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(BUDGET 60 card deck) Gruul Sadist Deck (Kher Keep + Skullclamp) (Vintage)

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    Description

    Deck explodes with mana ramping and getting lil guy tokens on the battle field, the more the player mana ramps, the more tokens can be placed down (the 1/1 kind) which is handy cause we going to kill em ourselves!

    WHY? go through the EFFORT to mana ramp to get these tokens out and just pop em our selves you maybe inquiring?

    Skull FUDGING Clamp.....

    SAY WITH ME NOW DRAW ENGINE WITH EXPLOSIVE MANA = fun

    We mana ramp, use that mana to make tokens then sac em using skullclamp to draw which keeps the loop going.

    Hope Tender / engineer / kher keep / Pyro makes tokens. Goblinslide also makes tokens

    Skullclamps clamps on puny 1/1 and kills and getting to draw 2 cards

    Mana dork mystic and emissary while rampant growth helps fuel the mana ramping

    elixir and nature's spiral are to keep the train chugging along

    Things to consider
    4 Basilisk collar lol lifelink
    4 Rancor too good
    4 Faithless Looting more draw and getting rid of any unwanted lands in hand by swapping them out for stuff more useful
    4 Wild Cantor Quicker mana dork but it only really fixes coloring problems I guess
    4 Initiate's Companion a stronger hope tender card that allows untapping
    4 Monastery Swiftspear beefy cake that stabs people
    4 Vexing Devil a fun and sweet choice card (epscially since nature spiral and elixir of immortality can bring it back

    sideboard cards that can deal with stuff (like opponent's cards and etc.)

    Any tips and tricks for the deck? let me know

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    This deck appears to be legal in Vintage!

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