{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{1}{U}
Aphetto Alchemist
Creature - Human Wizard
{T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
2
{1}{U}
Aphetto Alchemist
Creature - Human Wizard
{T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
2
{1}{U}
Aphetto Alchemist
Creature - Human Wizard
{T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
2
{1}{U}
Aphetto Alchemist
Creature - Human Wizard
{T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 /
2
{X}{R}{G}
Apocalypse Hydra
Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0 /
0
{X}{R}{G}
Apocalypse Hydra
Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0 /
0
{X}{R}{G}
Apocalypse Hydra
Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0 /
0
{X}{R}{G}
Apocalypse Hydra
Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0 /
0
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{4}
Blue Mana Battery
Artifact
{2}, {T}: Put a charge counter on Blue Mana Battery.
{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
{4}
Blue Mana Battery
Artifact
{2}, {T}: Put a charge counter on Blue Mana Battery.
{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
{4}
Blue Mana Battery
Artifact
{2}, {T}: Put a charge counter on Blue Mana Battery.
{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
{4}
Blue Mana Battery
Artifact
{2}, {T}: Put a charge counter on Blue Mana Battery.
{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
--
Boseiju, Who Shelters All
Legendary Land
Boseiju, Who Shelters All enters the battlefield tapped.
{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
{X}
Chimeric Mass
Artifact
Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
{X}
Chimeric Mass
Artifact
Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
{X}{G/W}
Dawnglow Infusion
Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
{X}{G/W}
Dawnglow Infusion
Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
{X}{G/W}
Dawnglow Infusion
Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
{X}{G/W}
Dawnglow Infusion
Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
{2}
Doubling Cube
Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
{2}
Doubling Cube
Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
{2}
Doubling Cube
Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
{2}
Doubling Cube
Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 /
3
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 /
3
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 /
3
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 /
3
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
{2}
Galvanic Key
Artifact
Flash
{3}, {T}: Untap target artifact.
{2}
Galvanic Key
Artifact
Flash
{3}, {T}: Untap target artifact.
{2}
Galvanic Key
Artifact
Flash
{3}, {T}: Untap target artifact.
{2}
Galvanic Key
Artifact
Flash
{3}, {T}: Untap target artifact.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
{4}
Green Mana Battery
Artifact
{2}, {T}: Put a charge counter on Green Mana Battery.
{T}, Remove any number of charge counters from Green Mana Battery: Add {G}, then add an additional {G} for each charge counter removed this way.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{5}{U}{U}
Palinchron
Creature - Illusion
Flying
When Palinchron enters the battlefield, untap up to seven lands.
{2}{U}{U}: Return Palinchron to its owner's hand.
4 /
5
{1}{U}{U}
Pemmin's Aura
Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
{1}{U}{U}
Pemmin's Aura
Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
{1}{U}{U}
Pemmin's Aura
Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
{1}{U}{U}
Pemmin's Aura
Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
{U}{U}
Power Artifact
Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{U}{U}
Power Artifact
Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{U}{U}
Power Artifact
Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{U}{U}
Power Artifact
Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{X}{U}{B}
Psychic Drain
Sorcery
Target player mills X cards and you gain X life.
{X}{U}{B}
Psychic Drain
Sorcery
Target player mills X cards and you gain X life.
{4}
Red Mana Battery
Artifact
{2}, {T}: Put a charge counter on Red Mana Battery.
{T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
1 /
2
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
1 /
2
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
1 /
2
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
1 /
2
{3}{U}{U}
Tezzeret the Seeker
Legendary Planeswalker - Tezzeret
+1: Untap up to two target artifacts.
-X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
L:
4
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
{2}{U}{U}
Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
{2}{U}{U}
Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
{2}{U}{U}
Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
{2}{U}{U}
Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
{U}
Vedalken Certarch
Creature - Vedalken Wizard
Metalcraft -- {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
1 /
1
{U}
Vedalken Certarch
Creature - Vedalken Wizard
Metalcraft -- {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
1 /
1
{U}
Vedalken Certarch
Creature - Vedalken Wizard
Metalcraft -- {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
1 /
1
{U}
Vedalken Certarch
Creature - Vedalken Wizard
Metalcraft -- {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
1 /
1
{1}{U}
Vedalken Engineer
Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 /
1
{1}{U}
Vedalken Engineer
Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 /
1
{1}{U}
Vedalken Engineer
Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 /
1
{1}{U}
Vedalken Engineer
Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.