Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

Select Sideboard Cards

{3}{G}
Briarbridge Patrol
Creature - Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
3 / 3
{3}{G}
Briarbridge Patrol
Creature - Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
3 / 3
{3}{G}
Briarbridge Patrol
Creature - Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
3 / 3
{2}{G}
Byway Courier
Creature - Human Scout
When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
3 / 2
{2}{G}
Byway Courier
Creature - Human Scout
When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
3 / 2
{G}
Confront the Unknown
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{G}
Confront the Unknown
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{G}
Confront the Unknown
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{U}
Daring Sleuth
Creature - Human Rogue
When you sacrifice a Clue, transform Daring Sleuth.
2 / 1
--
Bearer of Overwhelming Truths
Creature - Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 1
{1}{U}
Daring Sleuth
Creature - Human Rogue
When you sacrifice a Clue, transform Daring Sleuth.
2 / 1
--
Bearer of Overwhelming Truths
Creature - Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 1
{1}{U}
Daring Sleuth
Creature - Human Rogue
When you sacrifice a Clue, transform Daring Sleuth.
2 / 1
--
Bearer of Overwhelming Truths
Creature - Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 1
{1}{U}
Daring Sleuth
Creature - Human Rogue
When you sacrifice a Clue, transform Daring Sleuth.
2 / 1
--
Bearer of Overwhelming Truths
Creature - Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 1
{10}
Desolation Twin
Creature - Eldrazi
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
10 / 10
{10}
Desolation Twin
Creature - Eldrazi
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
10 / 10
{2}{U}
Fleeting Memories
Enchantment
When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.
{2}{U}
Fleeting Memories
Enchantment
When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Graf Mole
Creature - Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.
2 / 4
{2}{G}
Graf Mole
Creature - Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.
2 / 4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Lumbering Falls
Land
Lumbering Falls enters the battlefield tapped.

{T}: Add {G} or {U}.

{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
--
Lumbering Falls
Land
Lumbering Falls enters the battlefield tapped.

{T}: Add {G} or {U}.

{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
--
Lumbering Falls
Land
Lumbering Falls enters the battlefield tapped.

{T}: Add {G} or {U}.

{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
--
Lumbering Falls
Land
Lumbering Falls enters the battlefield tapped.

{T}: Add {G} or {U}.

{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
{1}{U}
Press for Answers
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{U}
Press for Answers
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{G}
Root Out
Sorcery
Destroy target artifact or enchantment.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{G}
Root Out
Sorcery
Destroy target artifact or enchantment.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
--
Skyline Cascade
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

{T}: Add {U}.
--
Skyline Cascade
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

{T}: Add {U}.
--
Skyline Cascade
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

{T}: Add {U}.
--
Skyline Cascade
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

{T}: Add {U}.
{2}{U}{U}
Startled Awake
Sorcery
Target opponent mills thirteen cards.

{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.
--
Persistent Nightmare
Creature - Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
{2}{U}{U}
Startled Awake
Sorcery
Target opponent mills thirteen cards.

{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.
--
Persistent Nightmare
Creature - Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
{1}{U}
Thing in the Ice
Creature - Horror
Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
0 / 4
--
Awoken Horror
Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
0 / 4
{1}{U}
Thing in the Ice
Creature - Horror
Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
0 / 4
--
Awoken Horror
Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
0 / 4
{1}{U}
Thing in the Ice
Creature - Horror
Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
0 / 4
--
Awoken Horror
Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
0 / 4
{1}{U}
Thing in the Ice
Creature - Horror
Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
0 / 4
--
Awoken Horror
Creature - Kraken Horror

When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
0 / 4
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{U}
Trail of Evidence
Enchantment
Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
{2}{G}
Weirding Wood
Enchantment - Aura
Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Enchanted land has "{T}: Add two mana of any one color."
{2}{G}
Weirding Wood
Enchantment - Aura
Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Enchanted land has "{T}: Add two mana of any one color."

{G}
Blisterpod
Creature - Eldrazi Drone
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
1 / 1
{G}
Blisterpod
Creature - Eldrazi Drone
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
1 / 1
{G}
Blisterpod
Creature - Eldrazi Drone
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
1 / 1
{G}
Blisterpod
Creature - Eldrazi Drone
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
1 / 1
{X}{U}
Clash of Wills
Instant
Counter target spell unless its controller pays {X}.
{U}
Dispel
Instant
Counter target instant spell.
{U}
Dispel
Instant
Counter target instant spell.
{3}{G}
From Beyond
Enchantment
Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."

{1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
{3}{G}
From Beyond
Enchantment
Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."

{1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
{1}{U}
Just the Wind
Instant
Return target creature to its owner's hand.

Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{U}
Just the Wind
Instant
Return target creature to its owner's hand.

Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{G}
Loam Dryad
Creature - Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.
1 / 2
{G}
Loam Dryad
Creature - Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.
1 / 2
{G}
Loam Dryad
Creature - Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.
1 / 2
{G}
Loam Dryad
Creature - Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.
1 / 2