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Select Main Deck Cards

{5}{G}
Affectionate Indrik
Creature - Beast
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
4 / 4
{1}{G}
Brindle Shoat
Creature - Boar
When Brindle Shoat dies, create a 3/3 green Boar creature token.
1 / 1
{2}{G}
Crushing Canopy
Instant
Choose one --

• Destroy target creature with flying.

• Destroy target enchantment.
{1}{G}
Dawntreader Elk
Creature - Elk
{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 / 2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Fungal Rebirth
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
{1}
Gingerbrute
Artifact Creature - Food Golem
Haste

{1}: Gingerbrute can't be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
1 / 1
{G}
Irresistible Prey
Sorcery
Target creature must be blocked this turn if able.

Draw a card.
{2}
Marauder's Axe
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}{G}{G}
Neyith of the Dire Hunt
Legendary Creature - Human Warrior
Whenever one or more creatures you control fight or become blocked, draw a card.

At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)
3 / 3
{3}{G}
Sabertooth Mauler
Creature - Cat
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.
3 / 3
--
Thriving Grove
Land
Thriving Grove enters the battlefield tapped.

As Thriving Grove enters the battlefield, choose a color other than green.

{T}: Add {G} or one mana of the chosen color.
{2}{G}
Time to Feed
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
{2}{G}
Trufflesnout
Creature - Boar
When Trufflesnout enters the battlefield, choose one --

• Put a +1/+1 counter on Trufflesnout.

• You gain 4 life.
2 / 2