When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
{1}{B}
A-Hobbling Zombie
Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
{1}{B}
A-Hobbling Zombie
Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
{1}{B}
A-Hobbling Zombie
Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
{1}{W}
Binding Mummy
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
{1}{W}
Binding Mummy
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
{1}{W}
Binding Mummy
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
{1}{W}
Binding Mummy
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land
{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land
{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land
{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land
{T}: Add {B}.
{4}{B}
Call to the Grave
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
{4}{B}
Call to the Grave
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 /
2
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{B}
Champion of the Perished
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
1 /
1
{B}
Champion of the Perished
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
1 /
1
{B}
Champion of the Perished
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
1 /
1
{B}
Champion of the Perished
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
1 /
1
{W}{B}
Corpse Knight
Creature - Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
2 /
2
{W}{B}
Corpse Knight
Creature - Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 /
2
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 /
2
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 /
2
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 /
2
{W}
Fan Bearer
Creature - Zombie
{2}, {T}: Tap target creature.
1 /
2
{W}
Fan Bearer
Creature - Zombie
{2}, {T}: Tap target creature.
1 /
2
{W}
Fan Bearer
Creature - Zombie
{2}, {T}: Tap target creature.
1 /
2
{W}
Fan Bearer
Creature - Zombie
{2}, {T}: Tap target creature.
1 /
2
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
{3}{W}{W}
God-Eternal Oketra
Legendary Creature - Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 /
6
{3}{W}{W}
God-Eternal Oketra
Legendary Creature - Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 /
6
{1}{W}
Mummy Paramount
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
2 /
2
{1}{W}
Mummy Paramount
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
2 /
2
{3}{W}{B}{B}
Necromancer's Covenant
Enchantment
When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Tainted Field
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
--
Tainted Field
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
--
Tainted Field
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
--
Tainted Field
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{3}{B}{B}{B}
Zombie Apocalypse
Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
--
Zombie
Token Creature - Zombie
Black
2 /
2
--
Zombie
Token Creature - Zombie
Black
2 /
2
--
Zombie
Token Creature - Zombie
Black
2 /
2
--
Zombie
Token Creature - Zombie
Black
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
--
Zombie
Token Creature - Zombie
Black
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)