Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}{W}
Armored Ascension
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.
{3}{W}
Armored Ascension
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.
{2}{W}{W}
Brigid, Hero of Kinsbaile
Legendary Creature - Kithkin Archer
First strike

{T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
2 / 3
{2}{W}{W}
Brigid, Hero of Kinsbaile
Legendary Creature - Kithkin Archer
First strike

{T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
2 / 3
{W}
Cenn's Tactician
Creature - Kithkin Soldier
{W}, {T}: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
1 / 1
{W}
Cenn's Tactician
Creature - Kithkin Soldier
{W}, {T}: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
1 / 1
{W}
Cenn's Tactician
Creature - Kithkin Soldier
{W}, {T}: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
1 / 1
{W}
Cenn's Tactician
Creature - Kithkin Soldier
{W}, {T}: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
1 / 1
{R/W}
Figure of Destiny
Creature - Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1 / 1
{R/W}
Figure of Destiny
Creature - Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1 / 1
{W}
Goldmeadow Dodger
Creature - Kithkin Rogue
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
1 / 1
{W}
Goldmeadow Dodger
Creature - Kithkin Rogue
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
1 / 1
{W}
Goldmeadow Dodger
Creature - Kithkin Rogue
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
1 / 1
{W}
Goldmeadow Dodger
Creature - Kithkin Rogue
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
1 / 1
{W}
Goldmeadow Harrier
Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
1 / 1
{W}
Goldmeadow Harrier
Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
1 / 1
{W}
Goldmeadow Harrier
Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
1 / 1
{W}
Goldmeadow Harrier
Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
1 / 1
{1}{W}{W}
Kinsbaile Borderguard
Creature - Kithkin Soldier
Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
1 / 1
{1}{W}{W}
Kinsbaile Borderguard
Creature - Kithkin Soldier
Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
1 / 1
{1}{W}
Kithkin Shielddare
Creature - Kithkin Soldier
{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
1 / 1
{1}{W}
Kithkin Shielddare
Creature - Kithkin Soldier
{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
1 / 1
{1}{W}
Kithkin Shielddare
Creature - Kithkin Soldier
{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
1 / 1
{1}{W}
Kithkin Shielddare
Creature - Kithkin Soldier
{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
1 / 1
{1}{W}
Militia's Pride
Tribal Enchantment - Kithkin
Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
{1}{W}
Militia's Pride
Tribal Enchantment - Kithkin
Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
{1}{W}
Patrol Signaler
Creature - Kithkin Soldier
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
1 / 1
{1}{W}
Patrol Signaler
Creature - Kithkin Soldier
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
1 / 1
{1}{W}
Patrol Signaler
Creature - Kithkin Soldier
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
1 / 1
{1}{W}
Patrol Signaler
Creature - Kithkin Soldier
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
1 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{W}
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
{2}{W}
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
{2}{W}
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
{2}{W}
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
{2}{W}{W}
Thoughtweft Trio
Creature - Kithkin Soldier
First strike, vigilance

Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.
5 / 5
{2}{W}{W}
Thoughtweft Trio
Creature - Kithkin Soldier
First strike, vigilance

Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.
5 / 5
{W}{W}
Wizened Cenn
Creature - Kithkin Cleric
Other Kithkin creatures you control get +1/+1.
2 / 2
{W}{W}
Wizened Cenn
Creature - Kithkin Cleric
Other Kithkin creatures you control get +1/+1.
2 / 2
{W}{W}
Wizened Cenn
Creature - Kithkin Cleric
Other Kithkin creatures you control get +1/+1.
2 / 2
{W}{W}
Wizened Cenn
Creature - Kithkin Cleric
Other Kithkin creatures you control get +1/+1.
2 / 2