At the beginning of the end step, return Archwing Dragon to its owner's hand.
4 /
4
{2}{R}{R}
Archwing Dragon
Creature - Dragon
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
4 /
4
{R}{R}{R}
Ball Lightning
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
6 /
1
{R}{R}{R}
Ball Lightning
Creature - Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
6 /
1
{2}{R}
Barbed Lightning
Instant
Choose one --
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine {2} (Choose both if you pay the entwine cost.)
{2}{R}
Barbed Lightning
Instant
Choose one --
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine {2} (Choose both if you pay the entwine cost.)
{2}{R}
Barbed Lightning
Instant
Choose one --
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine {2} (Choose both if you pay the entwine cost.)
{2}{R}
Barbed Lightning
Instant
Choose one --
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine {2} (Choose both if you pay the entwine cost.)
{3}{R}
Barbed Shocker
Creature - Insect
Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
2 /
2
{3}{R}
Barbed Shocker
Creature - Insect
Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
2 /
2
{4}{R}
Chandra's Fury
Instant
Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
{4}{R}
Chandra's Fury
Instant
Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
{2}{R}{R}
Chandra's Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
{2}{R}{R}
Chandra's Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
{2}{R}{R}
Chandra's Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
{2}{R}{R}
Chandra's Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
{1}{R}
Desperate Ritual
Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{R}
Desperate Ritual
Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{R}
Desperate Ritual
Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{3}{R}{R}
Falkenrath Marauders
Creature - Vampire Warrior
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2 /
2
{3}{R}{R}
Falkenrath Marauders
Creature - Vampire Warrior
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2 /
2
{R}{R}{R}{R}
Geosurge
Sorcery
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
{R}{R}{R}{R}
Geosurge
Sorcery
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
{R}{R}{R}{R}
Geosurge
Sorcery
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
{R}{R}{R}{R}
Geosurge
Sorcery
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
{3}{R}{R}
Geyser Glider
Creature - Elemental Beast
Landfall -- Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
4 /
4
{3}{R}{R}
Geyser Glider
Creature - Elemental Beast
Landfall -- Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
4 /
4
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 /
2
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 /
2
{2}{R}{R}
Koth of the Hammer
Legendary Planeswalker - Koth
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
-2: Add {R} for each Mountain you control.
-5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
L:
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}{R}
Shiv's Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.
{2}{R}{R}
Shiv's Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.
{2}{R}{R}
Shiv's Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.
{2}{R}{R}
Shiv's Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{R}
Spark Elemental
Creature - Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.
3 /
1
{3}
Sword of Vengeance
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3}
{3}
Sword of Vengeance
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.