison
Enchantment
When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{2}{U}
Intruder Alarm
Enchantment
Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}
Isolation Cell
Artifact
Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
{3}
Jinxed Choker
Artifact
At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.

At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.

{3}: Put a charge counter on Jinxed Choker or remove one from it.
{5}
Knight Paladin
Artifact - Vehicle
Trample

Rapid-fire Battle Cannon -- When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 6
{3}
Magebane Armor
Artifact - Equipment
Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Magnetic Mine
Artifact
Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
{3}{U}{U}
Mawcor
Creature - Beast
Flying

{T}: Mawcor deals 1 damage to any target.
3 / 3
{U}
Mind Bomb
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
{3}
Mithril Coat
Legendary Artifact - Equipment
Flash

Indestructible

When Mithril Coat enters the battlefield, attach it to target legendary creature you control.

Equipped creature has indestructible.

Equip {3}
{3}
Neko-Te
Artifact - Equipment
Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.

Whenever equipped creature deals damage to a player, that player loses 1 life.

Equip {2}
{2}{U}
Ophidian Eye
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{2}{U}
Paradox Haze
Enchantment - Aura
Enchant player

At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
{2}{U}
Prodigal Sorcerer
Creature - Human Wizard
{T}: Prodigal Sorcerer deals 1 damage to any target.
1 / 1
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{2}{U}
Psionic Blast
Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.
{4}{U}
Psionic Entity
Creature - Illusion
{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.
2 / 2
{4}{U}
Psionic Sliver
Creature - Sliver
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
2 / 2
{U}{U}
Psychic Barrier
Instant
Counter target creature spell. Its controller loses 1 life.
{U}
Psychic Purge
Sorcery
Psychic Purge deals 1 damage to any target.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
{2}
Psychogenic Probe
Artifact
Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
{7}
Reaver Titan
Artifact - Vehicle
Void Shields -- Protection from mana value 3 or less

Gatling Blaster -- Whenever Reaver Titan attacks, it deals 5 damage to each opponent.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
10 / 10
{2}{U}{U}
Reveka, Wizard Savant
Legendary Creature - Dwarf Wizard
{T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
0 / 1
{2}{U}{U}
Reverberation
Instant
All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
{2}{U}
Rootwater Hunter
Creature - Merfolk
{T}: Rootwater Hunter deals 1 damage to any target.
1 / 1
{3}
Rug of Smothering
Artifact Creature - Construct
Flying

Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
1 / 3
{2}
Scythe of the Wretched
Artifact - Equipment
Equipped creature gets +2/+2.

Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.

Equip {4}
{2}
Shield of the Realm
Artifact - Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip {1}
{2}
Shrine of Burning Rage
Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.

{3}, {T}, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
{U}
Sigil of Sleep
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
{2}{U}
Soul Barrier
Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
{6}
Staff of Nin
Artifact
At the beginning of your upkeep, draw a card.

{T}: Staff of Nin deals 1 damage to any target.
{2}{U}{U}
Stinging Barrier
Creature - Wall
Defender (This creature can't attack.)

{U}, {T}: Stinging Barrier deals 1 damage to any target.
0 / 4
{1}{U}
Stinging Licid
Creature - Licid
{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
1 / 1
{5}
Stuffy Doll
Artifact Creature - Construct
Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

{T}: Stuffy Doll deals 1 damage to itself.
0 / 1
--
Sunscorched Desert
Land - Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.

{T}: Add {C}.
{1}{U}{U}
Suq'Ata Firewalker
Creature - Human Wizard
Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.

{T}: Suq'Ata Firewalker deals 1 damage to any target.
0 / 1
{4}
Talon of Pain
Artifact
Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.

{X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target.
{2}{U}
Tandem Lookout
Creature - Human Scout
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2 / 1
{3}
Tezzeret's Simulacrum
Artifact Creature - Golem
{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
2 / 3
{2}
Thornbite Staff
Tribal Artifact - Shaman Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip {4}
{1}{U}{U}
Thornwind Faeries
Creature - Faerie
Flying

{T}: Thornwind Faeries deals 1 damage to any target.
1 / 1
{2}
Throne of the God-Pharaoh
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
{4}
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
{2}{U}
Wu Longbowman
Creature - Human Soldier Archer
{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1 / 1
{2}{U}
Zuran Spellcaster
Creature - Human Wizard
{T}: Zuran Spellcaster deals 1 damage to any target.
1 / 1