Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}{B}
Accursed Spirit
Creature - Spirit
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
3 / 2
{W}
Ajani's Presence
Instant
Strive -- This spell costs {2}{W} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{W}
Ajani's Presence
Instant
Strive -- This spell costs {2}{W} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{3}{W}
Akroan Mastiff
Creature - Dog
{W}, {T}: Tap target creature.
2 / 2
{4}{W}
Angelic Edict
Sorcery
Exile target creature or enchantment.
{1}{B}{B}
Asphyxiate
Sorcery
Destroy target untapped creature.
{2}{B}
Assassinate
Sorcery
Destroy target tapped creature.
{1}{B}
Cast into Darkness
Enchantment - Aura
Enchant creature

Enchanted creature gets -2/-0 and can't block.
{3}{B}
Cavern Lampad
Enchantment Creature - Nymph
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchanted creature gets +2/+2 and has intimidate.
2 / 2
{1}{W}{W}
Chapel Geist
Creature - Spirit
Flying
2 / 3
{B}
Crippling Blight
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/-1 and can't block.
{B}
Dark Betrayal
Instant
Destroy target black creature.
{B}
Dark Betrayal
Instant
Destroy target black creature.
{3}{W}
Divine Verdict
Instant
Destroy target attacking or blocking creature.
{3}{W}
Divine Verdict
Instant
Destroy target attacking or blocking creature.
{2}{W}
Elite Skirmisher
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
3 / 1
{2}{W}
Elite Skirmisher
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
3 / 1
{3}{W}
Ephara's Warden
Creature - Human Cleric
{T}: Tap target creature with power 3 or less.
1 / 2
{3}{W}
Excoriate
Sorcery
Exile target tapped creature.
{4}{B}{B}
Extinguish All Hope
Sorcery
Destroy all nonenchantment creatures.
{4}{B}{B}{B}
Fated Return
Instant
Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{1}{B}
Feast of Dreams
Instant
Destroy target enchanted creature or enchantment creature.
{1}{B}
Feast of Dreams
Instant
Destroy target enchanted creature or enchantment creature.
{1}{B}
Font of Return
Enchantment
{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
{W}
Gods Willing
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.
{W}
Gods Willing
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Scry 1.
{2}{B}{B}
Grisly Spectacle
Instant
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
{2}{W}
Harvestguard Alseids
Enchantment Creature - Nymph
Constellation -- Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.
2 / 3
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
{1}{W}
Hold at Bay
Instant
Prevent the next 7 damage that would be dealt to any target this turn.
{3}{B}{B}
Keepsake Gorgon
Creature - Gorgon
Deathtouch

{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
2 / 5
{4}{B}
Lash of the Whip
Instant
Target creature gets -4/-4 until end of turn.
{4}{B}
Lash of the Whip
Instant
Target creature gets -4/-4 until end of turn.
{1}{W}
Leonin Snarecaster
Creature - Cat Soldier
When Leonin Snarecaster enters the battlefield, you may tap target creature.
2 / 1
{4}{W}{B}
Magister of Worth
Creature - Angel
Flying

Will of the council -- When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
4 / 4
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{2}{W}
Oblivion Ring
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{2}{W}
Oblivion Ring
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{1}{W}{W}{B}{B}
Obzedat, Ghost Council
Legendary Creature - Spirit Advisor
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
5 / 5
{W}
Oppressive Rays
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block unless its controller pays {3}.

Activated abilities of enchanted creature cost {3} more to activate.
{W}
Oppressive Rays
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block unless its controller pays {3}.

Activated abilities of enchanted creature cost {3} more to activate.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.
{2}{W}
Phalanx Formation
Instant
Strive -- This spell costs {1}{W} more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{B}{B}
Pharika's Cure
Instant
Pharika's Cure deals 2 damage to target creature and you gain 2 life.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Reciprocate
Instant
Exile target creature that dealt damage to you this turn.
{1}{W}
Reprisal
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
{1}{W}
Reprisal
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{3}{W}{B}
Sentry of the Underworld
Creature - Griffin Skeleton
Flying, vigilance

{W}{B}, Pay 3 life: Regenerate Sentry of the Underworld.
3 / 3
{W}
Shielded Passage
Instant
Prevent all damage that would be dealt to target creature this turn.
{1}{W}
Silverchase Fox
Creature - Fox
{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.
2 / 2
{4}{B}{B}
Sip of Hemlock
Sorcery
Destroy target creature. Its controller loses 2 life.
{W}
Stave Off
Instant
Target creature gains protection from the color of your choice until end of turn.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{B}{B}
Victim of Night
Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
{1}{B}
Walking Corpse
Creature - Zombie
2 / 2