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Select Main Deck Cards

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Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{1}{U}{U}
Disallow
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
{1}{U}{U}
Disallow
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{R}
Fiery Impulse
Instant
Fiery Impulse deals 2 damage to target creature.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
{R}
Fiery Impulse
Instant
Fiery Impulse deals 2 damage to target creature.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{3}{R}{R}
Hour of Devastation
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
{3}{R}{R}
Hour of Devastation
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
{3}{R}{R}
Hour of Devastation
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{4}{U}{B}{R}
Nicol Bolas, God-Pharaoh
Legendary Planeswalker - Bolas
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

-12: Exile each nonland permanent your opponents control.
L: 7
{4}{U}{B}{R}
Nicol Bolas, God-Pharaoh
Legendary Planeswalker - Bolas
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

-12: Exile each nonland permanent your opponents control.
L: 7
{4}{U}{B}{R}
Nicol Bolas, God-Pharaoh
Legendary Planeswalker - Bolas
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

-12: Exile each nonland permanent your opponents control.
L: 7
{3}{B}{B}
Ob Nixilis Reignited
Legendary Planeswalker - Nixilis
+1: You draw a card and you lose 1 life.

-3: Destroy target creature.

-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
L: 5
{2}{B}
Painful Truths
Sorcery
Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
{2}{B}
Painful Truths
Sorcery
Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
{2}{B}
Painful Truths
Sorcery
Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{2}{R}
Radiant Flames
Sorcery
Converge -- Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
{2}{R}
Radiant Flames
Sorcery
Converge -- Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
--
Smoldering Marsh
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
--
Smoldering Marsh
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
--
Smoldering Marsh
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
{2}{U}
Supreme Will
Instant
Choose one --

• Counter target spell unless its controller pays {3}.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{2}{U}
Supreme Will
Instant
Choose one --

• Counter target spell unless its controller pays {3}.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{2}{U}
Supreme Will
Instant
Choose one --

• Counter target spell unless its controller pays {3}.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{R}{R}
Sweltering Suns
Sorcery
Sweltering Suns deals 3 damage to each creature.

Cycling {3} ({3}, Discard this card: Draw a card.)
{4}{U}{R}
The Locust God
Legendary Creature - God
Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

{2}{U}{R}: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4 / 4
{4}{U}{R}
The Locust God
Legendary Creature - God
Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

{2}{U}{R}: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4 / 4
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{4}{U}{U}
Torrential Gearhulk
Artifact Creature - Construct
Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5 / 6
{4}{U}{U}
Torrential Gearhulk
Artifact Creature - Construct
Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5 / 6
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
--
Wandering Fumarole
Land
Wandering Fumarole enters the battlefield tapped.

{T}: Add {U} or {R}.

{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
--
Wandering Fumarole
Land
Wandering Fumarole enters the battlefield tapped.

{T}: Add {U} or {R}.

{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.