Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{B}
Barony Vampire
Creature - Vampire
3 / 2
{1}{B}
Blood Seeker
Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
1 / 1
{1}{B}
Blood Seeker
Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
1 / 1
{3}
Brawler's Plate
Artifact - Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{3}
Brawler's Plate
Artifact - Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
{X}
Briber's Purse
Artifact
Briber's Purse enters the battlefield with X gem counters on it.

{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
{X}
Briber's Purse
Artifact
Briber's Purse enters the battlefield with X gem counters on it.

{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
{4}{B}{B}
Champion of Stray Souls
Creature - Skeleton Warrior
{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

{5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.
4 / 4
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
{4}{B}
Demon's Grasp
Sorcery
Target creature gets -5/-5 until end of turn.
{4}{B}
Demon's Grasp
Sorcery
Target creature gets -5/-5 until end of turn.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{B}{B}{B}
Erebos's Titan
Creature - Giant
As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.)

Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.
5 / 5
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{1}{B}
Eternal Thirst
Enchantment - Aura
Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{3}{B}
Fate Unraveler
Enchantment Creature - Hag
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
3 / 4
{B}{B}
Fear
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
{B}{B}
Fear
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
{1}{B}{B}
Herald of Torment
Enchantment Creature - Demon
Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

At the beginning of your upkeep, you lose 1 life.

Enchanted creature gets +3/+3 and has flying.
3 / 3
{1}{B}{B}
Herald of Torment
Enchantment Creature - Demon
Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

At the beginning of your upkeep, you lose 1 life.

Enchanted creature gets +3/+3 and has flying.
3 / 3
{2}{B}
Kheru Bloodsucker
Creature - Vampire
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
2 / 2
{2}{B}
Kheru Bloodsucker
Creature - Vampire
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
2 / 2
{4}{B}{B}
Kothophed, Soul Hoarder
Legendary Creature - Demon
Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
6 / 6
{3}{B}
Mark of the Vampire
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has lifelink.
{3}{B}
Mark of the Vampire
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has lifelink.
{7}{B}{B}
Necropolis Fiend
Creature - Demon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Flying

{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
4 / 5
{1}{B}{B}
Nighthowler
Enchantment Creature - Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 / 0
{2}{B}
Nirkana Assassin
Creature - Vampire Assassin Ally
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
2 / 3
{2}{B}
Nirkana Assassin
Creature - Vampire Assassin Ally
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
2 / 3
{3}{B}{B}
Sengir Vampire
Creature - Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
4 / 4
{3}{B}{B}
Sengir Vampire
Creature - Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
4 / 4
{4}{B}
Shadowcloak Vampire
Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
4 / 3
{4}{B}
Shadowcloak Vampire
Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
4 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Tormented Soul
Creature - Spirit
Tormented Soul can't block and can't be blocked.
1 / 1
{B}
Tormented Soul
Creature - Spirit
Tormented Soul can't block and can't be blocked.
1 / 1
{B}
Torture
Enchantment - Aura
Enchant creature

{1}{B}: Put a -1/-1 counter on enchanted creature.
{B}
Torture
Enchantment - Aura
Enchant creature

{1}{B}: Put a -1/-1 counter on enchanted creature.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{1}{B}{B}{B}
Vampire Nocturnus
Creature - Vampire
Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
3 / 3