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Select Main Deck Cards

{2}
Altar of Dementia
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
{3}{B}{B}
Angel of Suffering
Creature - Nightmare Angel
Flying

If damage would be dealt to you, prevent that damage and mill twice that many cards.
5 / 3
{2}{B}
Another Chance
Instant
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{U/B}{U/B}
Ashiok, Dream Render
Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.

-1: Target player mills four cards. Then exile each opponent's graveyard.
L: 5
{1}{B}
Bitter Triumph
Instant
As an additional cost to cast this spell, discard a card or pay 3 life.

Destroy target creature or planeswalker.
{4}
Bonehoard
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.

Equip {2}
{5}{B}{B}
Breach the Multiverse
Sorcery
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
{1}{B}{B}
Cadaver Imp
Creature - Imp
Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
1 / 1
{2}{B}{B}
Chupacabra Echo
Creature - Beast Horror Spirit
Fathomless descent -- When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
3 / 2
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{4}{B}{B}
Command the Dreadhorde
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{U}
Confounding Riddle
Instant
Choose one --

• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

• Counter target spell unless its controller pays {4}.
{3}{U}{B}
Counterpoint
Instant
Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.
{U}{U}
Counterspell
Instant
Counter target spell.
{3}
Crucible of Worlds
Artifact
You may play lands from your graveyard.
{1}{B}{ // }{1}{U}
Cruel Somnophage // Can't Wake Up
Creature - Nightmare // Sorcery - Adventure
Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.



Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
* / *
--
Dismal Backwater
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}{B}{B}
Dreadhound
Creature - Demon Dog
When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)

Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
6 / 6
{1}{B}
Echo of Dusk
Creature - Vampire Spirit
Descend 4 -- As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.
2 / 2
{3}{U}
Fact or Fiction
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{5}{U}{U}
Fleet Swallower
Creature - Fish
Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
6 / 6
{2}{U}
Frantic Search
Instant
Draw two cards, then discard two cards. Untap up to three lands.
{U}{B}
Glimpse the Unthinkable
Sorcery
Target player mills ten cards.
{U}
Hedron Crab
Creature - Crab
Landfall -- Whenever a land enters the battlefield under your control, target player mills three cards.
0 / 2
{1}{U}{B}
Invasion of Amonkhet
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
--
Lazotep Convert
Creature - Zombie

You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{U}{U}
Jace, Memory Adept
Legendary Planeswalker - Jace
+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

-7: Any number of target players each draw twenty cards.
L: 4
{1}{U}{U}{U}
Jace, Wielder of Mysteries
Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

-8: Draw seven cards. Then if your library has no cards in it, you win the game.
L: 4
{2}{U}{U/P}
Jace, the Perfected Mind
Legendary Planeswalker - Jace
Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature gets -3/-0.

-2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.

-X: Target player mills three times X cards.
L: 5
{8}{U}{U}
Jin-Gitaxias, Core Augur
Legendary Creature - Phyrexian Praetor
Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.
5 / 4
{2}{U}
Laboratory Maniac
Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
2 / 2
{U}{B}
Likeness Looter
Creature - Faerie Shapeshifter
Flying

{T}: Draw a card, then discard a card.

{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
1 / 1
{1}{U}
Maddening Cacophony
Sorcery
Kicker {3}{U}

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
{3}{B}{B}{B}
Massacre Wurm
Creature - Phyrexian Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.
6 / 5
{3}
Matzalantli, the Great Door
Legendary Artifact
{T}: Draw a card, then discard a card.

{4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
--
The Core
Legendary Land

(Transforms from Matzalantli.)

Fathomless descent -- {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
{2}
Millikin
Artifact Creature - Construct
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
0 / 1
{1}{B}
Mire Triton
Creature - Zombie Merfolk
Deathtouch

When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
2 / 1
{1}{B}{B}
Nighthowler
Enchantment Creature - Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 / 0
{2}{U}{B}
Notion Thief
Creature - Human Rogue
Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
3 / 1
{1}{U}{B}
Obsessive Stitcher
Creature - Human Wizard
{T}: Draw a card, then discard a card.

{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
0 / 3
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{1}{U}{U}{U}
Reenact the Crime
Instant
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
{7}{B}{B}
Rise of the Dark Realms
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
{5}{B}{B}
Sepulchral Primordial
Creature - Avatar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
5 / 4
{13}{B}{B}
Shadow of Mortality
Creature - Avatar
If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
7 / 7
{6}{B}
Shadowgrange Archfiend
Creature - Demon
When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.

Madness--{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
8 / 4
{5}{B}{B}
Sheoldred, Whispering One
Legendary Creature - Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.
6 / 6
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{B}
Songs of the Damned
Instant
Add {B} for each creature card in your graveyard.
{1}{B}{B}
Soul Transfer
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.

• Exile target creature or planeswalker.

• Return target creature or planeswalker card from your graveyard to your hand.
{B}{B}
Stitch Together
Sorcery
Return target creature card from your graveyard to your hand.

Threshold -- Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
{B}
Stitcher's Supplier
Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
{U}{B}
Tainted Indulgence
Instant
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
{2}{B}{B}
Terror Tide
Sorcery
Fathomless descent -- All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
{U}{B}
The Ancient One
Legendary Creature - Spirit God
Descend 8 -- The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

{2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
8 / 8
{10}{B}{B}
The Cauldron of Eternity
Legendary Artifact
This spell costs {2} less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.

{2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
{2}{U}
The Everflowing Well
Legendary Artifact
When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.

Descend 8 -- At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
--
The Myriad Pools
Legendary Artifact Land

(Transforms from The Everflowing Well.)

{T}: Add {U}.

Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
{2}{B}
Toxic Deluge
Sorcery
As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.
{3}{U}{U}
Traumatize
Sorcery
Target player mills half their library, rounded down.
{3}{U}{B}
Uchbenbak, the Great Mistake
Legendary Creature - Skeleton Horror
Vigilance, menace

Descend 8 -- {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
6 / 4
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{1}{B}
Visage of Dread
Artifact
When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Craft with two creatures {5}{B} ({5}{B}, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
--
Dread Osseosaur
Creature - Dinosaur Skeleton Horror

Menace

Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
{U}
Visions of Beyond
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
{U}{B}
Wail of the Forgotten
Sorcery
Descend 8 -- Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.

• Return target nonland permanent to its owner's hand.

• Target opponent discards a card.

• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{U}
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
{3}{U}
Wonder
Creature - Incarnation
Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
2 / 2
{2}{U}
Zellix, Sanity Flayer
Legendary Creature - Horror
Hive Mind -- Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.

{1}, {T}: Target player mills three cards.

Choose a Background (You can have a Background as a second commander.)
2 / 3