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{3}{G}
Argothian Wurm
Creature - Wurm
Trample

When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
6 / 6
{3}{G}{G}
Arrogant Wurm
Creature - Wurm
Trample

Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4 / 4
{G}
Avoid Fate
Instant
Counter target instant or Aura spell that targets a permanent you control.
{2}{G}{G}
Baru, Wurmspeaker
Legendary Creature - Human Druid
Wurms you control get +2/+2 and have trample.

{7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.
3 / 3
{4}{G}{ // }{1}{G}
Beanstalk Wurm // Plant Beans
Creature - Plant Wurm // Sorcery - Adventure
Reach



You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
5 / 4
{3}{G}{G}
Bellowing Tanglewurm
Creature - Wurm
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.
4 / 4
{1}{G}
Boneyard Wurm
Creature - Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
* / *
{6}{G}
Bramble Wurm
Creature - Wurm
Reach, trample

When Bramble Wurm enters the battlefield, you gain 5 life.

{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.
7 / 6
{3}{G}
Brawn
Creature - Incarnation
Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
3 / 3
{1}{G}
Broken Bond
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
{3}{G}
Broodhunter Wurm
Creature - Wurm
4 / 3
{6}{G}
Carnage Wurm
Creature - Wurm
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 / 6
{3}{G}{G}
Cyclical Evolution
Sorcery
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3--{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{5}{G}
Death's Presence
Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
{6}{G}{G}
Deathcoil Wurm
Creature - Wurm
You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
7 / 6
{2}{G}
Deconstruct
Sorcery
Destroy target artifact. Add {G}{G}{G}.
{4}{G}
Dirtcowl Wurm
Creature - Wurm
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
3 / 4
{4}{G}{G}{G}
Elderscale Wurm
Creature - Wurm
Trample

When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.

As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
7 / 7
{4}{G}
Elfhame Wurm
Creature - Wurm
Vigilance, trample
5 / 4
{5}{G}{G}
Engulfing Slagwurm
Creature - Wurm
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
7 / 7
{2}{G}
Familiar Ground
Enchantment
Each creature you control can't be blocked by more than one creature.
{2}{G}
Fecundity
Enchantment
Whenever a creature dies, that creature's controller may draw a card.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}{G}{G}
Garruk, Primal Hunter
Legendary Planeswalker - Garruk
+1: Create a 3/3 green Beast creature token.

-3: Draw cards equal to the greatest power among creatures you control.

-6: Create a 6/6 green Wurm creature token for each land you control.
L: 3
{3}{G}
Goreclaw, Terror of Qal Sisma
Legendary Creature - Bear
Creature spells you cast with power 4 or greater cost {2} less to cast.

Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4 / 3
{5}{G}
Gravetiller Wurm
Creature - Wurm
Trample

Morbid -- Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
4 / 4
{5}{G}{G}
Greater Sandwurm
Creature - Wurm
Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling {2} ({2}, Discard this card: Draw a card.)
7 / 7
{6}{G}
Havenwood Wurm
Creature - Wurm
Flash (You may cast this spell any time you could cast an instant.)

Trample
5 / 6
{X}{G}
Hungering Hydra
Creature - Hydra
Hungering Hydra enters the battlefield with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
0 / 0
{2}{G}
Hunter's Ambush
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
{7}{G}{G}{G}
Impervious Greatwurm
Creature - Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Indestructible
16 / 16
{2}{G}
Journey of Discovery
Sorcery
Choose one --

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine {2}{G} (Choose both if you pay the entwine cost.)
{1}
Magma Mine
Artifact
{4}: Put a pressure counter on Magma Mine.

{T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
{3}{G}{G}
Metamorphic Wurm
Creature - Elephant Wurm
Threshold -- Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
3 / 3
--
Nephalia Academy
Land
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.

{T}: Add {C}.
{4}{G}{G}{G}
Pelakka Wurm
Creature - Wurm
Trample

When Pelakka Wurm enters the battlefield, you gain 7 life.

When Pelakka Wurm dies, draw a card.
7 / 7
{5}{G}{G}
Penumbra Wurm
Creature - Wurm
Trample

When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
6 / 6
{4}{G}{G}
Phantom Wurm
Creature - Wurm Spirit
Phantom Wurm enters the battlefield with four +1/+1 counters on it.

If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
2 / 0
{4}{G}{G}{G}
Plated Slagwurm
Creature - Wurm
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
8 / 8
{3}{G}
Pouncing Wurm
Creature - Wurm
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)

If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.
3 / 3
{3}{G}{G}
Predatory Focus
Sorcery
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
{2}{G}{G}
Primal Order
Enchantment
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
{4}{G}{G}
Ravenous Lindwurm
Creature - Wurm
When Ravenous Lindwurm enters the battlefield, you gain 4 life.
6 / 6
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{1}{G}
Respite
Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
{2}{G}
Rites of Flourishing
Enchantment
At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.
{6}{G}
Roar of the Wurm
Sorcery
Create a 6/6 green Wurm creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{5}{G}{G}
Roaring Slagwurm
Creature - Wurm
Whenever Roaring Slagwurm attacks, tap all artifacts.
6 / 4
{5}{G}{G}
Rootbreaker Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 / 6
{6}{G}{G}
Sandwurm Convergence
Enchantment
Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.
{5}{G}{G}
Sifter Wurm
Creature - Wurm
Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
7 / 7
{2}{G}{G}
Soul Swallower
Creature - Wurm
Trample

Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
3 / 3
{2}
Suspicious Bookcase
Artifact Creature - Wall
Defender

{3}, {T}: Target creature can't be blocked this turn.
0 / 4
{G}
Teething Wurmlet
Creature - Wurm
Teething Wurmlet has deathtouch as long as you control three or more artifacts.

Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
1 / 1
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{5}{G}
Vigorspore Wurm
Creature - Wurm
Undergrowth -- When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Vigorspore Wurm can't be blocked by more than one creature.
6 / 4
{5}{G}{G}
Wave of Vitriol
Sorcery
Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
{4}{G}{G}
Witherscale Wurm
Creature - Wurm
Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.
9 / 9
{8}{G}{G}{G}
Worldspine Wurm
Creature - Wurm
Trample

When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15 / 15
{X}{G}
Wurmcalling
Sorcery
Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)

Create an X/X green Wurm creature token.
{4}{G}{G}
Wurmquake
Sorcery
Corrupted -- Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.

Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{5}{G}{G}
Wurmskin Forger
Creature - Elf Warrior
When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
2 / 2
{4}{G}{G}
Wurmweaver Coil
Enchantment - Aura
Enchant green creature

Enchanted creature gets +6/+6.

{G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.