Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{2}{B}
Butcher's Glee
Instant
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{2}{B}
Butcher's Glee
Instant
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}{G}
Glass Asp
Creature - Snake
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
2 /
1
{1}{G}{G}
Glass Asp
Creature - Snake
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
2 /
1
{1}{G}{G}
Glass Asp
Creature - Snake
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
2 /
1
{1}{G}{G}
Glass Asp
Creature - Snake
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
2 /
1
--
Jungle Hollow
Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
{T}: Add {B} or {G}.
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
{1}{G}
Lotus Cobra
Creature - Snake
Landfall -- Whenever a land you control enters, add one mana of any color.
2 /
1
{1}{G}
Lotus Cobra
Creature - Snake
Landfall -- Whenever a land you control enters, add one mana of any color.
2 /
1
{1}{G}
Lotus Cobra
Creature - Snake
Landfall -- Whenever a land you control enters, add one mana of any color.
2 /
1
{1}{G}
Mire Boa
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
2 /
1
{1}{G}
Mire Boa
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
2 /
1
{1}{G}
Mire Boa
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
2 /
1
{B}
Molting Snakeskin
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
{B}
Molting Snakeskin
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
{B}
Molting Snakeskin
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
{1}{G}{G}
Ohran Viper
Snow Creature - Snake
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.
1 /
3
{1}{G}{G}
Ohran Viper
Snow Creature - Snake
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.
1 /
3
{1}{G}{G}
Ohran Viper
Snow Creature - Snake
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.
1 /
3
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{1}{B}{G}
Pharika, God of Affliction
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
5 /
5
{1}{B}{G}
Pharika, God of Affliction
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
5 /
5
{1}{B}{G}
Pharika, God of Affliction
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
5 /
5
{1}{B}
Shadows of the Past
Enchantment
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
{1}{B}
Shadows of the Past
Enchantment
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
{4}{G}
Snake of the Golden Grove
Creature - Snake
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
4 /
4
{4}{G}
Snake of the Golden Grove
Creature - Snake
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
4 /
4
{4}{G}
Snake of the Golden Grove
Creature - Snake
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
4 /
4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}
Ukud Cobra
Creature - Snake
Deathtouch
2 /
5
{3}{B}
Ukud Cobra
Creature - Snake
Deathtouch
2 /
5
{3}{B}
Ukud Cobra
Creature - Snake
Deathtouch
2 /
5
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{3}{G}
Anaconda
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{3}{G}
Anaconda
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{3}{G}
Anaconda
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{1}{B}
Defeat
Sorcery
Destroy target creature with power 2 or less.
{1}{B}
Defeat
Sorcery
Destroy target creature with power 2 or less.
{1}{B}
Defeat
Sorcery
Destroy target creature with power 2 or less.
{3}{G}
Return to the Earth
Instant
Destroy target artifact, enchantment, or creature with flying.
{3}{G}
Return to the Earth
Instant
Destroy target artifact, enchantment, or creature with flying.
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
2 /
1
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
2 /
1
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
2 /
1
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.
2 /
1
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.