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Select Main Deck Cards

{2}{B}
Aspect of Gorgon
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
{R}{R}{R}
Ball Lightning
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.
6 / 1
{B}{B}{R}
Bedevil
Instant
Destroy target artifact, creature, or planeswalker.
{8}{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{4}{R}
Brash Taunter
Creature - Goblin
Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.

{2}{R}, {T}: Brash Taunter fights another target creature.
1 / 1
{3}{B}{R}
Breath of Malfegor
Instant
Breath of Malfegor deals 5 damage to each opponent.
{2}{R}
Browbeat
Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
{4}{R}
Burn the Accursed
Instant
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
{4}{R}
Burning Anger
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
{2}{R}
Call In a Professional
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{B}
Crawl from the Cellar
Sorcery
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.

Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}
Cunning Rhetoric
Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
{3}{R}{R}
Dictate of the Twin Gods
Enchantment
Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
{2}{B}
Dig Up the Body
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
{3}{R}{R}
Double Vision
Enchantment
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
{5}{B}{B}
Dusk Mangler
Creature - Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.

When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life.
5 / 4
{4}{B}
Epicure of Blood
Creature - Vampire
Whenever you gain life, each opponent loses 1 life.
4 / 4
{2}{B}
Falthis, Shadowcat Familiar
Legendary Creature - Nightmare Cat
Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)
2 / 2
{B}
Feign Death
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.
{2}{R}
Fires of Mount Doom
Legendary Enchantment
When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
{2}{R}
Flick a Coin
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Draw a card.
{1}{B}{R}
Florian, Voldaren Scion
Legendary Creature - Vampire Noble
First strike

At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
3 / 3
{5}
Golem Artisan
Artifact Creature - Golem
{2}: Target artifact creature gets +1/+1 until end of turn.

{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
3 / 3
{2}{R}{R}{R}
Gratuitous Violence
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
{4}{B}
Graveyard Shift
Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.

Return target creature card from your graveyard to the battlefield.
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{3}
Haunted Cloak
Artifact - Equipment
Equipped creature has vigilance, trample, and haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{B}
Hopeless Nightmare
Enchantment
When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

{2}{B}: Sacrifice Hopeless Nightmare.
{7}{B}{B}
In Garruk's Wake
Sorcery
Destroy all creatures you don't control and all planeswalkers you don't control.
{R}
Infuriate
Instant
Target creature gets +3/+2 until end of turn.
{5}{B}{R}
Kaervek the Merciless
Legendary Creature - Human Shaman
Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
5 / 4
{1}{B}{R}
Kolaghan's Command
Instant
Choose two --

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.
{B}{R}{R}
Lightning Skelemental
Creature - Elemental Skeleton
Trample, haste

Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards.

At the beginning of the end step, sacrifice Lightning Skelemental.
6 / 1
{R}
Magus of the Scroll
Creature - Human Wizard
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.
1 / 1
{4}{B}
Morkrut Behemoth
Creature - Zombie Giant
As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}.

Menace (This creature can't be blocked except by two or more creatures.)
7 / 6
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}{B}
Murder
Instant
Destroy target creature.
{3}{B}{B}
Ob Nixilis, the Hate-Twisted
Legendary Planeswalker - Nixilis
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

-2: Destroy target creature. Its controller draws two cards.
L: 5
{3}{B/R}{B/R}
Obosh, the Preypiercer
Legendary Creature - Hellion Horror
Companion -- Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
3 / 5
{1}
Ominous Parcel
Artifact
{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
{4}{B}{B}{B}
Peer into the Abyss
Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
{3}{R}{R}
Purifying Dragon
Creature - Dragon
Flying

Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.
4 / 3
{5}
Pyromancer's Goggles
Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
{4}{R}
Ready to Rumble
Sorcery
Choose one --

• Ready to Rumble deals 5 damage to target creature or planeswalker.

• Destroy target artifact.
{B}
Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
{2}{R}
Risk Factor
Instant
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{4}{B}
Scream Puff
Creature - Horror
Deathtouch

Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
4 / 5
{2}{R}
Scytheclaw Raptor
Creature - Dinosaur
Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
4 / 3
{2}{B}
Sedgemoor Witch
Creature - Human Warlock
Menace

Ward--Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft -- Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
3 / 2
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{R}
Soul's Fire
Instant
Target creature you control deals damage equal to its power to any target.
{B}
Spark Harvest
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.

Destroy target creature or planeswalker.
{3}{R}{R}
Stonefury
Instant
Stonefury deals damage to target creature equal to the number of lands you control.
{X}{R}
Stonesplitter Bolt
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}{R}
The Balrog, Flame of Udûn
Legendary Creature - Avatar Demon
Trample

When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library.
7 / 7
{3}{B}{R}
Tor Wauki the Younger
Legendary Creature - Human Archer
Reach, lifelink

If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.
3 / 3
{X}{R}
Torch Breath
Instant
This spell costs {2} less to cast if it targets a blue permanent.

This spell can't be countered.

Torch Breath deals X damage to target creature or planeswalker.
--
Tramway Station
Land
Tramway Station enters the battlefield tapped.

{T}: Add {B} or {R}.

{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
{2}{R}
Valakut Invoker
Creature - Human Shaman
{8}: Valakut Invoker deals 3 damage to any target.
2 / 3
{4}{B}
Vampire Scrivener
Creature - Vampire Warlock
Flying

Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.

Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
2 / 2
{2}{B}
Vito, Thorn of the Dusk Rose
Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.

{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1 / 3
{R}
Voltage Surge
Instant
As an additional cost to cast this spell, you may sacrifice an artifact.

Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
{2}{R}
Wheel of Misfortune
Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.