When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
{1}{B}{B}
Captivating Vampire
Creature - Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
2 /
2
{1}{R}{R}
Crossway Vampire
Creature - Vampire
When Crossway Vampire enters the battlefield, target creature can't block this turn.
3 /
2
{1}{R}{R}
Crossway Vampire
Creature - Vampire
When Crossway Vampire enters the battlefield, target creature can't block this turn.
3 /
2
{1}{R}
Curse of Stalked Prey
Enchantment - Aura Curse
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
{1}{R}
Curse of Stalked Prey
Enchantment - Aura Curse
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
{2}{B}
Dark Impostor
Creature - Vampire Assassin
{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
2 /
2
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{1}{R}
Falkenrath Exterminator
Creature - Vampire Archer
Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
1 /
1
{1}{R}
Falkenrath Exterminator
Creature - Vampire Archer
Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
1 /
1
{1}{R}
Falkenrath Exterminator
Creature - Vampire Archer
Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
1 /
1
{1}{R}
Falkenrath Exterminator
Creature - Vampire Archer
Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
1 /
1
{3}{R}{R}
Falkenrath Marauders
Creature - Vampire Warrior
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2 /
2
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
{1}{R}{R}
Markov Blademaster
Creature - Vampire Warrior
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
1 /
1
{1}{R}{R}
Markov Blademaster
Creature - Vampire Warrior
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
1 /
1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Rakish Heir
Creature - Vampire
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
2 /
2
{2}{R}
Rakish Heir
Creature - Vampire
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
2 /
2
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 /
1
{1}{B}{R}
Stromkirk Captain
Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
2 /
2
{1}{B}{R}
Stromkirk Captain
Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
2 /
2
{1}{B}{R}
Stromkirk Captain
Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
2 /
2
{1}{B}{R}
Stromkirk Captain
Creature - Vampire Soldier
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
2 /
2
{R}
Stromkirk Noble
Creature - Vampire Noble
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
1 /
1
{R}
Stromkirk Noble
Creature - Vampire Noble
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.