At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
{5}
Blinkmoth Urn
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
--
Blinkmoth Well
Land
{T}: Add {C}.
{2}, {T}: Tap target noncreature artifact.
--
Blinkmoth Well
Land
{T}: Add {C}.
{2}, {T}: Tap target noncreature artifact.
{3}
Cathodion
Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
3 /
3
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 /
3
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{R}{R}
Dragon Whisperer
Creature - Human Shaman
{R}: Dragon Whisperer gains flying until end of turn.
{1}{R}: Dragon Whisperer gets +1/+0 until end of turn.
Formidable -- {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
2 /
2
{R}{R}
Dragon Whisperer
Creature - Human Shaman
{R}: Dragon Whisperer gains flying until end of turn.
{1}{R}: Dragon Whisperer gets +1/+0 until end of turn.
Formidable -- {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
2 /
2
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 /
1
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{2}{W}
Master's Call
Instant
Create two 1/1 colorless Myr artifact creature tokens.
{2}{W}
Master's Call
Instant
Create two 1/1 colorless Myr artifact creature tokens.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
2 /
2
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
2 /
2
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
2 /
2
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
2 /
2
{5}
Myr Matrix
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Myr creatures get +1/+1.
{5}: Create a 1/1 colorless Myr artifact creature token.
{5}
Myr Matrix
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Myr creatures get +1/+1.
{5}: Create a 1/1 colorless Myr artifact creature token.
{5}
Myr Turbine
Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
{5}
Myr Turbine
Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
{5}
Myr Turbine
Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 /
1
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 /
1
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.