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Select Main Deck Cards

{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{4}
Frogmite
Artifact Creature - Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
2 / 2
{4}
Frogmite
Artifact Creature - Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
2 / 2
{1}
Gingerbrute
Artifact Creature - Food Golem
Haste

{1}: Gingerbrute can't be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
1 / 1
{1}
Gingerbrute
Artifact Creature - Food Golem
Haste

{1}: Gingerbrute can't be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
1 / 1
{1}
Gingerbrute
Artifact Creature - Food Golem
Haste

{1}: Gingerbrute can't be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
1 / 1
{1}
Gingerbrute
Artifact Creature - Food Golem
Haste

{1}: Gingerbrute can't be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
1 / 1
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{4}
Mystic Forge
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

{T}, Pay 1 life: Exile the top card of your library.
{4}
Mystic Forge
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

{T}, Pay 1 life: Exile the top card of your library.
{4}
Mystic Forge
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

{T}, Pay 1 life: Exile the top card of your library.
{3}
Nettlecyst
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip {2}
{3}
Nettlecyst
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip {2}
{3}
Nettlecyst
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip {2}
{3}
Nettlecyst
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip {2}
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{2}
Patchwork Automaton
Artifact Creature - Construct
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
1 / 1
{2}
Patchwork Automaton
Artifact Creature - Construct
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
1 / 1
{2}
Patchwork Automaton
Artifact Creature - Construct
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
1 / 1
{2}
Patchwork Automaton
Artifact Creature - Construct
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
1 / 1
--
Power Depot
Artifact Land
Power Depot enters the battlefield tapped.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1
--
Power Depot
Artifact Land
Power Depot enters the battlefield tapped.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1
--
Power Depot
Artifact Land
Power Depot enters the battlefield tapped.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1
--
Power Depot
Artifact Land
Power Depot enters the battlefield tapped.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1
{7}
Sojourner's Companion
Artifact Creature - Salamander
Affinity for artifacts

Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
4 / 4
{7}
Sojourner's Companion
Artifact Creature - Salamander
Affinity for artifacts

Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
4 / 4
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.