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{2}{R}
Acolyte of the Inferno
Creature - Human Monk
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.
3 / 1
{2}{R}
Akroan Sergeant
Creature - Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2 / 2
{2}{R}
Alesha, Who Smiles at Death
Legendary Creature - Human Warrior
First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
3 / 2
{2}{R}{W}{B}
Ankle Shanker
Creature - Goblin Berserker
Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
2 / 2
{1}{W}{B}
Athreos, God of Passage
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
5 / 4
{3}{R}{R}
Berserkers' Onslaught
Enchantment
Attacking creatures you control have double strike.
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.
{3}{R}
Bloodshot Trainee
Creature - Goblin Warrior
{T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.
2 / 3
{2}{R}
Boggart Brute
Creature - Goblin Warrior
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{1}{R}
Borderland Marauder
Creature - Human Warrior
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
1 / 2
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{4}{R}
Chandra's Fury
Instant
Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
{R}
Coordinated Assault
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
{3}{B}{B}
Crux of Fate
Sorcery
Choose one --

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.
{4}{R}{R}
Descent of the Dragons
Sorcery
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
{1}{B/P}{B/P}
Dismember
Instant
({B/P} can be paid with either {B} or 2 life.)

Target creature gets -5/-5 until end of turn.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{R}
Dragon Fodder
Sorcery
Create two 1/1 red Goblin creature tokens.
{3}{R}{R}
Dragon-Style Twins
Creature - Human Monk
Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3 / 3
{B}{R}
Dreadbore
Sorcery
Destroy target creature or planeswalker.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{R}
Dynacharge
Instant
Target creature you control gets +2/+0 until end of turn.

Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{3}{B}{B}
Earwig Squad
Creature - Goblin Rogue
Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
5 / 3
{R}
Electrickery
Instant
Electrickery deals 1 damage to target creature you don't control.

Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{B}{R}
Exava, Rakdos Blood Witch
Legendary Creature - Human Cleric
First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.
3 / 3
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{R}
Fanatic of Mogis
Creature - Minotaur Shaman
When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
4 / 2
{R}
Fiery Impulse
Instant
Fiery Impulse deals 2 damage to target creature.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
{R}
Furious Resistance
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
{B}{B}
Geth's Verdict
Instant
Target player sacrifices a creature and loses 1 life.
{1}{R}
Goblin Piledriver
Creature - Goblin Warrior
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1 / 2
{1}{R}
Goblin Shortcutter
Creature - Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
2 / 1
{1}{R}
Gore-House Chainwalker
Creature - Human Warrior
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
2 / 1
{1}{B}
Grim Roustabout
Creature - Skeleton Warrior
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

{1}{B}: Regenerate Grim Roustabout.
1 / 1
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{1}{W}{B}
Harsh Sustenance
Instant
Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
{1}{R}{R}
Hordeling Outburst
Sorcery
Create three 1/1 red Goblin creature tokens.
{1}{R}{W}
Iroas's Champion
Creature - Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)
2 / 2
{1}{R}{R}
Krenko's Enforcer
Creature - Goblin Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
2 / 2
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{2}{R}
Lobber Crew
Creature - Goblin Warrior
Defender

{T}: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.
0 / 4
{1}{R}
Madcap Skills
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+0 and has menace.
{1}{R}
Magma Jet
Instant
Magma Jet deals 2 damage to any target. Scry 2.
{R}{W}{B}
Mardu Charm
Instant
Choose one --

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{R}{R}
Mardu Scout
Creature - Goblin Scout
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3 / 1
{3}{R}
Mardu Warshrieker
Creature - Orc Shaman
Raid -- When Mardu Warshrieker enters the battlefield, if you attacked this turn, add {R}{W}{B}.
3 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Nomad Outpost
Land
Nomad Outpost enters the battlefield tapped.

{T}: Add {R}, {W}, or {B}.
{2}{R}{R}
Ogre Battledriver
Creature - Ogre Warrior
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)
3 / 3
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}{R}
Paragon of Fierce Defiance
Creature - Human Warrior
Other red creatures you control get +1/+1.

{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
2 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{B}
Rakdos Drake
Creature - Drake
Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1 / 2
{1}{R}{R}
Scab-Clan Berserker
Creature - Human Berserker
Haste

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
2 / 2
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
{R}{R}
Searing Blaze
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall -- If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
{2}{B}
Servant of Nefarox
Creature - Human Cleric
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
3 / 1
{1}{R}
Skullcrack
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
{2}{R}
Splatter Thug
Creature - Human Warrior
First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
2 / 2
{1}{R}
Subterranean Scout
Creature - Goblin Scout
When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
2 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{R}
Temur Battle Rage
Instant
Target creature gains double strike until end of turn.

Ferocious -- That creature also gains trample until end of turn if you control a creature with power 4 or greater.
{1}{B}
Thrill-Kill Assassin
Creature - Human Assassin
Deathtouch

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1 / 2
{R}
Titan's Strength
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{B}
Tormented Soul
Creature - Spirit
Tormented Soul can't block and can't be blocked.
1 / 1
{1}{R}
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards.
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{2}{W}{B}
Utter End
Instant
Exile target nonland permanent.
{2}{R}{W}
War Flare
Instant
Creatures you control get +2/+1 until end of turn. Untap those creatures.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{1}{R}
Young Pyromancer
Creature - Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
2 / 1