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Select Main Deck Cards

{3}
Automatic Librarian
Artifact Creature - Construct
When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
3 / 2
{2}{W}
Bastion Enforcer
Creature - Dwarf Soldier
3 / 2
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}{W}
Canyon Jerboa
Creature - Mouse
Landfall -- Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
1 / 2
{2}{W}
Cleaving Skyrider
Creature - Human Warrior
Flash

Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
2 / 2
{3}{R}
Coal Stoker
Creature - Elemental
When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
3 / 3
{2}{R}
Conscripted Infantry
Creature - Human Soldier
When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.
3 / 1
{W}
Dispeller's Capsule
Artifact
{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
{W}
Doomed Traveler
Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
1 / 1
{2}{R}
Dragon Egg
Creature - Dragon Egg
Defender

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
0 / 2
{2}{R}{W}
Fallaji Vanguard
Creature - Human Soldier
First strike

Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
2 / 3
{R}
Fervent Strike
Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
{2}{R}
Flowstone Kavu
Creature - Kavu
Menace (This creature can't be blocked except by two or more creatures.)

{R}: Flowstone Kavu gets +1/-1 until end of turn.
2 / 3
{1}{R}
Goblin Trailblazer
Creature - Goblin Pirate
Menace (This creature can't be blocked except by two or more creatures.)
2 / 1
{7}
Heavyweight Demolisher
Artifact Creature - Construct
Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}.

Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
8 / 6
{2}{W}
Herald of the Fair
Creature - Human
When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
3 / 2
{1}{R}{W}
Hero of the Nyxborn
Enchantment Creature - Human Soldier
When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
2 / 2
{2}{W}{W}
Heroic Charge
Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
{2}{R}
Hurloon Battle Hymn
Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.)

Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
{3}{W}
Inspiring Roar
Sorcery
Put a +1/+1 counter on each creature you control.
{4}{W}
Iona's Judgment
Sorcery
Exile target creature or enchantment.
{2}{R}
Karsus Depthguard
Creature - Viashino Warrior
Defender

As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender.
4 / 3
{2}{R}
Keldon Strike Team
Creature - Human Warrior
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)

When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
3 / 1
{2}{W}
Kinsbaile Courier
Creature - Kithkin Soldier
When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.

Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
2 / 1
{3}{W}
Kor Cartographer
Creature - Kor Scout
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 2
{4}{W}
Makindi Ox
Creature - Ox
Landfall -- Whenever a land enters the battlefield under your control, tap target creature an opponent controls.
4 / 4
{2}{R}{W}
Markov Waltzer
Creature - Vampire
Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
1 / 3
{4}{R}
Meria's Outrider
Creature - Elf Archer
Reach

Domain -- When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
4 / 4
{5}
Mishra's Juggernaut
Artifact Creature - Juggernaut
Trample

Mishra's Juggernaut attacks each combat if able.

Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
5 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{W}
Ninth Bridge Patrol
Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
1 / 1
{2}{W}
Orim's Thunder
Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.)

Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{R}
Raking Claws
Instant
Target creature gains double strike until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}
Raven Wings
Artifact - Equipment
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{3}{W}
Refurbish
Sorcery
Return target artifact card from your graveyard to the battlefield.
{R}{W}
Regal Leosaur
Creature - Dinosaur Cat
Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
2 / 2
{4}{R}{R}
Ripscale Predator
Creature - Dinosaur
Menace (This creature can't be blocked except by two or more creatures.)
6 / 5
{1}{R}
Roc Hunter
Creature - Human Soldier
Reach
3 / 1
{4}{R}
Rooting Moloch
Creature - Lizard
When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.

Cycling {2} ({2}, Discard this card: Draw a card.)
4 / 4
{2}{R}
Rummaging Goblin
Creature - Goblin Rogue
{T}, Discard a card: Draw a card.
1 / 1
{4}{R}{R}
Sanctuary Smasher
Creature - Rhino Beast
First strike

Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)

When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
6 / 4
{R}{W}
Savai Thundermane
Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
3 / 2
{1}{W}
Servo Exhibition
Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
{1}{R}
Shredded Sails
Instant
Choose one --

• Destroy target artifact.

• Shredded Sails deals 4 damage to target creature with flying.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{W}
Skywhaler's Shot
Instant
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{W}{W}
Slith Ascendant
Creature - Slith
Flying

Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.
1 / 1
{2}{R}
Soul's Fire
Instant
Target creature you control deals damage equal to its power to any target.
{3}{R}{R}
Sparktongue Dragon
Creature - Dragon
Flying

When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
3 / 3
{2}{R}
Spelleater Wolverine
Creature - Wolverine
Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
3 / 2
{W}
Spirit Link
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.
{4}{W}
Squad Captain
Creature - Human Soldier
Vigilance

Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.
2 / 2
{3}{R}{R}
Stonefury
Instant
Stonefury deals damage to target creature equal to the number of lands you control.
{5}
Swiftgear Drake
Artifact Creature - Drake
Flying, haste

When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.
2 / 4
{W}
Take Heart
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
{1}{R}
Thrashing Frontliner
Creature - Phyrexian Viashino
Trample

Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.
2 / 2
{2}{R}
Tomakul Scrapsmith
Creature - Human Artificer
When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)
2 / 1
{1}{R}{R}{W}
Tori D'Avenant, Fury Rider
Legendary Creature - Human Knight
Vigilance, trample

Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
3 / 3
{1}{W}
Trusty Companion
Creature - Hyena
Vigilance

Trusty Companion can't attack alone.
3 / 2
{2}{W}
Trusty Packbeast
Creature - Beast
When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.
2 / 3
{2}{R}
Undying Rage
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
{2}{R}
Valakut Invoker
Creature - Human Shaman
{8}: Valakut Invoker deals 3 damage to any target.
2 / 3
{1}{R}{W}
Viashino Firstblade
Creature - Viashino Soldier
Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
2 / 2
{2}{W}{W}
Visionary Augmenter
Creature - Dwarf Artificer
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
2 / 1
{2}{R}{W}
War Flare
Instant
Creatures you control get +2/+1 until end of turn. Untap those creatures.
{2}{W}
Warlord's Elite
Creature - Human Soldier
As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
4 / 4
{2}{R}
Welding Sparks
Instant
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
{3}{R}{R}
Wild Celebrants
Creature - Satyr
When Wild Celebrants enters the battlefield, you may destroy target artifact.
5 / 3
{W}
You're Ambushed on the Road
Instant
Choose one --

• Make a Retreat -- Return target creature you control to its owner's hand.

• Stand and Fight -- Target creature gets +1/+3 until end of turn.