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{2}{W}{W}
Ajani's Chosen
Creature - Cat Soldier
Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
3 / 3
{2}{W}
Avenging Arrow
Instant
Destroy target creature that dealt damage this turn.
{1}{W}
Azorius Arrester
Creature - Human Soldier
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
2 / 1
{3}
Azorius Keyrune
Artifact
{T}: Add {W} or {U}.

{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
{1}{W}{W}
Banisher Priest
Creature - Human Cleric
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
2 / 2
{W}
Brave the Elements
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
{1}{W}
Break of Day
Instant
Creatures you control get +1/+1 until end of turn.

Fateful hour -- If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{2}{G}
Brindle Boar
Creature - Boar
Sacrifice Brindle Boar: You gain 4 life.
2 / 2
{W}
Cathedral Sanctifier
Creature - Human Cleric
When Cathedral Sanctifier enters the battlefield, you gain 3 life.
1 / 1
{1}{U}
Chronic Flooding
Enchantment - Aura
Enchant land

Whenever enchanted land becomes tapped, its controller mills three cards.
{1}{U}
Chronic Flooding
Enchantment - Aura
Enchant land

Whenever enchanted land becomes tapped, its controller mills three cards.
{3}{W}{W}
Dawnstrike Paladin
Creature - Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2 / 4
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{6}{U}
Dismiss into Dream
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
{2}{U}
Divination
Sorcery
Draw two cards.
{1}{W}
Due Respect
Instant
Permanents enter the battlefield tapped this turn.

Draw a card.
{1}
Elixir of Immortality
Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{2}{W}
Farbog Explorer
Creature - Human Scout
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 3
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}{W}
Heroes' Reunion
Instant
Target player gains 7 life.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Oculus
Creature - Phyrexian Homunculus
When Oculus dies, you may draw a card.
1 / 1
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.
{4}{U}
Petals of Insight
Sorcery - Arcane
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{G}
Ranger's Guile
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{2}{W}
Riot Control
Instant
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
{U}
Sensory Deprivation
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 / 4
{W}
Shielded Passage
Instant
Prevent all damage that would be dealt to target creature this turn.
{1}{U}
Shriekgeist
Creature - Spirit
Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.
1 / 1
{1}{W}
Silvercoat Lion
Creature - Cat
2 / 2
{W}
Soulmender
Creature - Human Cleric
{T}: You gain 1 life.
1 / 1
{W}
Soulmender
Creature - Human Cleric
{T}: You gain 1 life.
1 / 1
{2}{G}
Verdant Haven
Enchantment - Aura
Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
{W}
Wake the Reflections
Sorcery
Populate. (Create a token that's a copy of a creature token you control.)
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)

Flying
3 / 5
{W}
Warclamp Mastiff
Creature - Dog
First strike (This creature deals combat damage before creatures without first strike.)
1 / 1
{3}{W}
Zarichi Tiger
Creature - Cat
{1}{W}, {T}: You gain 2 life.
2 / 3

{2}{G}
Aerial Predation
Instant
Destroy target creature with flying. You gain 2 life.
{W}{W}
Ajani's Sunstriker
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2 / 2
{3}{W}
Aven Cloudchaser
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.
2 / 2
{6}{G}
Axebane Stag
Creature - Elk
6 / 7
{3}{G}
Briarpack Alpha
Creature - Wolf
Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
3 / 3
{1}{W}
Divine Favor
Enchantment - Aura
Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.
{1}{W}
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
{W}
Goldenglow Moth
Creature - Insect
Flying

Whenever Goldenglow Moth blocks, you may gain 4 life.
0 / 1
{5}{G}
Howlgeist
Creature - Spirit Wolf
Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4 / 2
{6}{W}{W}
Invincible Hymn
Sorcery
Count the number of cards in your library. Your life total becomes that number.
{2}{W}
Midnight Guard
Creature - Human Soldier
Whenever another creature enters the battlefield, untap Midnight Guard.
2 / 3
{4}
Pierce Strider
Artifact Creature - Phyrexian Construct
When Pierce Strider enters the battlefield, target opponent loses 3 life.
3 / 3
{1}{W}
Soul Tithe
Enchantment - Aura
Enchant nonland permanent

At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
{1}{G}
Tower Defense
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
{G}
Urban Burgeoning
Enchantment - Aura
Enchant land

Enchanted land has "Untap this land during each other player's untap step."