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Select Main Deck Cards

{4}{G}
Adaptive Snapjaw
Creature - Lizard Beast
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
6 / 2
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{1}{W}
Alabaster Host Sanctifier
Creature - Phyrexian Cleric
Lifelink
2 / 2
{2}{B}
Alley Strangler
Creature - Aetherborn Rogue
Menace
2 / 3
{1}{W}
Alpine Watchdog
Creature - Dog
Vigilance (Attacking doesn't cause this creature to tap.)
2 / 2
{4}{B}{B}
Anurid Murkdiver
Creature - Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
4 / 3
{1}{W}
Armored Pegasus
Creature - Pegasus
Flying
1 / 2
{3}{B}{B}
Arrogant Vampire
Creature - Vampire
Flying
4 / 3
{3}{W}
Assault Griffin
Creature - Griffin
Flying
3 / 2