Strive -- This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
{U}
Aerial Formation
Instant
Strive -- This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
{U}
Aerial Formation
Instant
Strive -- This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
{U}
Aerial Formation
Instant
Strive -- This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
{W}{U}
Battlewise Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
2 /
2
{W}{U}
Battlewise Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
2 /
2
{W}{U}
Battlewise Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
2 /
2
{W}{U}
Battlewise Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
2 /
2
{1}{W}{U}
Ephara's Enlightenment
Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
{1}{W}{U}
Ephara's Enlightenment
Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
{1}{W}{U}
Ephara's Enlightenment
Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
{1}{W}{U}
Ephara's Enlightenment
Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
{W}
Favored Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
1 /
2
{W}
Favored Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
1 /
2
{W}
Favored Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
1 /
2
{W}
Favored Hoplite
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
1 /
2
{1}{W}
Hero of Iroas
Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
2 /
2
{1}{W}
Hero of Iroas
Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
2 /
2
{1}{W}
Hero of Iroas
Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
2 /
2
{1}{W}
Hero of Iroas
Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
2 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}{W}{U}
Medomai the Ageless
Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4 /
4
{4}{W}{U}
Medomai the Ageless
Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4 /
4
{4}{W}{U}
Medomai the Ageless
Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4 /
4
{4}{W}{U}
Medomai the Ageless
Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4 /
4
{1}{U}
Ordeal of Thassa
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.
{1}{U}
Ordeal of Thassa
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.
{1}{U}
Ordeal of Thassa
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.
{1}{U}
Ordeal of Thassa
Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.
{2}{W}
Phalanx Formation
Instant
Strive -- This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{2}{W}
Phalanx Formation
Instant
Strive -- This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{2}{W}
Phalanx Formation
Instant
Strive -- This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{2}{W}
Phalanx Formation
Instant
Strive -- This spell costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{3}{U}
Coastline Chimera
Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
1 /
5
{3}{U}
Coastline Chimera
Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
1 /
5
{3}{U}
Coastline Chimera
Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
1 /
5
{3}{U}
Coastline Chimera
Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
1 /
5
{1}{U}
Thassa's Rebuff
Instant
Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
{1}{U}
Thassa's Rebuff
Instant
Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
{1}{U}
Thassa's Rebuff
Instant
Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
{1}{U}
Thassa's Rebuff
Instant
Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)