When Angel of Finality enters the battlefield, exile target player's graveyard.
3 /
4
{1}{W}{W}{W}
Archangel of Tithes
Creature - Angel
Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
3 /
5
{2}{W}{W}{W}
Avacyn, Guardian Angel
Legendary Creature - Angel
Flying, vigilance
{1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
{5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.
5 /
4
{3}{W}{W}
Blinding Angel
Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
2 /
4
{4}{W}{W}{W}
Chancellor of the Annex
Creature - Phyrexian Angel
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}.
Flying
Whenever an opponent casts a spell, counter it unless that player pays {1}.
5 /
6
{4}{W}{W}
Deathless Angel
Creature - Angel
Flying
{W}{W}: Target creature gains indestructible until end of turn.
5 /
7
{2}{W}{W}
Emeria Angel
Creature - Angel
Flying
Landfall -- Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
3 /
3
{2}{W}{W}
Guardian Seraph
Creature - Angel
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
3 /
4
{3}{W}{W}
Herald of War
Creature - Angel
Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.
3 /
3
{4}{W}{W}
Pristine Angel
Creature - Angel
Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.
4 /
4
{3}{W}{W}
Radiant, Archangel
Legendary Creature - Angel
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.
3 /
3
{3}{W}
Restoration Angel
Creature - Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3 /
4
{6}{W}{W}{W}
Reya Dawnbringer
Legendary Creature - Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
4 /
6
{3}{W}
Serra Advocate
Creature - Angel
Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.
2 /
2
{W}{W}
Serra Avenger
Creature - Angel
You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance
3 /
3
{5}{W}{W}{W}
Silver Seraph
Creature - Angel
Flying
Threshold -- Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
6 /
6
{2}{W}{W}
Sublime Archangel
Creature - Angel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
4 /
3
{2}{W}{W}
Sustainer of the Realm
Creature - Angel
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
2 /
3
{3}{W}{W}{W}
Victory's Herald
Creature - Angel
Flying
Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
4 /
4
{3}{W}
Voice of Duty
Creature - Angel
Flying, protection from green
2 /
2
{3}{W}
Voice of Grace
Creature - Angel
Flying, protection from black
2 /
2
{3}{W}
Voice of Law
Creature - Angel
Flying, protection from red
2 /
2
{3}{W}
Voice of Reason
Creature - Angel
Flying, protection from blue
2 /
2
{3}{W}
Voice of Truth
Creature - Angel
Flying, protection from white
2 /
2
{4}{W}{W}
Wayward Angel
Creature - Angel Horror
Flying, vigilance
Threshold -- As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."