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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Innistrad is a world filled with the ghosts of the human dead. These spirits, called geists, take many forms. Some are protective spirits of ancestors. Others are vengeful creatures bent on resolving conflicts they couldn't resolve in life.
This tempo deck is built around evasion abilities (such as flying) and ETB (Enter the Battlefield) effects. Your spirits tend to have flying - which is good for getting around creatures on the ground. Even if they don't, you have options. You can flicker/blink (exile and then return) or bounce (return to your hand) your creatures to save them from dying in combat or to save them from a removal spell. You could even bounce or flicker creatures to abuse their ETB effects. You can pump your creatures, tap down opposing creatures, or gain life!
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 2 | June 5, 2017 | Golden_Flame0 | |||
Revision 1 | June 4, 2017 | Golden_Flame0 |