As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2 /
1
{G/U}{W}
Bant Sureblade
Creature - Human Soldier
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2 /
1
{G/U}{W}
Bant Sureblade
Creature - Human Soldier
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2 /
1
{G/U}{W}
Bant Sureblade
Creature - Human Soldier
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2 /
1
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
{R}{W}
Boros Swiftblade
Creature - Human Soldier
Double strike
1 /
2
{R}
Chain Lightning
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
{R}
Chain Lightning
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
{R}
Chain Lightning
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
{G}{G}{W}{W}
Conclave Cavalier
Creature - Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
4 /
4
{G}{G}{W}{W}
Conclave Cavalier
Creature - Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
4 /
4
{G}{G}{W}{W}
Conclave Cavalier
Creature - Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
4 /
4
{W}
Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
{2}
Glass of the Guildpact
Artifact
Multicolored creatures you control get +1/+1.
{2}
Glass of the Guildpact
Artifact
Multicolored creatures you control get +1/+1.
{2}
Glass of the Guildpact
Artifact
Multicolored creatures you control get +1/+1.
{2}
Glass of the Guildpact
Artifact
Multicolored creatures you control get +1/+1.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
--
Guildmages' Forum
Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
--
Guildmages' Forum
Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
--
Guildmages' Forum
Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
{B/G}{R}
Jund Hackblade
Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
2 /
1
{B/G}{R}
Jund Hackblade
Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
2 /
1
{B/G}{R}
Jund Hackblade
Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
2 /
1
{B/G}{R}
Jund Hackblade
Creature - Goblin Berserker
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
2 /
1
{2}{G}{W}
Knight of New Alara
Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
2 /
2
{2}{G}{W}
Knight of New Alara
Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
2 /
2
{2}{G}{W}
Knight of New Alara
Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
2 /
2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}
Rampaging Monument
Artifact Creature - Cleric
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
0 /
0
{4}
Rampaging Monument
Artifact Creature - Cleric
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
0 /
0
{4}
Rampaging Monument
Artifact Creature - Cleric
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
0 /
0
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{R}{W}
Swiftblade Vindicator
Creature - Human Soldier
Double strike, vigilance, trample
1 /
1
{5}
Tome of the Guildpact
Artifact
Whenever you cast a multicolored spell, draw a card.
{T}: Add one mana of any color.
{5}
Tome of the Guildpact
Artifact
Whenever you cast a multicolored spell, draw a card.
{T}: Add one mana of any color.
{5}
Tome of the Guildpact
Artifact
Whenever you cast a multicolored spell, draw a card.
{T}: Add one mana of any color.
{R}{W}
Wojek Halberdiers
Creature - Human Soldier
Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
3 /
2
{R}{G}
Zhur-Taa Goblin
Creature - Goblin Berserker
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
2 /
2
{R}{G}
Zhur-Taa Goblin
Creature - Goblin Berserker
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
2 /
2
{R}{G}
Zhur-Taa Goblin
Creature - Goblin Berserker
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)