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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
The strategy of this deck is to use spirit synergy to win the game. Tallowisp makes it possible to draw enchantments like Ethereal Armor, Invocation of Saint Traft and Spirit Link. Pairing these with Geist of Saint Traft threatens your opponent a lot. Guardian of Solitude will also allow Geist of Saint Traft to fly. Drogskol Captain can protect your spirits. Finally there is Sovereigns of Lost Alara. Once this hits the board, you can pull out an Eldrazi Conscription and most likely win the game. Rattlechains allows you to play spirits with flash. Kami of False Hope stalls the game.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |