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Strong early game aggro, most of the time you can win by turn 3. First two turns you go with your early goblins(opponent should be down to 5-7 life) and then u keep your spells to finish the game. If it comes to the Midgame the goblin king is the finisher(most people splashing red for bolts or the Blood Moon will do the job). Dont be scared about mass remove, because you go for instant haste attack(Burning-Tree Emissary and whacker for 5 dmg). With perfect opening hand turn 2 win is possible, and a lot of cominations for turn 3. And the most important part is, that leyline cant do anything to stop that. Other sideboard choices against red are with 2 mana too late if you begin.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 9 | January 5, 2018 | gorsti | |||
Revision 8 | January 5, 2018 | gorsti | ||||
Revision 7 | May 7, 2017 | gorsti | ||||
Revision 6 | May 7, 2017 | gorsti | ||||
Revision 5 | February 19, 2017 | gorsti | ||||
Revision 4 | February 14, 2017 | gorsti | ||||
Revision 3 | February 11, 2017 | gorsti | ||||
Revision 2 | December 3, 2016 | gorsti | ||||
Revision 1 | December 3, 2016 | gorsti |