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THE HULK (Modern)

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5 color hulkerator.

This deck has a lot of draw and looting to filter the hand and dump cards into the graveyard.

Serum Visions and Faithless Looting are here for powerful one mana plays. Glimpse the Unthinkable is basically draw 10 and Izzet Charm has a lot of useful modes, the least of which includes shooting one of our own creatures, but more on that later.

Foosteps of the Goroyo is Flash and that card is banned in Legacy and Restricted in Vintage. Okay well it might not be instant speed, but it does all of the same things for us when we target a Hulk.

Makeshift Mannequin is kind of a weird additional reanimation spell that contains built in protection against target removal or even edict effects. It's common to keep a Footsteps in reserve, wait a turn, then on our opponent's upkeep or end-step or at literally anytime (read: instant) and then shoot it with an Izzet Charm. Also related to this line, is the fact that Mogg Fanatic can target anything, and therfore a turn 4 Mannequin can win the game on the spot.

3 Simian Spirit Guides let us power out early turns, keep sketchy hands with Faithless Looting or cheat on mana to power out Body Double or evoke Reveilark.

3 Pact of Negation can technically be swapped out with 3 Thoughtseize. Since they do interact with our own combo as well and not just our opponent they can do work, but more often than not we want to blank some countermagic and going off early with Pact protection is the best thing. Its also possible to just counter a spell and pay for Pact with Spirit guides or the old fashioned way.

The lava axe used to be an Opt and before that a Lightning Bolt and before that a Sleight of Hand and before that a Lightning Axe and before that a Duress. It's a flex spot and its another discard outlet. Having one piece of interaction is more than one and with our powerful card draw we can find it.

The mana base is straight grixis but the Gemstone Mines are going to do work when you need all 3 colors of mana early and occasionally will help cast a Reveillark and in some really nightmareish situations will cast a Hulk (but don't do that, really).

Technically the 3rd Viscera Seer is a flex spot but it's not advised to cut back on important combo pieces. If there were another creature at CMC1 that had a sacrifice ability we might use a split, but for what it does and at it's CMC, Vicsera Seer is the very best.

So when Hulk dies, you get X creatures whose CMCs must be not greater than 6. X is very often less than or equal to 2. From nothing Hulk needs to fetch the following:

Body Double on 5, Vicsera Seer on 1

Body Double Copies the Hulk as it enters and then you sacrifice Body Double to scry1 and trigger the Hulk's ability again, this time fetching the following:

Reveilark on 5, Mogg Fanatic on 1

Reveilark's ability is weirder and less intuitive than Mogg Fanatic's ability. So we'll start with Mogg. Throw the Mogg at your opponent so that it is in the graveyard. Next sacrifice Reveilark to scry1 which sees Body Double (power 0) and Mogg Fanatic(power 1). Once this ability resolves Body Double and Mogg Fanatic will enter the battlefield and Body Double will copy Reveillark. So we get to perform the previous action again only this time, when Reveillark's ability (which the Body Double now has) resolves it will see itself in the graveyard, which lets us bring back Body Double and Mogg Fantatic once more. And in the words of Buzz Lightyear, "To infinity and Beyond!"

Sideboard is a Work in Progress but the things that give us headaches are targeted discard out of black decks, taxing creatures and graveyard hate. Some blend of our own targeted discard and permanent removal is recommended.

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Sideboard

This deck does not appear to be legal in Modern.

Problems: Faithless Looting is banned. · Simian Spirit Guide is banned.

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