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There are two perfect win scenarios for this deck. Both will start by having "Tireless Tribe" and untapped lands on the board. Discard 5x cards from your hands to pump the nomad to 1/21 and then cast" Inside Out" to switch the power and toughness to 21/1. On your turn and there are no blockers, swing the nomad in for huge damage. If there are blockers or on your opponent's turn and you have two extra untapped land ("Mountain" has to be one of them) cast "Fling" to throw the pumped up nomad towards your opponent for huge damage and hopefully enough for the win.
Having a perfect hand is pretty rare so the rest of the deck makes sure the combo pieces are in your hands so that "Tireless Tribe" can connect. "Gitaxian Probe" peeks at your opponent hands to see if they have any counters before going off on your combo. "Shadow Rift" turns "Tireless Tribe" semi-unblockable since not many creatures in pauper format can block shadow. Both of these cards and "Inside Out" draws you a card after casting. The combo is also protected by "Circular Logic" to counter removal and/or direct damage spells toward the nomad. "Augur of Bolas", "Brainstorm", "Ponder" and "Preordain" are here to find the combo pieces for that one big punch.
As for land, there are 22 lands consists of islands, mountains and swamps. "Evolving Wilds" and "Terramorphic Expanse" helps to find these basic lands from your library. "Swiftwater Cliffs" and Tranquil Cove" fixes some of the mana requirements of this deck plus it gives one life when each of them comes into play.
Rounding out the deck are a couple of "Wee Dragonauts" to handle flying creatures and "Journey to Nowhere" to take out your opponent's most troublesome creature.
The sideboard cards deals with some of the common decks in the pauper format. "Hydroblast" takes care of most of the "Red Burn" decks."Disenchant" remove artifacts (creatures) and enchantments in "Affinity" Decks. "Piracy Charm" gives you "Islandwalk" against "Blue Control" decks, cause your opponent to discard a card or eliminate a toughness 1 creature. The sideboard also includes a set of "Monastery Swiftspear" and an extra "Wee Dragonauts". With over 25+ spells in this deck, it is very easy to pump these monk and flying faeries up to swing for damage.
What do you think? Please comment and make suggestions!
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Revision 13 | April 10, 2021 | barobin | ||||
Revision 12 | July 9, 2018 | barobin | ||||
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Revision 1 | July 1, 2018 | barobin |