Enchanted Wall can attack as though it didn't have defender.
{W}
Animate Wall
Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
{W}
Animate Wall
Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
{W}
Animate Wall
Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
{R}
Cinder Wall
Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
3 /
3
{R}
Cinder Wall
Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
3 /
3
{R}
Cinder Wall
Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
3 /
3
{R}
Cinder Wall
Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
3 /
3
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{4}{U}
Illusionary Wall
Creature - Illusion Wall
Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7 /
4
{4}{U}
Illusionary Wall
Creature - Illusion Wall
Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7 /
4
{4}{U}
Illusionary Wall
Creature - Illusion Wall
Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7 /
4
{4}{U}
Illusionary Wall
Creature - Illusion Wall
Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7 /
4
--
Plateau
Land - Mountain Plains
({T}: Add {R} or {W}.)
--
Plateau
Land - Mountain Plains
({T}: Add {R} or {W}.)
--
Plateau
Land - Mountain Plains
({T}: Add {R} or {W}.)
--
Plateau
Land - Mountain Plains
({T}: Add {R} or {W}.)
{1}{W}
Rolling Stones
Enchantment
Wall creatures can attack as though they didn't have defender.
{1}{W}
Rolling Stones
Enchantment
Wall creatures can attack as though they didn't have defender.
{1}{W}
Rolling Stones
Enchantment
Wall creatures can attack as though they didn't have defender.
{1}{W}
Rolling Stones
Enchantment
Wall creatures can attack as though they didn't have defender.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
{1}{W}
Shared Triumph
Enchantment
As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
{1}{W}
Shared Triumph
Enchantment
As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
{1}{W}
Shared Triumph
Enchantment
As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
{1}{W}
Shared Triumph
Enchantment
As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
{3}{W}
Sunweb
Creature - Wall
Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.
5 /
6
{3}{W}
Sunweb
Creature - Wall
Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.
5 /
6
{3}{W}
Sunweb
Creature - Wall
Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.
5 /
6
{3}{W}
Sunweb
Creature - Wall
Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.
5 /
6
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
3 /
4
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
3 /
4
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
3 /
4
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.