Whenever another permanent enters the battlefield under your control, each opponent mills a card.
{3}
Altar of the Pantheon
Artifact
Your devotion to each color and each combination of colors is increased by one.
{T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
{2}{W}{W}
Altar's Light
Instant
Exile target artifact or enchantment.
--
Arcane Lighthouse
Land
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B}.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{W}{B}
Bartolomé del Presidio
Legendary Creature - Vampire Knight
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
2 /
1
{2}{B}
Bastion of Remembrance
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{3}
Blasting Station
Artifact
{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target.
Whenever a creature enters the battlefield, you may untap Blasting Station.
{2}{B}
Blot Out
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
{1}{U}
Brackish Blunder
Instant
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
--
Caves of Koilos
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{1}{W}
Chivalric Alliance
Enchantment
Whenever you attack with two or more creatures, draw a card.
{2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
--
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {B}.
{W}{B}
Corpse Knight
Creature - Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
2 /
2
{4}
Crossroads Candleguide
Artifact Creature - Scarecrow
When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.
{2}: Add one mana of any color.
3 /
4
{2}{B}{B}
Deadly Derision
Instant
Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.
{T}: Add one mana of any color.
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{W}{U}{B}
Deny the Witch
Instant
Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
--
Desolate Mire
Land
{1}, {T}: Add {W}{B}.
{2}{B}
Dimir Machinations
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{2}{W}
Discerning Financier
Creature - Human Noble
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.
2 /
3
{W}{B}
Elas il-Kor, Sadistic Pilgrim
Legendary Creature - Phyrexian Kor Cleric
Deathtouch
Whenever another creature enters the battlefield under your control, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
2 /
2
{1}{B}
Emergency Weld
Sorcery
Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
{2}
Energy Refractor
Artifact
When Energy Refractor enters the battlefield, draw a card.
{2}: Add one mana of any color.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{3}{W}{W}
Expel the Interlopers
Sorcery
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
{2}{W}{U}
Faramir, Prince of Ithilien
Legendary Creature - Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
3 /
3
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Forbidden Orchard
Land
{T}: Add one mana of any color.
Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
{2}{U}
Forensic Gadgeteer
Creature - Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
2 /
3
{2}{W}
Ghostly Prison
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
{1}{W}{U}
Gregor, Shrewd Magistrate
Legendary Creature - Human Advisor
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to his power.
1 /
3
{3}
Heartstone
Artifact
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}{U}
Hurkyl's Recall
Instant
Return all artifacts target player owns to their hand.
{B}
Insatiable Avarice
Sorcery
Spree (Choose one or more additional costs.)
+ {2} -- Search your library for a card, then shuffle and put that card on top.
+ {B}{B} -- Target player draws three cards and loses 3 life.
{5}
Introduction to Annihilation
Sorcery - Lesson
Exile target nonland permanent. Its controller draws a card.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Isolated Chapel
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
{1}{W}{B}
Kaya, Geist Hunter
Legendary Planeswalker - Kaya
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
-2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
-6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
L:
3
{1}{B}
Lively Dirge
Sorcery
Spree (Choose one or more additional costs.)
+ {1} -- Search your library for a card, put it into your graveyard, then shuffle.
+ {2} -- Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
{3}{U}{U}
Lórien Revealed
Sorcery
Draw three cards.
Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
{2}{W}{U}{B}
Marneus Calgar
Legendary Creature - Astartes Warrior
Double strike
Master Tactician -- Whenever one or more tokens enter the battlefield under your control, draw a card.
Chapter Master -- {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
3 /
5
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 /
2
{3}{B}
Mirkwood Bats
Creature - Bat
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
2 /
3
{3}{U}
Mnemonic Nexus
Instant
Each player shuffles their graveyard into their library.
{1}{U}{U}
Nadir Kraken
Creature - Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
2 /
3
--
Nimbus Maze
Land
{T}: Add {C}.
{T}: Add {W}. Activate only if you control an Island.
{T}: Add {U}. Activate only if you control a Plains.
--
Obscura Storefront
Land
When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{3}
Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
{3}{B}
Pitiless Plunderer
Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 /
4
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{5}
Platoon Dispenser
Artifact Creature - Construct
At the beginning of your end step, if you control two or more other creatures, draw a card.
{3}{W}: Create a 1/1 colorless Soldier artifact creature token.
Unearth {2}{W}{W}
4 /
6
--
Port Town
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{2}{W}
Prava of the Steel Legion
Legendary Creature - Cat Soldier
As long as it's your turn, creature tokens you control get +1/+4.
{3}{W}: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
1 /
4
{1}{W}
Recommission
Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
--
Reliquary Tower
Land
You have no maximum hand size.
{T}: Add {C}.
--
River of Tears
Land
{T}: Add {U}. If you played a land this turn, add {B} instead.
{2}{B}
Ruthless Knave
Creature - Orc Pirate
{2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
3 /
2
{1}{U}
Scuttletide
Enchantment
{1}, Discard a card: Create a 0/3 blue Crab creature token.
Delirium -- Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
{1}{W}{W}
Second Sunrise
Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
--
Shineshadow Snarl
Land
As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}.
--
Skycloud Expanse
Land
{1}, {T}: Add {W}{U}.
{U}
Slip Out the Back
Instant
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}
Spawning Pit
Artifact
Sacrifice a creature: Put a charge counter on Spawning Pit.
{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Tainted Field
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
{2}
Talisman of Progress
Artifact
{T}: Add {C}.
{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
{3}{U}{U}
The Watcher in the Water
Legendary Creature - Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9 /
9
{2}
Thought Vessel
Artifact
You have no maximum hand size.
{T}: Add {C}.
--
Thriving Heath
Land
Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
{T}: Add {W} or one mana of the chosen color.
--
Thriving Isle
Land
Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
--
Thriving Moor
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
{3}{B}
Tormod, the Desecrator
Legendary Creature - Zombie Wizard
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)
4 /
2
{U}
Training Grounds
Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}
Urn of Godfire
Artifact
{2}: Add one mana of any color.
{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment.
{2}{W}{B}
Wispdrinker Vampire
Creature - Vampire Rogue
Flying
Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.