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Select Main Deck Cards

{4}{W}
Angel of Flight Alabaster
Creature - Angel
Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
4 / 4
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.
{5}{G}{G}
Bounteous Kirin
Legendary Creature - Kirin Spirit
Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
4 / 4
{5}{G}{G}
Bounteous Kirin
Legendary Creature - Kirin Spirit
Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
4 / 4
{5}{G}{G}
Bounteous Kirin
Legendary Creature - Kirin Spirit
Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
4 / 4
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{4}{W}
Horizon Seed
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
2 / 1
{4}{W}
Horizon Seed
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
2 / 1
{4}{W}
Horizon Seed
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
2 / 1
{4}{W}
Horizon Seed
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
2 / 1
{3}{W}{W}
Innocence Kami
Creature - Spirit
{W}, {T}: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.
2 / 3
{3}{W}{W}
Innocence Kami
Creature - Spirit
{W}, {T}: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.
2 / 3
{5}{W}{W}
Kami of the Honored Dead
Creature - Spirit
Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
3 / 5
{5}{W}{W}
Kami of the Honored Dead
Creature - Spirit
Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
3 / 5
{B}{G}
Kin-Tree Invocation
Sorcery
Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
{2}{G}{G}
Kodama of the South Tree
Legendary Creature - Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
4 / 4
{1}{G}
Loam Dweller
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
2 / 2
{1}{G}
Loam Dweller
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
2 / 2
{4}{W}{W}{W}
Luminous Angel
Creature - Angel
Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
4 / 4
{5}{G}
Nissa's Renewal
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
{5}{G}
Nissa's Renewal
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
{6}{W}
Oyobi, Who Split the Heavens
Legendary Creature - Spirit
Flying

Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
3 / 6
{6}{W}
Oyobi, Who Split the Heavens
Legendary Creature - Spirit
Flying

Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
3 / 6
{6}{W}
Oyobi, Who Split the Heavens
Legendary Creature - Spirit
Flying

Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
3 / 6
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{G}
Promised Kannushi
Creature - Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
1 / 1
{G}
Promised Kannushi
Creature - Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
1 / 1
{G}
Promised Kannushi
Creature - Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
1 / 1
{G}
Promised Kannushi
Creature - Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
1 / 1
{5}{G}{G}{G}
Sekki, Seasons' Guide
Legendary Creature - Spirit
Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
0 / 0
{1}{G}{W}
Selvala, Explorer Returned
Legendary Creature - Elf Scout
Parley -- {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
2 / 4
{1}{G}{W}
Selvala, Explorer Returned
Legendary Creature - Elf Scout
Parley -- {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
2 / 4
{1}{G}{W}
Selvala, Explorer Returned
Legendary Creature - Elf Scout
Parley -- {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
2 / 4
{1}{G}{W}
Selvala, Explorer Returned
Legendary Creature - Elf Scout
Parley -- {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
2 / 4
{G}{W}
Sigil Blessing
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
{G}{W}
Sigil Blessing
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
{G}{W}
Sigil Blessing
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
{G}{W}
Sigil Blessing
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
{2/W}{2/W}{2/W}
Spectral Procession
Sorcery
Create three 1/1 white Spirit creature tokens with flying.
{2/W}{2/W}{2/W}
Spectral Procession
Sorcery
Create three 1/1 white Spirit creature tokens with flying.
{2/W}{2/W}{2/W}
Spectral Procession
Sorcery
Create three 1/1 white Spirit creature tokens with flying.
{2/W}{2/W}{2/W}
Spectral Procession
Sorcery
Create three 1/1 white Spirit creature tokens with flying.
{W}
Spiritual Visit
Instant - Arcane
Create a 1/1 colorless Spirit creature token.

Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{W}
Spiritual Visit
Instant - Arcane
Create a 1/1 colorless Spirit creature token.

Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{W}
Spiritual Visit
Instant - Arcane
Create a 1/1 colorless Spirit creature token.

Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{W}
Spiritual Visit
Instant - Arcane
Create a 1/1 colorless Spirit creature token.

Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{2}{G}
Unchecked Growth
Instant - Arcane
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
{2}{G}
Unchecked Growth
Instant - Arcane
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.