Delirium -- At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
--
Ancient of the Equinox
Creature - Treefolk
Trample, hexproof
{2}{G}
Autumnal Gloom
Enchantment
{B}: Mill a card.
Delirium -- At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
--
Ancient of the Equinox
Creature - Treefolk
Trample, hexproof
{2}{G}
Autumnal Gloom
Enchantment
{B}: Mill a card.
Delirium -- At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
--
Ancient of the Equinox
Creature - Treefolk
Trample, hexproof
{2}{G}
Autumnal Gloom
Enchantment
{B}: Mill a card.
Delirium -- At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
--
Ancient of the Equinox
Creature - Treefolk
Trample, hexproof
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible
{T}: Add {C}.
{1}{G}
Deathcap Cultivator
Creature - Human Druid
{T}: Add {B} or {G}.
Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2 /
1
{1}{G}
Deathcap Cultivator
Creature - Human Druid
{T}: Add {B} or {G}.
Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2 /
1
{1}{G}
Deathcap Cultivator
Creature - Human Druid
{T}: Add {B} or {G}.
Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2 /
1
{1}{G}
Deathcap Cultivator
Creature - Human Druid
{T}: Add {B} or {G}.
Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
2 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Gnarlwood Dryad
Creature - Dryad Horror
Deathtouch
Delirium -- Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
1 /
1
{G}
Gnarlwood Dryad
Creature - Dryad Horror
Deathtouch
Delirium -- Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
1 /
1
{G}
Gnarlwood Dryad
Creature - Dryad Horror
Deathtouch
Delirium -- Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
1 /
1
{G}
Gnarlwood Dryad
Creature - Dryad Horror
Deathtouch
Delirium -- Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
1 /
1
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{B}
Grave Strength
Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
{1}{B}
Grave Strength
Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 /
5
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 /
5
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 /
5
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 /
5
{2}{G}{G}
Soul Swallower
Creature - Wurm
Trample
Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
3 /
3
{2}{G}{G}
Soul Swallower
Creature - Wurm
Trample
Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
3 /
3
{2}{G}{G}
Soul Swallower
Creature - Wurm
Trample
Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
3 /
3
{2}{G}{G}
Soul Swallower
Creature - Wurm
Trample
Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.