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Select Main Deck Cards

{3}{U}{U}
Aether Gale
Sorcery
Return six target nonland permanents to their owners' hands.
{X}{B}{B}{B}
Agadeem's Awakening
Sorcery
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
--
Agadeem, the Undercrypt
Land

As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {B}.
{5}{R}
Akoum Warrior
Creature - Minotaur Warrior
Trample
4 / 5
--
Akoum Teeth
Land

Akoum Teeth enters the battlefield tapped.

{T}: Add {R}.
4 / 5
{4}{W}{W}
Akroma's Vengeance
Sorcery
Destroy all artifacts, creatures, and enchantments.

Cycling {3} ({3}, Discard this card: Draw a card.)
{1}{B}{G}{U}
Archelos, Lagoon Mystic
Legendary Creature - Turtle Shaman
As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped.

As long as Archelos is untapped, other permanents enter the battlefield untapped.
2 / 4
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{2}{G}
Bala Ged Recovery
Sorcery
Return target card from your graveyard to your hand.
--
Bala Ged Sanctuary
Land

Bala Ged Sanctuary enters the battlefield tapped.

{T}: Add {G}.
{5}{B}{B}
Behold the Beyond
Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
{3}{U}
Behold the Multiverse
Instant
Scry 2, then draw two cards.

Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{U}
Beyeen Veil
Instant
Creatures your opponents control get -2/-0 until end of turn.
--
Beyeen Coast
Land

Beyeen Coast enters the battlefield tapped.

{T}: Add {U}.
--
Blackbloom Rogue // Blackbloom Rogue
Card
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{3}{U}
Chemister's Insight
Instant
Draw two cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{2}{U}
Clever Conjurer
Creature - Gnome Wizard
Mage Hand -- {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
2 / 3
{4}
Clock of Omens
Artifact
Tap two untapped artifacts you control: Untap target artifact.
{W}
Cloudshift
Instant
Exile target creature you control, then return that card to the battlefield under your control.
{1}{U}{U}{B}
Clutch of the Undercity
Instant
Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{3}{W}
Crush Contraband
Instant
Choose one or both --

• Exile target artifact.

• Exile target enchantment.
{1}{U}
Depart the Realm
Instant
Return target nonland permanent to its owner's hand.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{3}{B}
Dimir House Guard
Creature - Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate Dimir House Guard.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2 / 3
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
{4}{W}{W}{W}
Emeria's Call
Sorcery
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
--
Emeria, Shattered Skyclave
Land

As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {W}.
{4}
Empowered Autogenerator
Artifact
Empowered Autogenerator enters the battlefield tapped.

{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
{X}{U}
Epiphany at the Drownyard
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
{3}{U}
Fact or Fiction
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}
Firemind Vessel
Artifact
Firemind Vessel enters the battlefield tapped.

{T}: Add two mana of different colors.
{W}{U}{B}{R}{G}
Garth One-Eye
Legendary Creature - Human Wizard
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
5 / 5
{2}{U}
Ghostly Flicker
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
{2}{U}
Glasspool Mimic
Creature - Shapeshifter Rogue
You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
0 / 0
--
Glasspool Shore
Land

Glasspool Shore enters the battlefield tapped.

{T}: Add {U}.
0 / 0
{4}
Goblin Charbelcher
Artifact
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
{2}
Gruul Signet
Artifact
{1}, {T}: Add {R}{G}.
{2}{B}{B}
Hagra Mauling
Instant
This spell costs {1} less to cast if an opponent controls no basic lands.

Destroy target creature.
--
Hagra Broodpit
Land

Hagra Broodpit enters the battlefield tapped.

{T}: Add {B}.
{3}{U}
Hieroglyphic Illumination
Instant
Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)
{4}{B}
Increasing Ambition
Sorcery
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.

Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{1}{U}
Jwari Disruption
Instant
Counter target spell unless its controller pays {1}.
--
Jwari Ruins
Land

Jwari Ruins enters the battlefield tapped.

{T}: Add {U}.
{1}{W}
Kabira Takedown
Instant
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
--
Kabira Plateau
Land

Kabira Plateau enters the battlefield tapped.

{T}: Add {W}.
{1}{G}{G}
Kazandu Mammoth
Creature - Elephant
Landfall -- Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.
3 / 3
--
Kazandu Valley
Land

Kazandu Valley enters the battlefield tapped.

{T}: Add {G}.
3 / 3
{2}{R}
Kazuul's Fury
Instant
As an additional cost to cast this spell, sacrifice a creature.

Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
--
Kazuul's Cliffs
Land

Kazuul's Cliffs enters the battlefield tapped.

{T}: Add {R}.
{2}{U}
Kelpie Guide
Creature - Beast
{T}: Untap another target permanent you control.

{T}: Tap target permanent. Activate only if you control eight or more lands.
2 / 2
{2}{G}
Khalni Ambush
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
--
Khalni Territory
Land

Khalni Territory enters the battlefield tapped.

{T}: Add {G}.
{G}{U}
Kiora's Follower
Creature - Merfolk
{T}: Untap another target permanent.
2 / 2
{3}{W}{W}
Makindi Stampede
Sorcery
Creatures you control get +2/+2 until end of turn.
--
Makindi Mesas
Land

Makindi Mesas enters the battlefield tapped.

{T}: Add {W}.
{B}
Malakir Rebirth
Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Malakir Mire
Land

Malakir Mire enters the battlefield tapped.

{T}: Add {B}.
{3}
Mana Geode
Artifact
When Mana Geode enters the battlefield, scry 1.

{T}: Add one mana of any color.
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{1}{W}
Momentary Blink
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}{G}
Mythos of Brokkos
Sorcery
If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle.

Return up to two permanent cards from your graveyard to your hand.
{2}{B}
Mythos of Nethroi
Instant
Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
{R}{G}{W}
Naya Charm
Instant
Choose one --

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}{U}
Neutralize
Instant
Counter target spell.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{6}{W}{W}
Ondu Inversion
Sorcery
Destroy all nonland permanents.
--
Ondu Skyruins
Land

Ondu Skyruins enters the battlefield tapped.

{T}: Add {W}.
{2}
Ornithopter of Paradise
Artifact Creature - Thopter
Flying

{T}: Add one mana of any color.
0 / 2
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{2}{B}
Painful Truths
Sorcery
Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
{2}{B}
Pelakka Predation
Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
--
Pelakka Caverns
Land

Pelakka Caverns enters the battlefield tapped.

{T}: Add {B}.
{3}{U}{U}
Precognitive Perception
Instant
Draw three cards.

Addendum -- If you cast this spell during your main phase, instead scry 3, then draw three cards.
{2}
Prismatic Lens
Artifact
{T}: Add {C}.

{1}, {T}: Add one mana of any color.
{1}
Pyramid of the Pantheon
Artifact
{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.

{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
{3}{U}
Rain of Revelation
Instant
Draw three cards, then discard a card.
{3}{B}{B}
Razaketh's Rite
Sorcery
Search your library for a card, put that card into your hand, then shuffle.

Cycling {B} ({B}, Discard this card: Draw a card.)
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{X}{U}
Read the Runes
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
{2}{R}{W}
Reconstruct History
Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.

Exile Reconstruct History.
{1}{G}
Regrowth
Sorcery
Return target card from your graveyard to your hand.
{R}{W}
Rip Apart
Sorcery
Choose one --

• Rip Apart deals 3 damage to target creature or planeswalker.

• Destroy target artifact or enchantment.
{4}{U}{U}{U}
Sea Gate Restoration
Sorcery
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
--
Sea Gate, Reborn
Land

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {U}.
{1}{W}
Sejiri Shelter
Instant
Target creature you control gains protection from the color of your choice until end of turn.
--
Sejiri Glacier
Land

Sejiri Glacier enters the battlefield tapped.

{T}: Add {W}.
{X}{R}{R}
Shatterskull Smashing
Sorcery
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
--
Shatterskull, the Hammer Pass
Land

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {R}.
{2}{U}
Silundi Vision
Instant
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
--
Silundi Isle
Land

Silundi Isle enters the battlefield tapped.

{T}: Add {U}.
{2}
Simic Signet
Artifact
{1}, {T}: Add {G}{U}.
{1}{W}
Skyclave Cleric
Creature - Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.
1 / 3
--
Skyclave Basilica
Land

Skyclave Basilica enters the battlefield tapped.

{T}: Add {W}.
1 / 3
{3}{W}{W}
Slash the Ranks
Sorcery
Destroy all creatures and planeswalkers except for commanders.
{3}{R}{R}
Song-Mad Treachery
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
--
Song-Mad Ruins
Land

Song-Mad Ruins enters the battlefield tapped.

{T}: Add {R}.
{R}
Spikefield Hazard
Instant
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
--
Spikefield Cave
Land

Spikefield Cave enters the battlefield tapped.

{T}: Add {R}.
{2}
Talisman of Creativity
Artifact
{T}: Add {C}.

{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
{2}
Talisman of Resilience
Artifact
{T}: Add {C}.

{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
{2}
Talisman of Unity
Artifact
{T}: Add {C}.

{T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
{1}{G}
Tangled Florahedron
Creature - Elemental
{T}: Add {G}.
1 / 1
--
Tangled Vale
Land

Tangled Vale enters the battlefield tapped.

{T}: Add {G}.
1 / 1
{U}{R}
Tawnos, Urza's Apprentice
Legendary Creature - Human Artificer
Haste

{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
1 / 3
{1}{U}
Teferi's Time Twist
Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
{3}
The Celestus
Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters the battlefield.

{T}: Add one mana of any color.

{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.

Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
{3}{U}{U}
Tidewater Minion
Creature - Elemental Minion
Defender (This creature can't attack.)

{4}: Tidewater Minion loses defender until end of turn.

{T}: Untap target permanent.
4 / 4
{2}{W}{W}{U}
Time Wipe
Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
{B}{G}
Treasured Find
Sorcery
Return target card from your graveyard to your hand. Exile Treasured Find.
{4}{G}{G}{G}
Turntimber Symbiosis
Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
--
Turntimber, Serpentine Wood
Land

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {G}.
--
Umara Wizard // Umara Wizard
Card
{2}{W}{U}
Unbender Tine
Artifact
{T}: Untap another target permanent.
{2}{U}
Unwind
Instant
Counter target noncreature spell. Untap up to three lands.
{2}{R}
Valakut Awakening
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
--
Valakut Stoneforge
Land

Valakut Stoneforge enters the battlefield tapped.

{T}: Add {R}.
{G}
Vastwood Fortification
Instant
Put a +1/+1 counter on target creature.
--
Vastwood Thicket
Land

Vastwood Thicket enters the battlefield tapped.

{T}: Add {G}.
{2}{U}
Vizier of Tumbling Sands
Creature - Human Cleric
{T}: Untap another target permanent.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.
1 / 3
{X}{X}{G}
Wildest Dreams
Sorcery
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
{4}{B}{B}
Zof Consumption
Sorcery
Each opponent loses 4 life and you gain 4 life.
--
Zof Bloodbog
Land

Zof Bloodbog enters the battlefield tapped.

{T}: Add {B}.