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Select Main Deck Cards

{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{3}
Adaptive Automaton
Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
2 / 2
{1}{B}
Agent of the Shadow Thieves
Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
{10}
Ancient Stone Idol
Artifact Creature - Golem
Flash

This spell costs {1} less to cast for each attacking creature.

Trample

When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
12 / 12
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{2}{W}
Bastion Protector
Creature - Human Soldier
Commander creatures you control get +2/+2 and have indestructible.
3 / 3
{W}
Blacksmith's Skill
Instant
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
{5}{B}
Blitzwing, Cruel Tormentor
Legendary Artifact Creature - Robot
More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.)

At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.
6 / 5
--
Blitzwing, Adaptive Assailant
Legendary Artifact - Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.

Whenever Blitzwing deals combat damage to a player, convert it.
6 / 5
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.
{1}{B}{B}{B}
Bloodletter of Aclazotz
Creature - Vampire Demon
Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
2 / 4
{R}{W}
Boros Charm
Instant
Choose one --

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.
{4}{W}
Bronze Guardian
Artifact Creature - Golem
Double strike

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Other artifacts you control have ward {2}.

Bronze Guardian's power is equal to the number of artifacts you control.
* / 5
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
--
Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.

{T}: Add {B} or {R}.
{4}{R}{R}
Combustible Gearhulk
Artifact Creature - Construct
First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
6 / 6
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{7}
Cybermen Squadron
Artifact Creature - Cyberman
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5 / 5
{3}{R}
Daretti, Scrap Savant
Legendary Planeswalker - Daretti
+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.
L: 3
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{W}{B}
Feast of the Victorious Dead
Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
{2}{W}
Flawless Maneuver
Instant
If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{5}
Geode Golem
Artifact Creature - Golem
Trample

Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
5 / 3
--
Geothermal Bog
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Geothermal Bog enters the battlefield tapped.
{2}{R}{R}{R}
Gratuitous Violence
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
--
Great Hall of the Citadel
Land
{T}: Add {C}.

{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
{2}{W}
Guiding Bolt
Instant
Destroy target creature with power 4 or greater.

Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{2}
Idol of Oblivion
Artifact
{T}: Draw a card. Activate only if you created a token this turn.

{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
{1}{R}
Impact Tremors
Enchantment
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
{4}{W}
Ironsoul Enforcer
Artifact Creature - Human Samurai
Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
4 / 4
{R}{W}{B}
Isshin, Two Heavens as One
Legendary Creature - Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 / 4
{R}{W}{B}
Jan Jansen, Chaos Crafter
Legendary Creature - Gnome Artificer
Haste

{T}, Sacrifice an artifact creature: Create two Treasure tokens.

{T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
3 / 3
{4}
Jhoira's Familiar
Artifact Creature - Bird
Flying

Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
2 / 2
{1}{W}{B}
Legions to Ashes
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
{2}{W}
Losheel, Clockwork Scholar
Legendary Creature - Elephant Artificer
Prevent all combat damage that would be dealt to attacking artifact creatures you control.

Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.
2 / 4
--
Mage-Ring Network
Land
{T}: Add {C}.

{1}, {T}: Put a storage counter on Mage-Ring Network.

{T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
{3}
Matzalantli, the Great Door
Legendary Artifact
{T}: Draw a card, then discard a card.

{4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
--
The Core
Legendary Land

(Transforms from Matzalantli.)

Fathomless descent -- {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
{3}{R}{W}{B}
Megatron, Tyrant
Legendary Artifact Creature - Robot
More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)

Your opponents can't cast spells during combat.

At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.
7 / 5
--
Megatron, Destructive Force
Legendary Artifact - Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
7 / 5
{11}
Metalwork Colossus
Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
10 / 10
{3}{B}{R}
Mishra, Tamer of Mak Fawa
Legendary Creature - Human Artificer
Permanents you control have "Ward--Sacrifice a permanent."

Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4 / 4
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Nomad Outpost
Land
Nomad Outpost enters the battlefield tapped.

{T}: Add {R}, {W}, or {B}.
{4}{B}{B}
Noxious Gearhulk
Artifact Creature - Construct
Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
5 / 4
{8}{W}{W}
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Destroy all nonartifact creatures.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{2}{R}{W}
Osgir, the Reconstructor
Legendary Creature - Giant Artificer
Vigilance

{1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.

{X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
4 / 4
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{R}
Pia's Revolution
Enchantment
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Promising Vein
Land - Cave
{T}: Add {C}.

{1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{1}{W}
Recommission
Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{3}{W}{W}
Repair and Recharge
Sorcery
Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
--
Sacred Peaks
Land - Mountain Plains
({T}: Add {R} or {W}.)

Sacred Peaks enters the battlefield tapped.
{6}
Scavenged Brawler
Artifact Creature - Construct
Flying, vigilance, trample, lifelink

{5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
4 / 4
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
{3}
Scuttling Butler
Artifact Creature - Construct
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
4 / 1
--
Shadowblood Ridge
Land
{1}, {T}: Add {B}{R}.
{4}
Slagstone Refinery
Artifact
Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{4}
Soul Foundry
Artifact
Imprint -- When Soul Foundry enters the battlefield, you may exile a creature card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{7}
Spine of Ish Sah
Artifact
When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
{3}{B}
Starscream, Power Hungry
Legendary Artifact Creature - Robot
More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.)

Flying

Whenever you draw a card, if you're the monarch, target opponent loses 2 life.

Whenever one or more creatures deal combat damage to you, convert Starscream.
2 / 3
--
Starscream, Seeker Leader
Legendary Artifact - Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying, menace, haste

Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.

Whenever you become the monarch, convert Starscream.
2 / 3
{6}
Steel Hellkite
Artifact Creature - Dragon
Flying

{2}: Steel Hellkite gets +1/+0 until end of turn.

{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
5 / 5
--
Stone Quarry
Land
Stone Quarry enters the battlefield tapped.

{T}: Add {R} or {W}.
{X}{R}
Stonesplitter Bolt
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
--
Sunlit Marsh
Land - Plains Swamp
({T}: Add {W} or {B}.)

Sunlit Marsh enters the battlefield tapped.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
--
Temple of Triumph
Land
Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1.

{T}: Add {R} or {W}.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{7}
Terror Ballista
Artifact Creature - Construct
Menace

Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
5 / 3
{4}{R}{R}
The Fall of Kroog
Sorcery
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
{2}{B}{R}
The Ruinous Powers
Enchantment
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
--
Tocasia's Dig Site
Land
{T}: Add {C}.

{3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{2}{R}
Trash for Treasure
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.
{5}{R}{R}
Volcanic Vision
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
{5}{R}{W}
Wake the Past
Sorcery
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
{2}{R}
Welding Sparks
Instant
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{5}{B}
Wound Reflection
Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)