Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{R}
Awe for the Guilds
Sorcery
Monocolored creatures can't block this turn.
{2}{R}
Awe for the Guilds
Sorcery
Monocolored creatures can't block this turn.
{2}{R}
Awe for the Guilds
Sorcery
Monocolored creatures can't block this turn.
{2}{R}{R}
Bloodfray Giant
Creature - Giant
Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
4 / 3
{B}
Bump in the Night
Sorcery
Target opponent loses 3 life.

Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}{R}
Carnage Gladiator
Creature - Skeleton Warrior
Whenever a creature blocks, that creature's controller loses 1 life.

{1}{B}{R}: Regenerate Carnage Gladiator.
4 / 2
{2}{B}{R}
Carnage Gladiator
Creature - Skeleton Warrior
Whenever a creature blocks, that creature's controller loses 1 life.

{1}{B}{R}: Regenerate Carnage Gladiator.
4 / 2
{2}{B}{R}
Exava, Rakdos Blood Witch
Legendary Creature - Human Cleric
First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.
3 / 3
{3}{R}{R}
Falkenrath Marauders
Creature - Vampire Warrior
Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2 / 2
{R}
Furious Resistance
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
{R}
Furious Resistance
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
{R}
Furious Resistance
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{4}{B}{R}
Havoc Festival
Enchantment
Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.
{3}{B}
Launch Party
Instant
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.
{1}{R}
Madcap Skills
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+0 and has menace.
{1}{R}
Madcap Skills
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+0 and has menace.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{B}{R}
Rix Maadi Guildmage
Creature - Human Shaman
{B}{R}: Target blocking creature gets -1/-1 until end of turn.

{B}{R}: Target player who lost life this turn loses 1 life.
2 / 2
{3}{R}
Rubblebelt Maaka
Creature - Cat
Bloodrush -- {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
3 / 3
{3}{R}
Rubblebelt Maaka
Creature - Cat
Bloodrush -- {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
3 / 3
{3}{R}
Rubblebelt Maaka
Creature - Cat
Bloodrush -- {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
3 / 3
{3}{R}
Rubblebelt Maaka
Creature - Cat
Bloodrush -- {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
3 / 3
{1}{R}
Searing Spear
Instant
Searing Spear deals 3 damage to any target.
{B}
Sinister Possession
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.
{B}
Sinister Possession
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.
{B}
Sinister Possession
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.
{1}{R}
Skinbrand Goblin
Creature - Goblin Warrior
Bloodrush -- {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
2 / 1
{1}{R}
Skinbrand Goblin
Creature - Goblin Warrior
Bloodrush -- {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
2 / 1
{B}{R}
Spike Jester
Creature - Goblin Warrior
Haste
3 / 1
{B}{R}
Spike Jester
Creature - Goblin Warrior
Haste
3 / 1
{B}{R}
Spike Jester
Creature - Goblin Warrior
Haste
3 / 1
{B}{R}
Spike Jester
Creature - Goblin Warrior
Haste
3 / 1
{1}{R}{R}
Traitorous Blood
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
{1}{R}
Uncanny Speed
Instant
Target creature gets +3/+0 and gains haste until end of turn.
{X}{R}{R}
Volcanic Geyser
Instant
Volcanic Geyser deals X damage to any target.
{2}{R}
Warmind Infantry
Creature - Elemental Soldier
Battalion -- Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
2 / 3
{2}{R}
Warmind Infantry
Creature - Elemental Soldier
Battalion -- Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
2 / 3
{2}{R}
Warmind Infantry
Creature - Elemental Soldier
Battalion -- Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
2 / 3