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Select Main Deck Cards

{2}
Aeolipile
Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
{2}
Alpha Myr
Artifact Creature - Myr
2 / 1
{4}{G}{G}
Alpha Tyrranax
Creature - Dinosaur Beast
6 / 5
{2}{G}
Alpine Grizzly
Creature - Bear
4 / 2
{3}{U}
Amphin Cutthroat
Creature - Salamander Rogue
2 / 4
{4}{U}
Ancient Carp
Creature - Fish
2 / 5
{1}{U}{U}
Ancient Crab
Creature - Crab
1 / 5
{2}{U}{U}
Annex
Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.
{3}{W}
Armageddon
Sorcery
Destroy all lands.
{4}{U}
Armored Cancrix
Creature - Crab
2 / 5
{W}{W}
Armored Warhorse
Creature - Horse
2 / 3
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{2}{B}
Assassinate
Sorcery
Destroy target tapped creature.
{2}{R}
Awe for the Guilds
Sorcery
Monocolored creatures can't block this turn.
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{1}{G}
Back to Nature
Instant
Destroy all enchantments.
{1}{R}{R}
Balduvian Barbarians
Creature - Human Barbarian
3 / 2
{1}{G}
Balduvian Bears
Creature - Bear
2 / 2
{R}
Banners Raised
Instant
Creatures you control get +1/+0 until end of turn.
{2}{W}
Bar the Door
Instant
Creatures you control get +0/+4 until end of turn.
{1}{G}
Barbary Apes
Creature - Ape
2 / 2
{4}{B}{R}{R}
Barktooth Warbeard
Legendary Creature - Human Warrior
6 / 5
{2}{B}
Barony Vampire
Creature - Vampire
3 / 2
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{2}{W}
Bastion Enforcer
Creature - Dwarf Soldier
3 / 2
{2}{W}
Battle Mastery
Enchantment - Aura
Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
{G}
Battlegrowth
Instant
Put a +1/+1 counter on target creature.
{2}{R}{R}
Bedlam
Enchantment
Creatures can't block.
{G}
Bequeathal
Enchantment - Aura
Enchant creature

When enchanted creature dies, you draw two cards.
{1}{W}
Blade of the Sixth Pride
Creature - Cat Rebel
3 / 1
{2}{G}
Blanchwood Armor
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.
{4}{G}
Blanchwood Treefolk
Creature - Treefolk
4 / 5
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{W}{W}
Blessing
Enchantment - Aura
Enchant creature

{W}: Enchanted creature gets +1/+1 until end of turn.
{W}
Blessing of the Nephilim
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each of its colors.
{2}{U}
Blind Phantasm
Creature - Illusion
2 / 3
{2}{R}
Blistering Barrier
Creature - Wall
Defender (This creature can't attack.)
5 / 2
{3}
Bloodstone Cameo
Artifact
{T}: Add {B} or {R}.
{4}{R}
Bonebreaker Giant
Creature - Giant
4 / 4
{U}{U}
Boomerang
Instant
Return target permanent to its owner's hand.
{2}{B}
Boon of Emrakul
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/-3.
{2}{R}{R}
Borderland Minotaur
Creature - Minotaur Warrior
4 / 3
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{2}{G}{G}
Bramblecrush
Sorcery
Destroy target noncreature permanent.
{1}{R}
Bravado
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each other creature you control.
{3}{W}
Breath of Life
Sorcery
Return target creature card from your graveyard to the battlefield.
{2}
Bronze Sable
Artifact Creature - Sable
2 / 1
{3}{W}
Builder's Blessing
Enchantment
Untapped creatures you control get +0/+2.
{W}
Burden of Guilt
Enchantment - Aura
Enchant creature

{1}: Tap enchanted creature.
{G}{W}
Call of the Conclave
Sorcery
Create a 3/3 green Centaur creature token.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{3}{R}
Canyon Minotaur
Creature - Minotaur Warrior
3 / 3
{3}{W}
Captain's Call
Sorcery
Create three 1/1 white Soldier creature tokens.
{3}{G}
Carnivorous Plant
Creature - Plant Wall
Defender
4 / 5
{2}{U}
Catalog
Instant
Draw two cards, then discard a card.
{4}{B}{B}
Caustic Tar
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Target player loses 3 life."
{W}{W}
Celestial Flare
Instant
Target player sacrifices an attacking or blocking creature.
{2}{G}
Centaur Courser
Creature - Centaur Warrior
3 / 3
{3}{G}{G}
Centaur Glade
Enchantment
{2}{G}{G}: Create a 3/3 green Centaur creature token.
{3}{G}
Channel the Suns
Sorcery
Add {W}{U}{B}{R}{G}.
{2}{U}
Chant of the Skifsang
Enchantment - Aura
Enchant creature

Enchanted creature gets -13/-0.
{3}{B}
Chill to the Bone
Instant
Destroy target nonsnow creature.
{2}{W}
Choking Fumes
Instant
Put a -1/-1 counter on each attacking creature.
{X}{U}
Clash of Wills
Instant
Counter target spell unless its controller pays {X}.
{4}{R}
Cleaver Riot
Sorcery
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
{1}{U}
Cloak of Mists
Enchantment - Aura
Enchant creature

Enchanted creature can't be blocked.
{3}{R}
Cobblebrute
Creature - Elemental
5 / 2
{4}{G}{G}
Collective Unconscious
Sorcery
Draw a card for each creature you control.
{2}{G}
Colossodon Yearling
Creature - Beast
2 / 4
{2}{U}{U}
Concentrate
Sorcery
Draw three cards.
{G}
Concordant Crossroads
World Enchantment
All creatures have haste.
{4}{U}{U}
Confiscate
Enchantment - Aura
Enchant permanent

You control enchanted permanent.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature

You control enchanted creature.
{1}{U}
Coral Eel
Creature - Fish
2 / 1
{1}{U}
Coral Merfolk
Creature - Merfolk
2 / 1
{2}{U}
Counsel of the Soratami
Sorcery
Draw two cards.
{4}{G}{G}
Craw Wurm
Creature - Wurm
6 / 4
{2}{G}{G}
Creeping Mold
Sorcery
Destroy target artifact, enchantment, or land.
{1}{B}
Cruel Edict
Sorcery
Target opponent sacrifices a creature.
{3}{U}
Cumber Stone
Artifact
Creatures your opponents control get -1/-0.
{3}{B}{B}
Curse of Death's Hold
Enchantment - Aura Curse
Enchant player

Creatures enchanted player controls get -1/-1.
{2}{W}{W}
Curse of Exhaustion
Enchantment - Aura Curse
Enchant player

Enchanted player can't cast more than one spell each turn.
{2}{R}
Curse of the Nightly Hunt
Enchantment - Aura Curse
Enchant player

Creatures enchanted player controls attack each combat if able.
{1}{G}
Cylian Elf
Creature - Elf Scout
2 / 2
{W}
Daily Regimen
Enchantment - Aura
Enchant creature

{1}{W}: Put a +1/+1 counter on enchanted creature.
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{2}{B}
Dark Banishing
Instant
Destroy target nonblack creature. It can't be regenerated.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dead Weight
Enchantment - Aura
Enchant creature

Enchanted creature gets -2/-2.
{X}{B}
Death Wind
Instant
Target creature gets -X/-X until end of turn.
{1}{B}
Defeat
Sorcery
Destroy target creature with power 2 or less.
{U}
Defensive Stance
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/+1.
{3}{U}
Deflection
Instant
Change the target of target spell with a single target.
{3}{U}
Dehydration
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.
{2}{U}
Deluge
Instant
Tap all creatures without flying.
{3}{R}
Demolish
Sorcery
Destroy target artifact or land.
{3}{G}
Desecration Plague
Sorcery
Destroy target enchantment or land.
{4}{G}{G}
Desert Twister
Sorcery
Destroy target permanent.
{1}{W}
Devilthorn Fox
Creature - Fox
3 / 1
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{U}
Diminish
Instant
Target creature has base power and toughness 1/1 until end of turn.
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{B/P}{B/P}
Dismember
Instant
({B/P} can be paid with either {B} or 2 life.)

Target creature gets -5/-5 until end of turn.
{1}{U}
Disperse
Instant
Return target nonland permanent to its owner's hand.
{2}{U}
Divination
Sorcery
Draw two cards.
{W}
Divine Light
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
{2}{W}{W}
Divine Transformation
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{U}
Downpour
Instant
Tap up to three target creatures.
{1}{R}
Dragon Fodder
Sorcery
Create two 1/1 red Goblin creature tokens.
{3}
Drake-Skull Cameo
Artifact
{T}: Add {U} or {B}.
{4}{B}
Dreg Reaver
Creature - Zombie Beast
4 / 3
{3}{B}
Dross Crocodile
Creature - Zombie Crocodile
5 / 1
{4}{G}
Durkwood Boars
Creature - Boar
4 / 4
{1}{G}{G}
Early Harvest
Instant
Target player untaps all basic lands they control.
{3}{R}{R}
Earth Elemental
Creature - Elemental
4 / 5
{W}
Elite Vanguard
Creature - Human Soldier
2 / 1
{2}{G}
Elvish Ranger
Creature - Elf Ranger
4 / 1
{G}{G}
Elvish Warrior
Creature - Elf Warrior
2 / 3
{2}
Emerald Medallion
Artifact
Green spells you cast cost {1} less to cast.
{3}{W/U}{W/U}
Enchanted Evening
Enchantment
All permanents are enchantments in addition to their other types.
{2}{G}
Enchantress's Presence
Enchantment
Whenever you cast an enchantment spell, draw a card.
{6}{G}
Enormous Baloth
Creature - Beast
7 / 7
{X}{R}
Enrage
Instant
Target creature gets +X/+0 until end of turn.
{2}{W}{W}
Entangler
Enchantment - Aura
Enchant creature

Enchanted creature can block any number of creatures.
{3}{G}
Entangling Vines
Enchantment - Aura
Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{R}
Eternal Warrior
Enchantment - Aura
Enchant creature

Enchanted creature has vigilance.
{3}{U}{U}
Evacuation
Instant
Return all creatures to their owners' hands.
{2}{W}
Excommunicate
Sorcery
Put target creature on top of its owner's library.
{3}{W}
Excoriate
Sorcery
Exile target tapped creature.
{W}
Expedition Envoy
Creature - Human Scout Ally
2 / 1
{4}{B}
Exquisite Blood
Enchantment
Whenever an opponent loses life, you gain that much life.
{4}{B}{B}
Extinguish All Hope
Sorcery
Destroy all nonenchantment creatures.
{2}{B}
Eyeblight's Ending
Tribal Instant - Elf
Destroy target non-Elf creature.
{B}
Fatal Blow
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
{2}{W}
Fate Forgotten
Instant
Exile target artifact or enchantment.
{1}{U/B}
Fate Transfer
Instant
Move all counters from target creature onto another target creature.
{B}{B}
Fear
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
{1}{B}
Feast of Dreams
Instant
Destroy target enchanted creature or enchantment creature.
{4}{W}
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
{2}{R}
Fervor
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
{2}{B}
Festergloom
Sorcery
Nonblack creatures get -1/-1 until end of turn.
{B}{B}
Fevered Convulsions
Enchantment
{2}{B}{B}: Put a -1/-1 counter on target creature.
{2}
Field Creeper
Artifact Creature - Scarecrow
2 / 1
{4}{W}{W}
Final Judgment
Sorcery
Exile all creatures.
{3}{R}{R}
Fire Elemental
Creature - Elemental
5 / 4
{R}
Firebreathing
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.
{1}{R}
Fists of the Anvil
Instant
Target creature gets +4/+0 until end of turn.
{1}{R}
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
{R}
Flame Slash
Sorcery
Flame Slash deals 4 damage to target creature.
{4}{R}{R}
Flameborn Viron
Creature - Phyrexian Insect
6 / 4
{U}
Flight
Enchantment - Aura
Enchant creature

Enchanted creature has flying.
{5}{U}
Flow of Ideas
Sorcery
Draw a card for each Island you control.
{R}
Flowstone Blade
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/-1 until end of turn.
{1}{R}
Flowstone Embrace
Enchantment - Aura
Enchant creature

{T}: Enchanted creature gets +2/-2 until end of turn.
{X}{2}{R}{R}
Flowstone Slide
Sorcery
All creatures get +X/-X until end of turn.
{1}{R}
Flowstone Surge
Enchantment
Creatures you control get +1/-1.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
{4}{R}
Fomori Nomad
Creature - Nomad Giant
4 / 4
{3}{W}
Foot Soldiers
Creature - Human Soldier
2 / 4
{3}{U}
Fortress Crab
Creature - Crab
1 / 6
{0}
Fountain of Youth
Artifact
{2}, {T}: You gain 1 life.
{1}{W}
Fresh Volunteers
Creature - Human Rebel
2 / 2
{W}
Gerrard's Battle Cry
Enchantment
{2}{W}: Creatures you control get +1/+1 until end of turn.
{2}{R}
Ghitu War Cry
Enchantment
{R}: Target creature gets +1/+0 until end of turn.
{1}{U}
Ghostform
Sorcery
Up to two target creatures can't be blocked this turn.
{3}{B}
Giant Cockroach
Creature - Insect
4 / 2
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{3}{U}
Giant Octopus
Creature - Octopus
3 / 3
{R}{R}
Giant Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2.
{2}{U}
Glacial Wall
Creature - Wall
Defender (This creature can't attack.)
0 / 7
{1}{W}{W}
Glorious Anthem
Enchantment
Creatures you control get +1/+1.
{1}{W}
Glorious Charge
Instant
Creatures you control get +1/+1 until end of turn.
{1}{W}
Glory Seeker
Creature - Human Soldier
2 / 2
{1}{G}{G}
Gnarled Mass
Creature - Spirit
3 / 3
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{2}{R}
Goblin Hero
Creature - Goblin
2 / 2
{1}{R}
Goblin Piker
Creature - Goblin Warrior
2 / 1
{2}{R}
Goblin Roughrider
Creature - Goblin Knight
3 / 2
{3}{B/G}{B/G}
Golgari Longlegs
Creature - Insect
5 / 4
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{2}{R}
Gore Swine
Creature - Boar
4 / 1
{2}{G}
Gorilla Warrior
Creature - Ape Warrior
3 / 2
{2}{R}
Granite Grip
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{2}{R}
Gray Ogre
Creature - Ogre
2 / 2
{4}{W}
Great-Horn Krushok
Creature - Beast
3 / 5
{5}{G}
Grim Flowering
Sorcery
Draw a card for each creature card in your graveyard.
{3}{U}
Griptide
Instant
Put target creature on top of its owner's library.
{G}{W}
Grizzled Leotau
Creature - Cat
1 / 5
{1}{G}
Grizzly Bears
Creature - Bear
2 / 2
{2}
Gruul Signet
Artifact
{1}, {T}: Add {R}{G}.
{W}
Guard Duty
Enchantment - Aura
Enchant creature

Enchanted creature has defender.
{1}{W}{W}
Guardians' Pledge
Instant
White creatures you control get +2/+2 until end of turn.
{R/P}
Gut Shot
Instant
({R/P} can be paid with either {R} or 2 life.)

Gut Shot deals 1 damage to any target.
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{2}{B}
Headless Horseman
Creature - Zombie Knight
2 / 2
{X}{R}
Heat Ray
Instant
Heat Ray deals X damage to target creature.
{1}{W}
Hero's Resolve
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+5.
{G}{W}
Heroes' Reunion
Instant
Target player gains 7 life.
{7}
Hexplate Golem
Artifact Creature - Golem
5 / 7
{3}{R}
Hill Giant
Creature - Giant
3 / 3
{1}{W}{W}
Hold the Line
Instant
Blocking creatures get +7/+7 until end of turn.
{3}{G}{G}
Hollowhenge Beast
Creature - Beast
5 / 5
{W}
Holy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+2.
{1}{W}
Honor of the Pure
Enchantment
White creatures you control get +1/+1.
{1}{R}{R}
Hordeling Outburst
Sorcery
Create three 1/1 red Goblin creature tokens.
{2}{U}
Horned Turtle
Creature - Turtle
1 / 4
{G}
Hornet Sting
Instant
Hornet Sting deals 1 damage to any target.
{2}{R}
Hostile Realm
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Target creature can't block this turn."
{X}{B}
Howl from Beyond
Instant
Target creature gets +X/+0 until end of turn.
{3}{R}
Hulking Devil
Creature - Devil
5 / 2
{B}
Human Frailty
Instant
Destroy target Human creature.
{1}{R}{R}
Hurloon Minotaur
Creature - Minotaur
2 / 3
{U}
Hydrosurge
Instant
Target creature gets -5/-0 until end of turn.
{B}{B}
Hymn to Tourach
Sorcery
Target player discards two cards at random.
{4}
Icy Manipulator
Artifact
{1}, {T}: Tap target artifact, creature, or land.
{3}{U}
Idle Thoughts
Enchantment
{2}: Draw a card if you have no cards in hand.
{1}{W}
Immolating Glare
Instant
Destroy target attacking creature.
{R}
Immolation
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/-2.
{3}{R}
Incurable Ogre
Creature - Ogre Mutant
5 / 1
{3}{W}
Indestructibility
Enchantment - Aura
Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
{1}{B}{B}
Infest
Sorcery
All creatures get -2/-2 until end of turn.
{U}
Infiltrate
Instant
Target creature can't be blocked this turn.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{3}{U}
Inspiration
Instant
Target player draws two cards.
{2}{W}{W}
Inspired Charge
Instant
Creatures you control get +2/+1 until end of turn.
{3}{U}
Into the Void
Sorcery
Return up to two target creatures to their owners' hands.
{3}{U}{U}{U}
Inundate
Sorcery
Return all nonblue creatures to their owners' hands.
{1}{W}
Inviolability
Enchantment - Aura
Enchant creature

Prevent all damage that would be dealt to enchanted creature.
{U}{U}
Invisibility
Enchantment - Aura
Enchant creature

Enchanted creature can't be blocked except by Walls.
{4}{W}
Iona's Judgment
Sorcery
Exile target creature or enchantment.
{4}{G}
Ironroot Treefolk
Creature - Treefolk
3 / 5
{W}
Isamaru, Hound of Konda
Legendary Creature - Dog
2 / 2
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{3}{U}{U}
Jace's Ingenuity
Instant
Draw three cards.
{3}{G}{W}
Jasmine Boreal
Legendary Creature - Human
4 / 5
{4}{W}{W}{U}
Jedit Ojanen
Legendary Creature - Cat Warrior
5 / 5
{3}{R}{G}{G}
Jerrard of the Closed Fist
Legendary Creature - Human Knight
6 / 5
{2}
Jet Medallion
Artifact
Black spells you cast cost {1} less to cast.
{1}{U}
Jhessian Lookout
Creature - Human Scout
2 / 1
{U}
Jump
Instant
Target creature gains flying until end of turn.
{2}{U}
Jwari Scuttler
Creature - Crab
2 / 3
{G}{G}
Kalonian Tusker
Creature - Beast
3 / 3
{3}{W}
Kami of Old Stone
Creature - Spirit
1 / 7
{4}{W}{U}
Kasimir the Lone Wolf
Legendary Creature - Human Warrior
5 / 3
{G}
Keen Sense
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{2}{U}
Keep Watch
Instant
Draw a card for each attacking creature.
{B}{B}
Kiku's Shadow
Sorcery
Target creature deals damage to itself equal to its power.
{2}{W}
Kill Shot
Instant
Destroy target attacking creature.
{1}{W}
Knight Errant
Creature - Human Knight
2 / 2
{2}{W}
Knighthood
Enchantment
Creatures you control have first strike.
{U}
Kraken Hatchling
Creature - Kraken
0 / 4
{1}{R}
Krenko's Command
Sorcery
Create two 1/1 red Goblin creature tokens.
{1}{B}
Krovikan Scoundrel
Creature - Human Rogue
2 / 1
{5}{B}{R}
Lady Orca
Legendary Creature - Demon
7 / 4
{2}{B}{B}
Languish
Sorcery
All creatures get -4/-4 until end of turn.
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{1}{W}
Lead Astray
Instant
Tap up to two target creatures.
{G}
Leaf Arrow
Instant
Leaf Arrow deals 3 damage to target creature with flying.
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{2}{U}{U}
Levitation
Enchantment
Creatures you control have flying.
{3}{R}
Lightning Blast
Instant
Lightning Blast deals 4 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{1}{R}
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
{3}{R}
Lizard Warrior
Creature - Lizard Warrior
4 / 2
{4}{R/G}{R/G}{R/G}
Loamdragger Giant
Creature - Giant Warrior
7 / 6
{2}{R}{R}
Lowland Giant
Creature - Giant
4 / 3
{3}{W}
Loxodon Convert
Creature - Phyrexian Elephant Soldier
4 / 2
{2}{W}
Loxodon Wayfarer
Creature - Elephant Monk
1 / 5
{1}{U}
Lumengrid Warden
Creature - Human Wizard
1 / 3
{1}{G}{G}
Lure
Enchantment - Aura
Enchant creature

All creatures able to block enchanted creature do so.
{G}
Magnify
Instant
All creatures get +1/+1 until end of turn.
{3}
Manalith
Artifact
{T}: Add one mana of any color.
{2}{W}
Marble Chalice
Artifact
{T}: You gain 1 life.
{1}{U}
Maritime Guard
Creature - Merfolk Soldier
1 / 3
{W/P}
Marrow Shards
Instant
({W/P} can be paid with either {W} or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.
{2}{U}
Mass Appeal
Sorcery
Draw a card for each Human you control.
{5}{W}{W}
Mass Calcify
Sorcery
Destroy all nonwhite creatures.
{R}
Mass Hysteria
Enchantment
All creatures have haste.
{3}{B}{B}
Mass of Ghouls
Creature - Zombie Warrior
5 / 3
{0}
Memnite
Artifact Creature - Construct
1 / 1
{U/P}
Mental Misstep
Instant
({U/P} can be paid with either {U} or 2 life.)

Counter target spell with mana value 1.
{U}
Merfolk of the Pearl Trident
Creature - Merfolk
1 / 1
{3}{G}
Might of Oaks
Instant
Target creature gets +7/+7 until end of turn.
{3}{U}{U}
Mind Control
Enchantment - Aura
Enchant creature

You control enchanted creature.
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{X}{B}{B}
Mind Shatter
Sorcery
Target player discards X cards at random.
{X}{U}{U}
Mind Spring
Sorcery
Draw X cards.
{B}
Mire Blight
Enchantment - Aura
Enchant creature

When enchanted creature is dealt damage, destroy it.
{2}{R}
Misguided Rage
Sorcery
Target player sacrifices a permanent.
{R}
Mons's Goblin Raiders
Creature - Goblin
1 / 1
{2}{B}
Moriok Reaver
Creature - Human Warrior
3 / 2
{G}
Mortal Wound
Enchantment - Aura
Enchant creature

When enchanted creature is dealt damage, destroy it.
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
{3}{G}{G}
Moss Monster
Creature - Elemental
3 / 6
{G}
Multani's Harmony
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: Add one mana of any color."
{3}{G}
Muraganda Petroglyphs
Enchantment
Creatures with no abilities get +2/+2.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{G/P}
Mutagenic Growth
Instant
({G/P} can be paid with either {G} or 2 life.)

Target creature gets +2/+2 until end of turn.
{1}{W}
Muzzle
Enchantment - Aura
Enchant creature

Prevent all damage that would be dealt by enchanted creature.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{1}{G}
Nature's Spiral
Sorcery
Return target permanent card from your graveyard to your hand.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{4}{G}
Nema Siltlurker
Creature - Lizard
3 / 5
{2}{G}
Nessian Courser
Creature - Centaur Warrior
3 / 3
{3}{G}
Nettle Swine
Creature - Boar
4 / 3
{2}{B}{B}
Night of Souls' Betrayal
Legendary Enchantment
All creatures get -1/-1.
{G}
Norwood Ranger
Creature - Elf Scout Ranger
1 / 2
{G}{G}
Nourish
Instant
You gain 6 life.
{2}{G}
Oakenform
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.
{3}
Obelisk of Bant
Artifact
{T}: Add {G}, {W}, or {U}.
{3}
Obelisk of Esper
Artifact
{T}: Add {W}, {U}, or {B}.
{3}
Obelisk of Grixis
Artifact
{T}: Add {U}, {B}, or {R}.
{3}
Obelisk of Jund
Artifact
{T}: Add {B}, {R}, or {G}.
{3}
Obelisk of Naya
Artifact
{T}: Add {R}, {G}, or {W}.
{6}
Obsianus Golem
Artifact Creature - Golem
4 / 6
{2}{R}{R}
Ogre Resister
Creature - Ogre
4 / 3
{3}{G/W}{G/W}
Old Ghastbark
Creature - Treefolk Warrior
3 / 6
{2}
Omega Myr
Artifact Creature - Myr
1 / 2
{2}{B}
Onyx Goblet
Artifact
{T}: Target player loses 1 life.
{4}{U}{U}
Opportunity
Instant
Target player draws four cards.
{3}{R}
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
{3}{G}
Order of the Sacred Bell
Creature - Human Monk
4 / 3
{1}{W}
Oreskos Swiftclaw
Creature - Cat Warrior
3 / 1
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{U}
Outwit
Instant
Counter target spell that targets a player.
{1}
Pacification Array
Artifact
{2}, {T}: Tap target artifact or creature.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block.
{2}{R}
Panic Attack
Sorcery
Up to three target creatures can't block this turn.
{4}{G}
Panther Warriors
Creature - Cat Warrior
6 / 3
{2}{U}
Paralyzing Grasp
Enchantment - Aura
Enchant creature

Enchanted creature doesn't untap during its controller's untap step.
{2}{R}
Path of Anger's Flame
Instant - Arcane
Creatures you control get +2/+0 until end of turn.
{2}
Pearl Medallion
Artifact
White spells you cast cost {1} less to cast.
{2}{R}
Pensive Minotaur
Creature - Minotaur Warrior
2 / 3
{4}
Perilous Vault
Artifact
{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
{3}{U}{U}
Persuasion
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.
{1}{B}
Phyresis
Enchantment - Aura
Enchant creature

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{6}
Phyrexian Hulk
Artifact Creature - Phyrexian Golem
5 / 4
{1}{G}
Phytoburst
Sorcery
Target creature gets +5/+5 until end of turn.
{2}{W}
Pillar of Light
Instant
Exile target creature with toughness 4 or greater.
{3}{W}
Pillarfield Ox
Creature - Ox
2 / 4
{1}{U}
Pin to the Earth
Enchantment - Aura
Enchant creature

Enchanted creature gets -6/-0.
{7}{B}{B}
Plague Wind
Sorcery
Destroy all creatures you don't control. They can't be regenerated.
{3}{W}{W}{W}
Planar Cleansing
Sorcery
Destroy all nonland permanents.
{U}{U}
Plated Seastrider
Creature - Beast
1 / 4
{3}{G}{G}
Plow Under
Sorcery
Put two target lands on top of their owners' libraries.
{1}{G}
Plummet
Instant
Destroy target creature with flying.
{G}
Prey Upon
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{G}
Primal Frenzy
Enchantment - Aura
Enchant creature

Enchanted creature has trample.
{1}{G}
Primal Rage
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
{3}{G}
Primeval Light
Sorcery
Destroy all enchantments target player controls.
{5}
Prizefighter Construct
Artifact Creature - Construct
6 / 2
{5}{B}
Pull Under
Instant - Arcane
Target creature gets -5/-5 until end of turn.
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{R}
Pyretic Ritual
Instant
Add {R}{R}{R}.
{1}{R}
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
{1}{B}{B}
Python
Creature - Snake
3 / 2
{2}{B}
Quag Sickness
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.
{4}{G}{G}{G}
Quilled Slagwurm
Creature - Phyrexian Wurm
8 / 8
{1}{W}
Radiant Purge
Instant
Exile target multicolored creature or multicolored enchantment.
{4}{R}{R}
Rage Reflection
Enchantment
Creatures you control have double strike.
{4}{R}
Raging Poltergeist
Creature - Spirit
6 / 1
{W}
Rain of Blades
Instant
Rain of Blades deals 1 damage to each attacking creature.
{4}{R}{R}
Rain of Salt
Sorcery
Destroy two target lands.
{1}{B}{B}
Rain of Tears
Sorcery
Destroy target land.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{1}{W}
Raise the Alarm
Instant
Create two 1/1 white Soldier creature tokens.
{2}
Rakdos Signet
Artifact
{1}, {T}: Add {B}{R}.
{1}{B}
Reave Soul
Sorcery
Destroy target creature with power 3 or less.
{W}
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
{W}
Reciprocate
Instant
Exile target creature that dealt damage to you this turn.
{U}{U}
Redirect
Instant
You may choose new targets for target spell.
{2}{U}
Reduce in Stature
Enchantment - Aura
Enchant creature

Enchanted creature has base power and toughness 0/2.
{4}{G}
Redwood Treefolk
Creature - Treefolk
3 / 6
{R}
Reflexes
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
{1}{G}
Regeneration
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
{2}{U}
Regress
Instant
Return target permanent to its owner's hand.
{1}{G/W}
Reknit
Instant
Regenerate target permanent.
{1}{B}{B}
Relic Bane
Enchantment - Aura
Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
{1}{U}
Remove Soul
Instant
Counter target creature spell.
{2}{W}
Repentance
Sorcery
Target creature deals damage to itself equal to its power.
{1}{W}
Reprisal
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
{2}{W}{W}
Retaliate
Instant
Destroy all creatures that dealt damage to you this turn.
{1}{G}
Revive
Sorcery
Return target green card from your graveyard to your hand.
{1}{W}
Revoke Existence
Sorcery
Exile target artifact or enchantment.
{W}
Righteousness
Instant
Target blocking creature gets +7/+7 until end of turn.
{2}{R}
Riot Devils
Creature - Devil
2 / 3
{B/R}
Riot Spikes
Enchantment - Aura
({B/R} can be paid with either {B} or {R}.)

Enchant creature

Enchanted creature gets +2/-1.
{2}{U}
River Kaijin
Creature - Spirit
1 / 4
{1}{R}
Roast
Sorcery
Roast deals 5 damage to target creature without flying.
{U}
Robe of Mirrors
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)
{3}{R}{R}
Rollick of Abandon
Sorcery
All creatures get +2/-2 until end of turn.
{3}{B}
Rotted Hulk
Creature - Elemental
2 / 5
{4}{G}
Rotted Hystrix
Creature - Phyrexian Beast
3 / 6
{3}{B}
Rotting Fensnake
Creature - Zombie Snake
5 / 1
{2}
Ruby Medallion
Artifact
Red spells you cast cost {1} less to cast.
{2}{W}
Rule of Law
Enchantment
Each player can't cast more than one spell each turn.
{1}{G}
Runeclaw Bear
Creature - Bear
2 / 2
{3}{R}
Russet Wolves
Creature - Wolf
3 / 3
{3}{R/P}
Ruthless Invasion
Sorcery
({R/P} can be paid with either {R} or 2 life.)

Nonartifact creatures can't block this turn.
{2}
Sacred Armory
Artifact
{2}: Target creature gets +1/+0 until end of turn.
{W}
Sanctuary Cat
Creature - Cat
1 / 2
{2}{W}
Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
{G}
Sandstorm
Instant
Sandstorm deals 1 damage to each attacking creature.
{B/G}{R}
Sangrite Backlash
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/-3.
{3}{B}{B}
Sanguine Bond
Enchantment
Whenever you gain life, target opponent loses that much life.
{2}
Sapphire Medallion
Artifact
Blue spells you cast cost {1} less to cast.
{X}{R}{G}
Savage Twister
Sorcery
Savage Twister deals X damage to each creature.
{W}
Savannah Lions
Creature - Cat
2 / 1
{B/R}
Scar
Instant
Put a -1/-1 counter on target creature.
{2}{B}
Scathe Zombies
Creature - Zombie
2 / 2
{1}{W}{W}
Scepter of Dominance
Artifact
{W}, {T}: Tap target permanent.
{1}{U}{U}
Scepter of Insight
Artifact
{3}{U}, {T}: Draw a card.
{4}{R}
Scoria Elemental
Creature - Elemental
6 / 1
{1}{R}
Searing Spear
Instant
Searing Spear deals 3 damage to any target.
{8}{R}
Searing Wind
Instant
Searing Wind deals 10 damage to any target.
{3}
Seashell Cameo
Artifact
{T}: Add {W} or {U}.
{2}{R}
Seething Song
Instant
Add {R}{R}{R}{R}{R}.
{1}{R}
Seismic Shudder
Instant
Seismic Shudder deals 1 damage to each creature without flying.
{1}{R}
Seismic Stomp
Sorcery
Creatures without flying can't block this turn.
{U}
Sensory Deprivation
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{1}{W}
Serra's Blessing
Enchantment
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
{1}{W}
Servo Exhibition
Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
{2}{R}{R}
Shatterskull Giant
Creature - Giant Warrior
4 / 3
{2}{R}{R}
Shatterstorm
Sorcery
Destroy all artifacts. They can't be regenerated.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{1}{W}
Show of Valor
Instant
Target creature gets +2/+4 until end of turn.
{G}
Shrink
Instant
Target creature gets -5/-0 until end of turn.
{1}{B}
Shrivel
Sorcery
All creatures get -1/-1 until end of turn.
{1}{R}{R}
Shunt
Instant
Change the target of target spell with a single target.
{4}{W}
Siege Mastodon
Creature - Elephant
3 / 5
{3}{W}
Siegecraft
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+4.
{W}
Silence
Instant
Your opponents can't cast spells this turn.
{3}{W}{W}
Silent Artisan
Creature - Giant
3 / 5
{1}{W}
Silvercoat Lion
Creature - Cat
2 / 2
{2}
Simic Signet
Artifact
{1}, {T}: Add {G}{U}.
{G}
Simplify
Sorcery
Each player sacrifices an enchantment.
{B}{B}
Sinkhole
Sorcery
Destroy target land.
{4}{G}{W}
Sir Shandlar of Eberyn
Legendary Creature - Human Knight
4 / 7
{4}
Sisay's Ring
Artifact
{T}: Add {C}{C}.
{5}{U}{B}
Sivitri Scarzam
Legendary Creature - Human
6 / 4
{2}{R}
Sizzle
Sorcery
Sizzle deals 3 damage to each opponent.
{W}
Smite
Instant
Destroy target blocked creature.
{3}{W}
Smite the Monstrous
Instant
Destroy target creature with power 4 or greater.
{3}{B}
Snake Cult Initiation
Enchantment - Aura
Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
{3}{W}
Solidarity
Instant
Creatures you control get +0/+5 until end of turn.
{1}{W}
Soul's Grace
Instant
You gain life equal to target creature's power.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{4}{G}
Spined Wurm
Creature - Wurm
5 / 4
{W}
Spirit Link
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.
{1}{W}
Squire
Creature - Human Soldier
1 / 2
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{R}
Strafe
Sorcery
Strafe deals 3 damage to target nonred creature.
{X}{G}
Stream of Life
Sorcery
Target player gains X life.
{3}{R}{G}
Streetbreaker Wurm
Creature - Wurm
6 / 4
{1}{G}
Summer Bloom
Sorcery
You may play up to three additional lands this turn.
{W}
Sunlance
Sorcery
Sunlance deals 3 damage to target nonwhite creature.
{4}{U}
Switcheroo
Sorcery
Exchange control of two target creatures.
{R}
Tarfire
Tribal Instant - Goblin
Tarfire deals 2 damage to any target.
{1}{W}{W}
Tempered Steel
Enchantment
Artifact creatures you control get +2/+2.
{2}{W}
Tempest of Light
Instant
Destroy all enchantments.
{1}{W}
Terashi's Verdict
Instant - Arcane
Destroy target attacking creature with power 3 or less.
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{3}{R}
Terror of the Fairgrounds
Creature - Gremlin
5 / 2
{4}{R}{G}
The Lady of the Mountain
Legendary Creature - Giant
5 / 5
{4}{U}{U}{U}
Thought Reflection
Enchantment
If you would draw a card, draw two cards instead.
{4}{W}
Thraben Purebloods
Creature - Dog
3 / 5
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{3}{U}{U}
Tidings
Sorcery
Draw four cards.
{3}
Tigereye Cameo
Artifact
{T}: Add {G} or {W}.
{2}{U}
Time Ebb
Sorcery
Put target creature on top of its owner's library.
{8}{U}{U}
Time Stretch
Sorcery
Target player takes two extra turns after this one.
{3}{U}{U}
Time Warp
Sorcery
Target player takes an extra turn after this one.
{3}{G}
Titania's Boon
Sorcery
Put a +1/+1 counter on each creature you control.
{1}{G}
Titanic Growth
Instant
Target creature gets +4/+4 until end of turn.
{3}{W}{U}
Tobias Andrion
Legendary Creature - Human Advisor
4 / 4
{3}{R}
Tor Giant
Creature - Giant
3 / 3
{3}{G}{G}{W}
Torsten Von Ursus
Legendary Creature - Human Soldier
5 / 5
{3}{U}
Tortoise Formation
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
{B}
Torture
Enchantment - Aura
Enchant creature

{1}{B}: Put a -1/-1 counter on enchanted creature.
{1}{G}{G}
Trained Armodon
Creature - Elephant
3 / 3
{6}{R}
Trained Orgg
Creature - Orgg
6 / 6
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{2}{U}{U}
Treasure Trove
Enchantment
{2}{U}{U}: Draw a card.
{U}
Triton Shorethief
Creature - Merfolk Rogue
1 / 2
{3}
Troll-Horn Cameo
Artifact
{T}: Add {R} or {G}.
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{1}{U}
Turn the Tide
Instant
Creatures your opponents control get -2/-0 until end of turn.
{1}{B}
Twisted Experiment
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/-1.
{1}{B}
Ultimate Price
Instant
Destroy target monocolored creature.
{2}{W}{U}
Unbender Tine
Artifact
{T}: Untap another target permanent.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{W/B}{W/B}{W/B}
Unmake
Instant
Exile target creature.
{1}{U}
Unsubstantiate
Instant
Return target spell or creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{X}{G}
Untamed Might
Instant
Target creature gets +X/+X until end of turn.
{W}
Valiant Guard
Creature - Human Soldier
0 / 3
{2}{B}
Vampire Noble
Creature - Vampire Noble
3 / 2
{2}{W}
Vanquish
Instant
Destroy target blocking creature.
{5}{G}
Vastwood Gorger
Creature - Wurm
5 / 6
{3}{W}
Vengeance
Sorcery
Destroy target tapped creature.
{2}{G}
Verdant Field
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
{3}{R}
Viashino Warrior
Creature - Viashino Warrior
4 / 2
{1}{W}{B}
Vindicate
Sorcery
Destroy target permanent.
{6}{U}
Vizzerdrix
Creature - Rabbit Beast
6 / 6
{X}{R}{R}
Volcanic Geyser
Instant
Volcanic Geyser deals X damage to any target.
{1}{R}
Volcanic Hammer
Sorcery
Volcanic Hammer deals 3 damage to any target.
{4}{G}{G}
Vorstclaw
Creature - Elemental Horror
7 / 7
{1}{B}
Walking Corpse
Creature - Zombie
2 / 2
{1}{R}
Wall of Earth
Creature - Wall
Defender (This creature can't attack.)
0 / 6
{2}{R}
Wall of Heat
Creature - Wall
Defender (This creature can't attack.)
2 / 6
{1}{R}{R}
Wall of Stone
Creature - Wall
Defender (This creature can't attack.)
0 / 8
{G}
Wall of Wood
Creature - Wall
Defender (This creature can't attack.)
0 / 3
{U}
Wandering Ones
Creature - Spirit
1 / 1
{3}{B}
Wandering Tombshell
Creature - Zombie Turtle
1 / 6
{3}
War Horn
Artifact
Attacking creatures you control get +1/+0.
{3}{G}
War Mammoth
Creature - Elephant
Trample
3 / 3
{2}{B}
Warpath Ghoul
Creature - Zombie
3 / 2
{G}{W}
Watchwolf
Creature - Wolf
3 / 3
{X}{R}
Wave of Indifference
Sorcery
X target creatures can't block this turn.
{B}
Weakness
Enchantment - Aura
Enchant creature

Enchanted creature gets -2/-1.
{3}{U}
Weave Fate
Instant
Draw two cards.
{3}{B}
Weight of the Underworld
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-2.
{1}{R}
Whipflare
Sorcery
Whipflare deals 2 damage to each nonartifact creature.
{3}
Wicker Witch
Artifact Creature - Scarecrow
3 / 1
{3}{R}
Wild Jhovall
Creature - Cat
3 / 3
{X}{G}
Windstorm
Instant
Windstorm deals X damage to each creature with flying.
{2}{B}
Witch's Familiar
Creature - Frog
2 / 3
{2}{B}
Witch's Mist
Enchantment
{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
{G}
Withstand Death
Instant
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
{R}{G}{W}
Woolly Thoctar
Creature - Beast
5 / 4
{W}
Wordmail
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each word in its name.
{3}{R}
Wrack with Madness
Sorcery
Target creature deals damage to itself equal to its power.
{1}{G}
Wrap in Vigor
Instant
Regenerate each creature you control.
{2}{W}{W}
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
{B}
Wring Flesh
Instant
Target creature gets -3/-1 until end of turn.
{W}
Yoked Ox
Creature - Ox
0 / 4
{4}{B}
Zombie Goliath
Creature - Zombie Giant
4 / 3
{3}{B}
Zombify
Sorcery
Return target creature card from your graveyard to the battlefield.
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.