R/B Win Turn 1 (Modern)

To save your deck, please login with your username and password!

    This deck does not have any likes yet.

    For most Magic software, including Magic Workstation and Cockatrice:

    For MTG Arena:

    For Magic Online (MTGO):

    For others:

    To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

    (-> Your Settings)

    Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know! DCI is a trademark of of Wizards of the Coast LLC.

    Please select the columns you would like to see:


    Is it possible to win in first turn in Modern? Yes, of course, and if we are playing first, we are not allowing opponent to even place a land on the battlefield! That's right!

    Idea came up after playing with my mono red deck, which was quite fast, but I was looking for speeding up even more. I really dislike playing long games in tournament's and FNM, where other players are staring at me and my opponent's and they are "sharing they ideas" about my hand aloud. So, when i finish my opponent ASAP, there is no problem like that. Anyways, let's move on.

    How it is even possible to win in 1st turn? Well, you need a god hand for that, but worry not, you are still, and even more deadly in further turns. To achieve first turn win you need on hand:

    1 land, exile spirit guide, pyretic ritual, manamorphose, MSS, tained strike, assasult strobe and in some point gitaxian probe.

    Yup, that's a lot, but worry not, if you are lucky, you are about to digg exaclty what you need, like drawing for free with manamorphose and other stuff.

    Full recipe for 1st turn win on Modern: get some land, for example Sulfurous springs, then exile Simian Spirit Guide from hand. Cast pyretic ritual, then cast Monastery Swift Spear, cast Manamorphose and add Black and Red to your mana pool. Take gitaxian probe for example right now, and cast Tainted Strike on MSS and assasult strobe. Swing your opponent's for 10 with infect and win the game before he can even look at his hand.

    In further turn's, things are only looking better. In turn 2 you can do the same with more "freedom", because you are possibly to have 2 lands and you can play it a little diffrent, or just play kiln fiend. In turn 3, he will propably do the rest. Basically, best thing in it is that it can win from nowhere. My opponent on Modern Event at some point had fully boarded field with nasty creatures and I was floating with 4 lands, full hand and nearly no creatues. Then, when he needed 1 turn more to finish me, i drawed Kiln Fiend, played him on the battlefield, gave him haste and drew a card with crimson wisps, placed mutagenic growth on him gave tained strike. If an opponent has strong defense, try to avoid it with apostle's blessing, or sideboard in next game Temur Battle Rage, which is basically an amazing and underrated card. Casting it on Kiln Fiend, gives us 4/2 double strike creature in turn 3, and we can pump him even much more.

    What is more, this deck is REALLY a budget deck. The most expensive in this deck are lands, which are not really need to be exaclty like they are, but this is allowing us to manipulate in further game, but it is possible to replace them with basic lands with a little impact on playablitity.

    Please, write Your suggestion about this deck, I'm looking for Your comments and opinions. Thank you for attention, and have a nice day.


    Sideboard price: 162.43 € | $ 144.10

    This deck does not appear to be legal in Modern!

    Problems: Gitaxian Probe is banned!

    Turn: Your life: Opponent's life: Poison counters:
    Hand (0)
    Library (0)
    Graveyard (0)
    Exile (0)
    Board (0)













    Move this card to:


    2-sided (coin flip)
    6-sided (d6)
    20-sided (d20)



    Double-click to open card details.

    Move selected to:

    Combined probability
    Min. amount:
    Custom calculation
    If I play a card times in my 60 card deck, how likely am I to draw it times?
      Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

    Additional Probabilities

    Embed Into Forums or Website
    For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options!
    Link to this deck
    These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
      Compare Revision Created By
    » Revision 2 (latest) March 20, 2016 ZenAkaDreno
    Revision 1 August 8, 2015 ZenAkaDreno
    There are no comments about this deck yet.
    English card names will be linked automatically.
    In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here!


    Please wait, loading...

    An error with your login session occured:


    You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

    If the problem persists, please contact us.