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Tap&Fly [BUDGET] (Peasant)

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STRATEGY:
Tap enemy creatures opponent control and hit with the ones you have. Due to the flying creatures and a deck builded to tap what dares to block it will be hard to evade creature blows.

+Strong against enemy creatures
+Easy to pass through defenses

ATTACK
Just attack with all your flying creatures as long as the enemy don't have any or when you be able to tap them. Most of time damage will pass. Mayority of creatures are human so consider putting Bonds of Faith over one of them and hit stronger if you have enough control. Trepanation blade goes insanely good with Mourning Thrull and Guardian of the Guildpact. Use Crystal Ball and Sign in Blood for search and get the cards of your preference.

DEFENSES
You have plenty of cards for sucessfully blocking everything it comes. Doomed Traveler and Sultai Emissary are weak but they give you the chance to block twice. Midnight guard can be used to attack as long as you have other walls and works great against creatures with haste. Veteran armorer gives a tiny boost to everyone to prevent a global damage spell wipes out your table, can also be used to block and opponent usually center himselves into destroying it first. Most important: The other half of your creatures can fly to block things all of these can't.
For spells, Moonglove, Ultimate Price and Bonds works fine when tapping is not answer. Use Rest for the Weary when a land comes to get 8 life.

NOT SIDEBOARD OR OPTIONAL CARDS LISTED

Have fun.

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» Revision 2 September 10, 2016 Orgem
Revision 1 October 30, 2015 Orgem
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