Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
6 /
2
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 /
4
{1}{W}
Alabaster Host Sanctifier
Creature - Phyrexian Cleric
Lifelink
2 /
2
{2}{B}
Alley Strangler
Creature - Aetherborn Rogue
Menace
2 /
3
{1}{W}
Alpine Watchdog
Creature - Dog
Vigilance (Attacking doesn't cause this creature to tap.)
2 /
2
{4}{B}{B}
Anurid Murkdiver
Creature - Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)