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Select Main Deck Cards

{2}{B}{B}
Abyssal Persecutor
Creature - Demon
Flying, trample

You can't win the game and your opponents can't lose the game.
6 / 6
{U}
An Offer You Can't Refuse
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{B}{B}
Archfiend of the Dross
Creature - Phyrexian Demon
Flying

Archfiend of the Dross enters the battlefield with four oil counters on it.

At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.

Whenever a creature an opponent controls dies, its controller loses 2 life.
6 / 6
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{3}{B}
Blood Speaker
Creature - Ogre Shaman
At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.

Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.
3 / 2
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
{B}
Circling Vultures
Creature - Bird
Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
3 / 2
{3}{U}
Collective Restraint
Enchantment
Domain -- Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}{U}
Counterspell
Instant
Counter target spell.
{3}
Crawlspace
Artifact
No more than two creatures can attack you each combat.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{2}{B}
Demonic Taskmaster
Creature - Demon
Flying

At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
4 / 3
{2}{B}{B}
Desecration Demon
Creature - Demon
Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
6 / 6
{3}{B}
Desecration Elemental
Creature - Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.
8 / 8
{1}
Despotic Scepter
Artifact
{T}: Destroy target permanent you own. It can't be regenerated.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{2}{B}
Drinker of Sorrow
Creature - Horror
Drinker of Sorrow can't block.

Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
5 / 3
{2}{B}
Ebon Drake
Creature - Drake
Flying

Whenever a player casts a spell, you lose 1 life.
3 / 3
{3}{U}{U}
Empress Galina
Legendary Creature - Merfolk Noble
{U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.)
1 / 3
{4}{B}
Evil Eye of Orms-by-Gore
Creature - Eye
Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.
3 / 6
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
--
Field of Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 / 4
{2}{B}{B}
Gisa, Glorious Resurrector
Legendary Creature - Human Wizard
If a creature an opponent controls would die, exile it instead.

At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
4 / 4
{2}{B}{B}{B}
Greater Harvester
Creature - Horror
At the beginning of your upkeep, sacrifice a permanent.

Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.
5 / 6
{4}
Grid Monitor
Artifact Creature - Construct
You can't cast creature spells.
4 / 6
{1}{B}
Heartless Summoning
Enchantment
Creature spells you cast cost {2} less to cast.

Creatures you control get -1/-1.
{3}{B}{B}{B}
Hellcarver Demon
Creature - Demon
Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
6 / 6
{1}{B}
Hero's Demise
Instant
Destroy target legendary creature.
--
Homeward Path
Land
{T}: Add {C}.

{T}: Each player gains control of all creatures they own.
{3}{U}
Irenicus's Vile Duplication
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{U}{B}
Jon Irenicus, the Exile
Legendary Creature - Elf Wizard
At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards.
3 / 5
{2}{B}{B}
Koskun Falls
World Enchantment
At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{2}{U}{U}
Maeve, Insidious Singer
Legendary Creature - Siren
{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
3 / 4
{1}{B}{B}
Master of the Feast
Enchantment Creature - Demon
Flying

At the beginning of your upkeep, each opponent draws a card.
5 / 5
{2}
Neurok Stealthsuit
Artifact - Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)

{U}{U}: Attach Neurok Stealthsuit to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{2}{B}{B}
No Mercy
Enchantment
Whenever a creature deals damage to you, destroy it.
{1}{B}
Oversold Cemetery
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
{2}{B}
Phyrexian Negator
Creature - Phyrexian Horror
Trample

Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
5 / 5
{B}{B}{B}{B}
Phyrexian Obliterator
Creature - Phyrexian Horror
Trample

Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
5 / 5
{3}
Phyrexian Soulgorger
Snow Artifact Creature - Phyrexian Construct
Cumulative upkeep--Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
8 / 8
{2}{B}
Plague Reaver
Creature - Beast
At the beginning of your end step, sacrifice each other creature you control.

Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep.
6 / 5
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{1}{U}
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
{2}{U}
Rhystic Study
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
{1}{U}{B}
Ringsight
Sorcery
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
{2}{B}{B}
Rite of Belzenlok
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II -- Create two 0/1 black Cleric creature tokens.

III -- Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
{2}{B}
Rotting Regisaur
Creature - Zombie Dinosaur
At the beginning of your upkeep, discard a card.
7 / 6
{4}
Rust Elemental
Artifact Creature - Elemental
Flying

At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
4 / 4
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}
Steel Golem
Artifact Creature - Golem
You can't cast creature spells.
3 / 4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}{U}
Swindler's Scheme
Enchantment
Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.
{U/B}{U/B}
Sygg, River Cutthroat
Legendary Creature - Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
1 / 3
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
{3}{U}{U}
Taniwha
Legendary Creature - Serpent
Trample

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
7 / 7
--
Temple of Deceit
Land
Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1.

{T}: Add {U} or {B}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{X}{B}{B}
The Meathook Massacre
Legendary Enchantment
When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.

Whenever a creature you control dies, each opponent loses 1 life.

Whenever a creature an opponent controls dies, you gain 1 life.
{3}{U}{U}
The Watcher in the Water
Legendary Creature - Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.

Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9 / 9
{2}{U}{U}
Thought Devourer
Creature - Beast
Flying

Your maximum hand size is reduced by four.
4 / 4
{2}{B}
Viconia, Drow Apostate
Legendary Creature - Elf Cleric
At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.

Choose a Background (You can have a Background as a second commander.)
2 / 3
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{3}{U}
Wash Out
Sorcery
Return all permanents of the color of your choice to their owners' hands.
{3}
Weathered Sentinels
Artifact Creature - Wall
Defender, vigilance, reach, trample

Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.

Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
2 / 5
{U}
Wizard Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

{2}{U}: Level 2

When this Class becomes level 2, draw two cards.

{4}{U}: Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.
{2}{U}
Wrong Turn
Instant
Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
{2}{B}{B}
Yukora, the Prisoner
Legendary Creature - Demon Spirit
When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.
5 / 5