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Select Main Deck Cards

Select Sideboard Cards

--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{1}{G}
Carapace Forger
Creature - Elf Artificer
Metalcraft -- Carapace Forger gets +2/+2 as long as you control three or more artifacts.
2 / 2
{1}{G}
Carapace Forger
Creature - Elf Artificer
Metalcraft -- Carapace Forger gets +2/+2 as long as you control three or more artifacts.
2 / 2
{1}{G}
Carapace Forger
Creature - Elf Artificer
Metalcraft -- Carapace Forger gets +2/+2 as long as you control three or more artifacts.
2 / 2
{1}{G}
Carapace Forger
Creature - Elf Artificer
Metalcraft -- Carapace Forger gets +2/+2 as long as you control three or more artifacts.
2 / 2
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{3}
Etched Champion
Artifact Creature - Soldier
Metalcraft -- Etched Champion has protection from all colors as long as you control three or more artifacts.
2 / 2
{3}
Etched Champion
Artifact Creature - Soldier
Metalcraft -- Etched Champion has protection from all colors as long as you control three or more artifacts.
2 / 2
{3}
Etched Champion
Artifact Creature - Soldier
Metalcraft -- Etched Champion has protection from all colors as long as you control three or more artifacts.
2 / 2
{3}
Etched Champion
Artifact Creature - Soldier
Metalcraft -- Etched Champion has protection from all colors as long as you control three or more artifacts.
2 / 2
{2}{G}{G}
Ezuri's Brigade
Creature - Elf Warrior
Metalcraft -- As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
4 / 4
{2}{G}{G}
Ezuri's Brigade
Creature - Elf Warrior
Metalcraft -- As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
4 / 4
{2}{G}{G}
Ezuri's Brigade
Creature - Elf Warrior
Metalcraft -- As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
4 / 4
{2}{G}{G}
Ezuri's Brigade
Creature - Elf Warrior
Metalcraft -- As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
4 / 4
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Great Furnace
Artifact Land
{T}: Add {R}.
{3}{R}{W}
Jor Kadeen, the Prevailer
Legendary Creature - Human Warrior
First strike

Metalcraft -- Creatures you control get +3/+0 as long as you control three or more artifacts.
5 / 4
{0}
Memnite
Artifact Creature - Construct
1 / 1
{0}
Memnite
Artifact Creature - Construct
1 / 1
{0}
Memnite
Artifact Creature - Construct
1 / 1
{0}
Memnite
Artifact Creature - Construct
1 / 1
{G}
Mirran Mettle
Instant
Target creature gets +2/+2 until end of turn.

Metalcraft -- That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
{G}
Mirran Mettle
Instant
Target creature gets +2/+2 until end of turn.

Metalcraft -- That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
{G}
Mirran Mettle
Instant
Target creature gets +2/+2 until end of turn.

Metalcraft -- That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
{G}
Mirran Mettle
Instant
Target creature gets +2/+2 until end of turn.

Metalcraft -- That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
{0}
Paradise Mantle
Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."

Equip {1}
{0}
Paradise Mantle
Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."

Equip {1}
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.

{W}
Ardent Recruit
Creature - Human Soldier
Metalcraft -- Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
1 / 1
{W}
Ardent Recruit
Creature - Human Soldier
Metalcraft -- Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
1 / 1
{W}
Ardent Recruit
Creature - Human Soldier
Metalcraft -- Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
1 / 1
{W}
Ardent Recruit
Creature - Human Soldier
Metalcraft -- Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
1 / 1
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{1}
Signal Pest
Artifact Creature - Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.
0 / 1
{1}
Signal Pest
Artifact Creature - Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.
0 / 1
{1}
Signal Pest
Artifact Creature - Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.
0 / 1
{1}
Signal Pest
Artifact Creature - Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.
0 / 1
{2}{R}{R}
Spiraling Duelist
Creature - Human Berserker
Metalcraft -- Spiraling Duelist has double strike as long as you control three or more artifacts.
3 / 1
{2}{R}{R}
Spiraling Duelist
Creature - Human Berserker
Metalcraft -- Spiraling Duelist has double strike as long as you control three or more artifacts.
3 / 1
{2}{R}{R}
Spiraling Duelist
Creature - Human Berserker
Metalcraft -- Spiraling Duelist has double strike as long as you control three or more artifacts.
3 / 1
{2}{R}{R}
Spiraling Duelist
Creature - Human Berserker
Metalcraft -- Spiraling Duelist has double strike as long as you control three or more artifacts.
3 / 1