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Well, the whole deck idea has changed. Now the main strategy is about making all your creatures unblockable and activating their +1/+1 or +3/+0 effects while doing it. One of the new ideas is to Imprint Mizzium Mortars and Serum Visions in the Isochron Scepters so every turn you can have, by paying 4 mana, 4 damage to an enemy creature, scry 2 and draw 1 card. Oh, Ral Zarek's +1 stills letting you repeat the process, so... 8D
Now the Instant and Sorcery spells category's proportion has grown so the Spellheart Chimera can now deal more damage, and all creatures' effects in general can be stronger.
The main "aggro" strategy is using a lot of instants and then attack with every single creature. They're supposted to be unblockable thus the Teleportal or Ghost Form/Aqcueous Form. Unblockable creatures with hexproof (Mizzium Skin) are unstoppable :D
And if you're able to make Ral Zarek's -7 you're taking up to 5 extra turns to simply destroy your opponent with up to 5 rounds of unblockable attacks.
I fell in love with Distorsion Strike.
All the control that stays here it's the Mizzium Skin's hexproof and the Mindswipe. But you don't really need more of it.
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