Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
3 /
3
{2}{B}
Assassinate
Sorcery
Destroy target tapped creature.
{3}
Bottle Gnomes
Artifact Creature - Gnome
Sacrifice Bottle Gnomes: You gain 3 life.
1 /
3
{X}{1}{B}
Consume Spirit
Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
{1}{B}
Cruel Edict
Sorcery
Target opponent sacrifices a creature.
{2}
Demon's Horn
Artifact
Whenever a player casts a black spell, you may gain 1 life.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{3}{B}
Dross Crocodile
Creature - Zombie Crocodile
5 /
1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
1
{4}{B}
Essence Drain
Sorcery
Essence Drain deals 3 damage to any target and you gain 3 life.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 /
2
{2}{B}
Looming Shade
Creature - Shade
{B}: Looming Shade gets +1/+1 until end of turn.
1 /
1
{3}{B}{B}
Mass of Ghouls
Creature - Zombie Warrior
5 /
3
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{2}{B}{B}
Mortivore
Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.
* /
*
{1}{B}{B}
Severed Legion
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2 /
2
{1}{B}{B}
Severed Legion
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{1}{B}
Thrull Surgeon
Creature - Thrull
{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
1 /
1
{B}
Unholy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
{B}
Vampire Bats
Creature - Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
0 /
1
{B}
Vampire Bats
Creature - Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.