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Select Main Deck Cards

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Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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Bayou
Land - Swamp Forest
({T}: Add {B} or {G}.)
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Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
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Forest
Basic Land - Forest
({T}: Add {G}.)
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Forest
Basic Land - Forest
({T}: Add {G}.)
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Forest
Basic Land - Forest
({T}: Add {G}.)
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Gaea's Cradle
Legendary Land
{T}: Add {G} for each creature you control.
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Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
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Inkmoth Nexus
Land
{T}: Add {C}.

{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Isolated Chapel
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

{T}: Add {W} or {B}.
{5}{W}{B}{G}
Karador, Ghost Chieftain
Legendary Creature - Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.
3 / 4
{1}{B}{B}
Liliana of the Veil
Legendary Planeswalker - Liliana
+1: Each player discards a card.

-2: Target player sacrifices a creature.

-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
L: 3
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Marsh Flats
Land
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
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Nantuko Monastery
Land
{T}: Add {C}.

Threshold -- {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
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Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Phyrexian Tower
Legendary Land
{T}: Add {C}.

{T}, Sacrifice a creature: Add {B}{B}.
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Plains
Basic Land - Plains
({T}: Add {W}.)
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Plains
Basic Land - Plains
({T}: Add {W}.)
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Plains
Basic Land - Plains
({T}: Add {W}.)
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Plains
Basic Land - Plains
({T}: Add {W}.)
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Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
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Scrubland
Land - Plains Swamp
({T}: Add {W} or {B}.)
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Stirring Wildwood
Land
Stirring Wildwood enters the battlefield tapped.

{T}: Add {G} or {W}.

{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W}.
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Swamp
Basic Land - Swamp
({T}: Add {B}.)
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Swamp
Basic Land - Swamp
({T}: Add {B}.)
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Swamp
Basic Land - Swamp
({T}: Add {B}.)
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Temple Garden
Land - Forest Plains
({T}: Add {G} or {W}.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
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Verdant Catacombs
Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Volrath's Stronghold
Legendary Land
{T}: Add {C}.

{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
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Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
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Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.