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Select Main Deck Cards

{5}{R}{G}
Atarka, World Render
Legendary Creature - Dragon
Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.
6 / 4
{5}{R}{G}
Atarka, World Render
Legendary Creature - Dragon
Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.
6 / 4
{1}{U}{U}
Dissolve
Instant
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{U}{U}
Dissolve
Instant
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{1}{R}
Draconic Roar
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
{5}{R}{G}
Dragonlord Atarka
Legendary Creature - Elder Dragon
Flying, trample

When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
8 / 8
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{5}{G}{G}
Foe-Razer Regent
Creature - Dragon
Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
4 / 5
{5}{G}{G}
Foe-Razer Regent
Creature - Dragon
Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
4 / 5
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
{3}{U}{U}
Icefall Regent
Creature - Dragon
Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost {2} more to cast.
4 / 3
{3}{U}{U}
Icefall Regent
Creature - Dragon
Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost {2} more to cast.
4 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.
2 / 3
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.
2 / 3
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.
2 / 3
{1}{G}
Rattleclaw Mystic
Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.

Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2 / 1
{1}{G}
Rattleclaw Mystic
Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.

Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2 / 1
{1}{G}
Rattleclaw Mystic
Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.

Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2 / 1
{1}{G}
Rattleclaw Mystic
Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.

Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2 / 1
{G}{U}{R}
Savage Knuckleblade
Creature - Ogre Warrior
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

{2}{U}: Return Savage Knuckleblade to its owner's hand.

{R}: Savage Knuckleblade gains haste until end of turn.
4 / 4
{G}{U}{R}
Savage Knuckleblade
Creature - Ogre Warrior
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

{2}{U}: Return Savage Knuckleblade to its owner's hand.

{R}: Savage Knuckleblade gains haste until end of turn.
4 / 4
{G}{U}{R}
Savage Knuckleblade
Creature - Ogre Warrior
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

{2}{U}: Return Savage Knuckleblade to its owner's hand.

{R}: Savage Knuckleblade gains haste until end of turn.
4 / 4
{U}{U}
Silumgar's Scorn
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
{U}{U}
Silumgar's Scorn
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
{2}{G}{U}{R}
Surrak Dragonclaw
Legendary Creature - Human Warrior
Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.
6 / 6
{2}{G}{U}{R}
Surrak Dragonclaw
Legendary Creature - Human Warrior
Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.
6 / 6
{2}{G}{U}{R}
Surrak Dragonclaw
Legendary Creature - Human Warrior
Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.
6 / 6
--
Swiftwater Cliffs
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.
--
Swiftwater Cliffs
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.
--
Temple of Abandon
Land
Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

{T}: Add {R} or {G}.
--
Temple of Abandon
Land
Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

{T}: Add {R} or {G}.
--
Temple of Abandon
Land
Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

{T}: Add {R} or {G}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

{T}: Add {G} or {U}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

{T}: Add {G} or {U}.
{G}{U}{R}
Temur Charm
Instant
Choose one --

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays {3}.

• Creatures with power 3 or less can't block this turn.
{G}{U}{R}
Temur Charm
Instant
Choose one --

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays {3}.

• Creatures with power 3 or less can't block this turn.
{G}{U}{R}
Temur Charm
Instant
Choose one --

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays {3}.

• Creatures with power 3 or less can't block this turn.
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 / 4
{2}{R}{R}
Thunderbreak Regent
Creature - Dragon
Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
4 / 4